mirror of
https://github.com/TrinityCore/TrinityCore.git
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*Escort Quest The Totem of Kar'dash from SD2, thanks manuel
--HG-- branch : trunk
This commit is contained in:
@@ -17,7 +17,7 @@
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/* ScriptData
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SDName: Nagrand
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SD%Complete: 90
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SDComment: Quest support: 9849, 9918, 9874, 9991, 10107, 10108, 10044, 10172, 10646, 10085, 10987. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text)
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SDComment: Quest support: 9849, 9868, 9918, 9874, 9991, 10107, 10108, 10044, 10172, 10646, 10085, 10987. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text)
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SDCategory: Nagrand
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EndScriptData */
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@@ -28,11 +28,13 @@ mob_sunspring_villager
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npc_altruis_the_sufferer
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npc_greatmother_geyah
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npc_lantresor_of_the_blade
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npc_maghar_captive
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npc_creditmarker_visit_with_ancestors
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mob_sparrowhawk
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EndContentData */
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#include "precompiled.h"
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#include "escort_ai.h"
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/*######
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## mob_shattered_rumbler - this should be done with ACID
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@@ -521,6 +523,169 @@ bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreatur
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return true;
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}
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/*#####
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## npc_maghar_captive
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#####*/
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enum
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{
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SAY_MAG_START = -1000482,
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SAY_MAG_NO_ESCAPE = -1000483,
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SAY_MAG_MORE = -1000484,
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SAY_MAG_MORE_REPLY = -1000485,
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SAY_MAG_LIGHTNING = -1000486,
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SAY_MAG_SHOCK = -1000487,
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SAY_MAG_COMPLETE = -1000488,
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SPELL_CHAIN_LIGHTNING = 16006,
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SPELL_EARTHBIND_TOTEM = 15786,
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SPELL_FROST_SHOCK = 12548,
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SPELL_HEALING_WAVE = 12491,
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QUEST_TOTEM_KARDASH_H = 9868,
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NPC_MURK_RAIDER = 18203,
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NPC_MURK_BRUTE = 18211,
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NPC_MURK_SCAVENGER = 18207,
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NPC_MURK_PUTRIFIER = 18202
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};
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static float m_afAmbushA[]= {-1568.805786, 8533.873047, 1.958};
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static float m_afAmbushB[]= {-1491.554321, 8506.483398, 1.248};
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struct TRINITY_DLL_DECL npc_maghar_captiveAI : public npc_escortAI
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{
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npc_maghar_captiveAI(Creature* pCreature) : npc_escortAI(pCreature) { Reset(); }
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uint32 m_uiChainLightningTimer;
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uint32 m_uiHealTimer;
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uint32 m_uiFrostShockTimer;
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void Reset()
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{
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m_uiChainLightningTimer = 1000;
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m_uiHealTimer = 0;
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m_uiFrostShockTimer = 6000;
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}
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void Aggro(Unit* pWho)
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{
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m_creature->CastSpell(m_creature, SPELL_EARTHBIND_TOTEM, false);
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}
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void WaypointReached(uint32 uiPointId)
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{
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switch(uiPointId)
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{
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case 7:
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DoScriptText(SAY_MAG_MORE, m_creature);
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if (Creature* pTemp = m_creature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0], m_afAmbushB[1], m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000))
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DoScriptText(SAY_MAG_MORE_REPLY, pTemp);
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m_creature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0]-2.5f, m_afAmbushB[1]-2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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m_creature->SummonCreature(NPC_MURK_SCAVENGER, m_afAmbushB[0]+2.5f, m_afAmbushB[1]+2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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m_creature->SummonCreature(NPC_MURK_SCAVENGER, m_afAmbushB[0]+2.5f, m_afAmbushB[1]-2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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break;
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case 16:
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DoScriptText(SAY_MAG_COMPLETE, m_creature);
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if (Player* pPlayer = GetPlayerForEscort())
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pPlayer->GroupEventHappens(QUEST_TOTEM_KARDASH_H, m_creature);
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SetRun();
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break;
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}
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}
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void JustSummoned(Creature* pSummoned)
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{
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if (pSummoned->GetEntry() == NPC_MURK_BRUTE)
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DoScriptText(SAY_MAG_NO_ESCAPE, pSummoned);
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if (pSummoned->isTotem())
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return;
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pSummoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
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pSummoned->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
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pSummoned->AI()->AttackStart(m_creature);
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}
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void SpellHitTarget(Unit* pTarget, const SpellEntry* pSpell)
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{
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if (pSpell->Id == SPELL_CHAIN_LIGHTNING)
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{
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if (rand()%10)
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return;
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DoScriptText(SAY_MAG_LIGHTNING, m_creature);
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}
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}
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void UpdateEscortAI(const uint32 uiDiff)
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{
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if (/*!m_creature->SelectHostilTarget() ||*/ !m_creature->getVictim())
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return;
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if (m_uiChainLightningTimer < uiDiff)
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{
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DoCast(m_creature->getVictim(), SPELL_CHAIN_LIGHTNING);
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m_uiChainLightningTimer = urand(7000, 14000);
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}
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else
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m_uiChainLightningTimer -= uiDiff;
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if (m_creature->GetHealth()*100 < m_creature->GetMaxHealth()*30)
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{
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if (m_uiHealTimer < uiDiff)
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{
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DoCast(m_creature, SPELL_HEALING_WAVE);
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m_uiHealTimer = 5000;
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}
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else
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m_uiHealTimer -= uiDiff;
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}
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if (m_uiFrostShockTimer < uiDiff)
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{
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DoCast(m_creature->getVictim(), SPELL_FROST_SHOCK);
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m_uiFrostShockTimer = urand(7500, 15000);
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}
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else
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m_uiFrostShockTimer -= uiDiff;
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DoMeleeAttackIfReady();
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}
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};
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bool QuestAccept_npc_maghar_captive(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
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{
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if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H)
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{
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if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(pCreature->AI()))
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{
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pCreature->SetStandState(UNIT_STAND_STATE_STAND);
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pCreature->setFaction(232);
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pEscortAI->Start(true, false, pPlayer->GetGUID(), pQuest);
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DoScriptText(SAY_MAG_START, pCreature);
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pCreature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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pCreature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushA[0]-2.5f, m_afAmbushA[1]+2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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pCreature->SummonCreature(NPC_MURK_BRUTE, m_afAmbushA[0], m_afAmbushA[1], m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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}
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}
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return true;
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}
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CreatureAI* GetAI_npc_maghar_captive(Creature* pCreature)
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{
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return new npc_maghar_captiveAI(pCreature);
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}
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/*######
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## npc_creditmarker_visist_with_ancestors
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######*/
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@@ -705,6 +870,12 @@ void AddSC_nagrand()
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newscript->pGossipSelect = &GossipSelect_npc_lantresor_of_the_blade;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "npc_maghar_captive";
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newscript->GetAI = &GetAI_npc_maghar_captive;
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newscript->pQuestAccept = &QuestAccept_npc_maghar_captive;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name="npc_creditmarker_visit_with_ancestors";
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newscript->GetAI = &GetAI_npc_creditmarker_visit_with_ancestors;
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