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DB/Quest: Convert & update support for 'Ebon Blade Prisoners' to SAI
Closes #24672
(cherry picked from commit 6611b71457)
This commit is contained in:
@@ -24,7 +24,6 @@ go_tablet_of_the_seven
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go_tele_to_dalaran_crystal
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go_tele_to_violet_stand
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go_scourge_cage
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go_jotunheim_cage
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go_table_theka
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go_soulwell
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go_amberpine_outhouse
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@@ -546,76 +545,6 @@ public:
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}
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};
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/*######
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## go_jotunheim_cage
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######*/
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enum JotunheimCage
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{
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NPC_EBON_BLADE_PRISONER_HUMAN = 30186,
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NPC_EBON_BLADE_PRISONER_NE = 30194,
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NPC_EBON_BLADE_PRISONER_TROLL = 30196,
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NPC_EBON_BLADE_PRISONER_ORC = 30195,
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SPELL_SUMMON_BLADE_KNIGHT_H = 56207,
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SPELL_SUMMON_BLADE_KNIGHT_NE = 56209,
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SPELL_SUMMON_BLADE_KNIGHT_ORC = 56212,
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SPELL_SUMMON_BLADE_KNIGHT_TROLL = 56214
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};
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class go_jotunheim_cage : public GameObjectScript
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{
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public:
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go_jotunheim_cage() : GameObjectScript("go_jotunheim_cage") { }
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struct go_jotunheim_cageAI : public GameObjectAI
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{
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go_jotunheim_cageAI(GameObject* go) : GameObjectAI(go) { }
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bool GossipHello(Player* player) override
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{
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me->UseDoorOrButton();
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Creature* pPrisoner = me->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true);
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if (!pPrisoner)
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{
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pPrisoner = me->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true);
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if (!pPrisoner)
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{
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pPrisoner = me->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true);
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if (!pPrisoner)
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pPrisoner = me->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true);
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}
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}
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if (!pPrisoner || !pPrisoner->IsAlive())
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return false;
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pPrisoner->DisappearAndDie();
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player->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN);
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switch (pPrisoner->GetEntry())
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{
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case NPC_EBON_BLADE_PRISONER_HUMAN:
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player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_H, true);
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break;
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case NPC_EBON_BLADE_PRISONER_NE:
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player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_NE, true);
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break;
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case NPC_EBON_BLADE_PRISONER_TROLL:
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player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_TROLL, true);
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break;
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case NPC_EBON_BLADE_PRISONER_ORC:
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player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_ORC, true);
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break;
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}
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return true;
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}
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};
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GameObjectAI* GetAI(GameObject* go) const override
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{
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return new go_jotunheim_cageAI(go);
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}
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};
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enum TableTheka
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{
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GOSSIP_TABLE_THEKA = 1653,
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@@ -1527,7 +1456,6 @@ void AddSC_go_scripts()
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new go_scourge_cage();
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new go_arcane_prison();
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new go_blood_filled_orb();
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new go_jotunheim_cage();
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new go_table_theka();
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new go_soulwell();
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new go_amberpine_outhouse();
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