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Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action
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@@ -16,29 +16,33 @@
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*/
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#include "ChatTextBuilder.h"
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#include "ChatPackets.h"
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#include "CreatureTextMgr.h"
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#include "DB2Stores.h"
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#include "GridNotifiers.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include <cstdarg>
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WorldPackets::Packet* Trinity::BroadcastTextBuilder::operator()(LocaleConstant locale) const
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namespace Trinity
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{
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PacketSenderOwning<WorldPackets::Chat::Chat>* BroadcastTextBuilder::operator()(LocaleConstant locale) const
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{
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BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(_textId);
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WorldPackets::Chat::Chat* chat = new WorldPackets::Chat::Chat();
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chat->Initialize(_msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, "", locale);
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PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
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chat->Data.Initialize(_msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, "", locale);
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return chat;
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}
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WorldPackets::Packet* Trinity::CustomChatTextBuilder::operator()(LocaleConstant locale) const
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PacketSenderOwning<WorldPackets::Chat::Chat>* CustomChatTextBuilder::operator()(LocaleConstant locale) const
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{
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WorldPackets::Chat::Chat* chat = new WorldPackets::Chat::Chat();
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chat->Initialize(_msgType, _language, _source, _target, _text, 0, "", locale);
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PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
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chat->Data.Initialize(_msgType, _language, _source, _target, _text, 0, "", locale);
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return chat;
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}
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WorldPackets::Packet* Trinity::TrinityStringChatBuilder::operator()(LocaleConstant locale) const
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PacketSenderOwning<WorldPackets::Chat::Chat>* TrinityStringChatBuilder::operator()(LocaleConstant locale) const
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{
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WorldPackets::Chat::Chat* packet = new WorldPackets::Chat::Chat();
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PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
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char const* text = sObjectMgr->GetTrinityString(_textId, locale);
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@@ -53,10 +57,18 @@ WorldPackets::Packet* Trinity::TrinityStringChatBuilder::operator()(LocaleConsta
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vsnprintf(strBuffer, BufferSize, text, ap);
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va_end(ap);
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packet->Initialize(_msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, "", locale);
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chat->Data.Initialize(_msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, "", locale);
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}
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else
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packet->Initialize(_msgType, LANG_UNIVERSAL, _source, _target, text, 0, "", locale);
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chat->Data.Initialize(_msgType, LANG_UNIVERSAL, _source, _target, text, 0, "", locale);
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return packet;
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return chat;
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}
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PacketSenderOwning<WorldPackets::Chat::Chat>* CreatureTextTextBuilder::operator()(LocaleConstant locale) const
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{
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PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
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chat->Data.Initialize(_msgType, _language, _talker, _target, sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale), 0, "", locale);
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return chat;
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}
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}
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