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Core/Maps: Updated map difficulties
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@@ -158,7 +158,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
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bool allowMount = !mEntry->IsDungeon() || mEntry->IsBattlegroundOrArena();
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if (mInstance)
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{
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Difficulty diff = GetPlayer()->GetDifficulty(mEntry->IsRaid());
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Difficulty diff = GetPlayer()->GetDifficultyID(mEntry);
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if (MapDifficulty const* mapDiff = GetMapDifficultyData(mEntry->ID, diff))
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{
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if (mapDiff->resetTime)
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