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Core/Misc: Update locales_creature_text to simple system
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@@ -108,8 +108,8 @@ void CreatureTextMgr::LoadCreatureTexts()
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Field* fields = result->Fetch();
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CreatureTextEntry temp;
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temp.entry = fields[0].GetUInt32();
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temp.group = fields[1].GetUInt8();
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temp.creatureId = fields[0].GetUInt32();
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temp.groupId = fields[1].GetUInt8();
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temp.id = fields[2].GetUInt8();
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temp.text = fields[3].GetString();
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temp.type = ChatMsg(fields[4].GetUInt8());
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@@ -125,20 +125,20 @@ void CreatureTextMgr::LoadCreatureTexts()
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{
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if (!sSoundKitStore.LookupEntry(temp.sound))
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{
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Sound %u but sound does not exist.", temp.entry, temp.group, temp.sound);
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Sound %u but sound does not exist.", temp.creatureId, temp.groupId, temp.sound);
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temp.sound = 0;
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}
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}
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if (!GetLanguageDescByID(temp.lang))
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{
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` using Language %u but Language does not exist.", temp.entry, temp.group, uint32(temp.lang));
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` using Language %u but Language does not exist.", temp.creatureId, temp.groupId, uint32(temp.lang));
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temp.lang = LANG_UNIVERSAL;
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}
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if (temp.type >= MAX_CHAT_MSG_TYPE)
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{
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Type %u but this Chat Type does not exist.", temp.entry, temp.group, uint32(temp.type));
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Type %u but this Chat Type does not exist.", temp.creatureId, temp.groupId, uint32(temp.type));
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temp.type = CHAT_MSG_SAY;
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}
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@@ -146,7 +146,7 @@ void CreatureTextMgr::LoadCreatureTexts()
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{
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if (!sEmotesStore.LookupEntry(temp.emote))
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{
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Emote %u but emote does not exist.", temp.entry, temp.group, uint32(temp.emote));
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u in table `creature_text` has Emote %u but emote does not exist.", temp.creatureId, temp.groupId, uint32(temp.emote));
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temp.emote = EMOTE_ONESHOT_NONE;
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}
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}
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@@ -155,19 +155,19 @@ void CreatureTextMgr::LoadCreatureTexts()
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{
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if (!sBroadcastTextStore.LookupEntry(temp.BroadcastTextId))
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{
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u, Id %u in table `creature_text` has non-existing or incompatible BroadcastTextId %u.", temp.entry, temp.group, temp.id, temp.BroadcastTextId);
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u, Id %u in table `creature_text` has non-existing or incompatible BroadcastTextId %u.", temp.creatureId, temp.groupId, temp.id, temp.BroadcastTextId);
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temp.BroadcastTextId = 0;
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}
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}
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if (temp.TextRange > TEXT_RANGE_WORLD)
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{
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u, Id %u in table `creature_text` has incorrect TextRange %u.", temp.entry, temp.group, temp.id, temp.TextRange);
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TC_LOG_ERROR("sql.sql", "CreatureTextMgr: Entry %u, Group %u, Id %u in table `creature_text` has incorrect TextRange %u.", temp.creatureId, temp.groupId, temp.id, temp.TextRange);
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temp.TextRange = TEXT_RANGE_NORMAL;
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}
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// add the text into our entry's group
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mTextMap[temp.entry][temp.group].push_back(temp);
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mTextMap[temp.creatureId][temp.groupId].push_back(temp);
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++textCount;
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}
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@@ -182,27 +182,30 @@ void CreatureTextMgr::LoadCreatureTextLocales()
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mLocaleTextMap.clear(); // for reload case
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QueryResult result = WorldDatabase.Query("SELECT entry, groupid, id, text_loc1, text_loc2, text_loc3, text_loc4, text_loc5, text_loc6, text_loc7, text_loc8 FROM locales_creature_text");
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QueryResult result = WorldDatabase.Query("SELECT CreatureId, GroupId, ID, Locale, Text FROM creature_text_locale");
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if (!result)
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return;
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uint32 textCount = 0;
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do
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{
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Field* fields = result->Fetch();
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CreatureTextLocale& loc = mLocaleTextMap[CreatureTextId(fields[0].GetUInt32(), uint32(fields[1].GetUInt8()), uint32(fields[2].GetUInt8()))];
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for (uint8 i = OLD_TOTAL_LOCALES - 1; i > 0; --i)
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{
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LocaleConstant locale = LocaleConstant(i);
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ObjectMgr::AddLocaleString(fields[3 + i - 1].GetString(), locale, loc.Text);
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}
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++textCount;
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uint32 creatureId = fields[0].GetUInt32();
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uint32 groupId = fields[1].GetUInt8();
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uint32 id = fields[2].GetUInt8();
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std::string localeName = fields[3].GetString();
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std::string text = fields[4].GetString();
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CreatureTextLocale& data = mLocaleTextMap[CreatureTextId(creatureId, groupId, id)];
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LocaleConstant locale = GetLocaleByName(localeName);
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if (locale == LOCALE_enUS)
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continue;
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ObjectMgr::AddLocaleString(text, locale, data.Text);
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} while (result->NextRow());
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TC_LOG_INFO("server.loading", ">> Loaded %u creature localized texts in %u ms", textCount, GetMSTimeDiffToNow(oldMSTime));
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TC_LOG_INFO("server.loading", ">> Loaded %u creature localized texts in %u ms", uint32(mLocaleTextMap.size()), GetMSTimeDiffToNow(oldMSTime));
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}
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uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject const* whisperTarget /*= nullptr*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= nullptr*/)
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@@ -268,12 +271,12 @@ uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject
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if (srcPlr)
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{
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PlayerTextBuilder builder(source, finalSource, finalSource->getGender(), finalType, iter->group, iter->id, finalLang, whisperTarget);
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PlayerTextBuilder builder(source, finalSource, finalSource->getGender(), finalType, iter->groupId, iter->id, finalLang, whisperTarget);
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SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
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}
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else
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{
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CreatureTextBuilder builder(finalSource, finalSource->getGender(), finalType, iter->group, iter->id, finalLang, whisperTarget);
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CreatureTextBuilder builder(finalSource, finalSource->getGender(), finalType, iter->groupId, iter->id, finalLang, whisperTarget);
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SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
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}
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