*Escort Quest The Totem of Kar'dash from SD2, thanks manuel

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-17 01:45:36 -07:00
parent 5b8ee23e47
commit fb2e263be7
5 changed files with 342 additions and 106 deletions

View File

@@ -17,7 +17,7 @@
/* ScriptData
SDName: Nagrand
SD%Complete: 90
SDComment: Quest support: 9849, 9918, 9874, 9991, 10107, 10108, 10044, 10172, 10646, 10085, 10987. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text)
SDComment: Quest support: 9849, 9868, 9918, 9874, 9991, 10107, 10108, 10044, 10172, 10646, 10085, 10987. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text)
SDCategory: Nagrand
EndScriptData */
@@ -28,11 +28,13 @@ mob_sunspring_villager
npc_altruis_the_sufferer
npc_greatmother_geyah
npc_lantresor_of_the_blade
npc_maghar_captive
npc_creditmarker_visit_with_ancestors
mob_sparrowhawk
EndContentData */
#include "precompiled.h"
#include "escort_ai.h"
/*######
## mob_shattered_rumbler - this should be done with ACID
@@ -521,6 +523,169 @@ bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreatur
return true;
}
/*#####
## npc_maghar_captive
#####*/
enum
{
SAY_MAG_START = -1000482,
SAY_MAG_NO_ESCAPE = -1000483,
SAY_MAG_MORE = -1000484,
SAY_MAG_MORE_REPLY = -1000485,
SAY_MAG_LIGHTNING = -1000486,
SAY_MAG_SHOCK = -1000487,
SAY_MAG_COMPLETE = -1000488,
SPELL_CHAIN_LIGHTNING = 16006,
SPELL_EARTHBIND_TOTEM = 15786,
SPELL_FROST_SHOCK = 12548,
SPELL_HEALING_WAVE = 12491,
QUEST_TOTEM_KARDASH_H = 9868,
NPC_MURK_RAIDER = 18203,
NPC_MURK_BRUTE = 18211,
NPC_MURK_SCAVENGER = 18207,
NPC_MURK_PUTRIFIER = 18202
};
static float m_afAmbushA[]= {-1568.805786, 8533.873047, 1.958};
static float m_afAmbushB[]= {-1491.554321, 8506.483398, 1.248};
struct TRINITY_DLL_DECL npc_maghar_captiveAI : public npc_escortAI
{
npc_maghar_captiveAI(Creature* pCreature) : npc_escortAI(pCreature) { Reset(); }
uint32 m_uiChainLightningTimer;
uint32 m_uiHealTimer;
uint32 m_uiFrostShockTimer;
void Reset()
{
m_uiChainLightningTimer = 1000;
m_uiHealTimer = 0;
m_uiFrostShockTimer = 6000;
}
void Aggro(Unit* pWho)
{
m_creature->CastSpell(m_creature, SPELL_EARTHBIND_TOTEM, false);
}
void WaypointReached(uint32 uiPointId)
{
switch(uiPointId)
{
case 7:
DoScriptText(SAY_MAG_MORE, m_creature);
if (Creature* pTemp = m_creature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0], m_afAmbushB[1], m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000))
DoScriptText(SAY_MAG_MORE_REPLY, pTemp);
m_creature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0]-2.5f, m_afAmbushB[1]-2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(NPC_MURK_SCAVENGER, m_afAmbushB[0]+2.5f, m_afAmbushB[1]+2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(NPC_MURK_SCAVENGER, m_afAmbushB[0]+2.5f, m_afAmbushB[1]-2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 16:
DoScriptText(SAY_MAG_COMPLETE, m_creature);
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->GroupEventHappens(QUEST_TOTEM_KARDASH_H, m_creature);
SetRun();
break;
}
}
void JustSummoned(Creature* pSummoned)
{
if (pSummoned->GetEntry() == NPC_MURK_BRUTE)
DoScriptText(SAY_MAG_NO_ESCAPE, pSummoned);
if (pSummoned->isTotem())
return;
pSummoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
pSummoned->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
pSummoned->AI()->AttackStart(m_creature);
}
void SpellHitTarget(Unit* pTarget, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_CHAIN_LIGHTNING)
{
if (rand()%10)
return;
DoScriptText(SAY_MAG_LIGHTNING, m_creature);
}
}
void UpdateEscortAI(const uint32 uiDiff)
{
if (/*!m_creature->SelectHostilTarget() ||*/ !m_creature->getVictim())
return;
if (m_uiChainLightningTimer < uiDiff)
{
DoCast(m_creature->getVictim(), SPELL_CHAIN_LIGHTNING);
m_uiChainLightningTimer = urand(7000, 14000);
}
else
m_uiChainLightningTimer -= uiDiff;
if (m_creature->GetHealth()*100 < m_creature->GetMaxHealth()*30)
{
if (m_uiHealTimer < uiDiff)
{
DoCast(m_creature, SPELL_HEALING_WAVE);
m_uiHealTimer = 5000;
}
else
m_uiHealTimer -= uiDiff;
}
if (m_uiFrostShockTimer < uiDiff)
{
DoCast(m_creature->getVictim(), SPELL_FROST_SHOCK);
m_uiFrostShockTimer = urand(7500, 15000);
}
else
m_uiFrostShockTimer -= uiDiff;
DoMeleeAttackIfReady();
}
};
bool QuestAccept_npc_maghar_captive(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H)
{
if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(pCreature->AI()))
{
pCreature->SetStandState(UNIT_STAND_STATE_STAND);
pCreature->setFaction(232);
pEscortAI->Start(true, false, pPlayer->GetGUID(), pQuest);
DoScriptText(SAY_MAG_START, pCreature);
pCreature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
pCreature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushA[0]-2.5f, m_afAmbushA[1]+2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
pCreature->SummonCreature(NPC_MURK_BRUTE, m_afAmbushA[0], m_afAmbushA[1], m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
}
}
return true;
}
CreatureAI* GetAI_npc_maghar_captive(Creature* pCreature)
{
return new npc_maghar_captiveAI(pCreature);
}
/*######
## npc_creditmarker_visist_with_ancestors
######*/
@@ -705,6 +870,12 @@ void AddSC_nagrand()
newscript->pGossipSelect = &GossipSelect_npc_lantresor_of_the_blade;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_maghar_captive";
newscript->GetAI = &GetAI_npc_maghar_captive;
newscript->pQuestAccept = &QuestAccept_npc_maghar_captive;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_creditmarker_visit_with_ancestors";
newscript->GetAI = &GetAI_npc_creditmarker_visit_with_ancestors;