From fc36c0da829d36485774339d727d78df6cb4eb63 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 19 Jun 2022 22:51:51 +0200 Subject: [PATCH] Core/Maps: use correct header definition for Map::ScriptsStart --- src/server/game/Maps/MapScripts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index 5389534f308..7091689f66c 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -32,7 +32,7 @@ #include "World.h" /// Put scripts in the execution queue -void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target) +void Map::ScriptsStart(std::map> const& scripts, uint32 id, Object* source, Object* target) { ///- Find the script map ScriptMapMap::const_iterator s = scripts.find(id);