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Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standard container naming
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@@ -232,7 +232,7 @@ void PersonalPhaseGridLoader::Load(uint32 phaseId)
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template<class T>
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void ObjectGridUnloader::Visit(GridRefManager<T> &m)
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{
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while (!m.isEmpty())
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while (!m.empty())
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{
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T *obj = m.getFirst()->GetSource();
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//Some creatures may summon other temp summons in CleanupsBeforeDelete()
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