Scripts/IcecrownCitadel: correct Rimefang's script name

This commit is contained in:
Treeston
2020-09-06 21:00:38 +02:00
parent c9356190b7
commit fc3feebee9
2 changed files with 5 additions and 6 deletions

View File

@@ -766,9 +766,9 @@ private:
bool _summoned;
};
struct npc_rimefang : public ScriptedAI
struct npc_rimefang_icc : public ScriptedAI
{
npc_rimefang(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false)
npc_rimefang_icc(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false)
{
Initialize();
}
@@ -1536,7 +1536,7 @@ void AddSC_boss_sindragosa()
RegisterIcecrownCitadelCreatureAI(boss_sindragosa);
RegisterIcecrownCitadelCreatureAI(npc_ice_tomb);
RegisterIcecrownCitadelCreatureAI(npc_spinestalker);
RegisterIcecrownCitadelCreatureAI(npc_rimefang);
RegisterIcecrownCitadelCreatureAI(npc_rimefang_icc);
RegisterIcecrownCitadelCreatureAI(npc_sindragosa_trash);
// Spells