From fac96b99b5db9e81eebc2df2c2c8599ae6e9234c Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 13 Jul 2020 12:09:00 +0200 Subject: [PATCH] Scripts/TotFW: removed far visible and setActive calls as the new aoi types now handle this --- .../instance_throne_of_the_four_winds.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp b/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp index 953ab24453c..77e0efa697b 100644 --- a/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp +++ b/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp @@ -83,8 +83,6 @@ class instance_throne_of_the_four_winds : public InstanceMapScript { case BOSS_ALAKIR: - creature->setActive(true); - creature->SetFarVisible(true); if (GetBossState(DATA_CONCLAVE_OF_WIND) != DONE) creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; @@ -118,8 +116,6 @@ class instance_throne_of_the_four_winds : public InstanceMapScript case BOSS_ANSHAL: case BOSS_NEZIR: case BOSS_ROHASH: - creature->setActive(true); - creature->SetFarVisible(true); break; default: break; @@ -130,9 +126,6 @@ class instance_throne_of_the_four_winds : public InstanceMapScript { InstanceScript::OnGameObjectCreate(go); - go->setActive(true); - go->SetFarVisible(true); - switch (go->GetEntry()) { case GO_SKYWALL_RAID_CENTER_PLATFORM: