[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction. Patch provided by WarHead.

--HG--
branch : trunk
This commit is contained in:
w12x
2008-10-27 11:48:45 -05:00
parent 4cbc6f830a
commit fc77e2d761
7 changed files with 94 additions and 71 deletions

View File

@@ -187,10 +187,10 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
data << (uint32)ci->rank; // rank wdbFeild10
data << (uint32)0; // unknown wdbFeild11
data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12
data << (uint32)ci->DisplayID_A; // modelid_male1
data << (uint32)ci->DisplayID_H; // modelid_female1 ?
data << (uint32)ci->DisplayID_A2; // modelid_male2 ?
data << (uint32)ci->DisplayID_H2; // modelid_femmale2 ?
data << (uint32)ci->Modelid1; // Modelid1
data << (uint32)ci->Modelid2; // Modelid2
data << (uint32)ci->Modelid3; // Modelid3
data << (uint32)ci->Modelid4; // Modelid4
data << (float)1.0f; // unk
data << (float)1.0f; // unk
data << (uint8)ci->RacialLeader;