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[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction. Patch provided by WarHead.
--HG-- branch : trunk
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@@ -187,10 +187,10 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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data << (uint32)ci->rank; // rank wdbFeild10
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data << (uint32)0; // unknown wdbFeild11
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data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12
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data << (uint32)ci->DisplayID_A; // modelid_male1
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data << (uint32)ci->DisplayID_H; // modelid_female1 ?
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data << (uint32)ci->DisplayID_A2; // modelid_male2 ?
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data << (uint32)ci->DisplayID_H2; // modelid_femmale2 ?
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data << (uint32)ci->Modelid1; // Modelid1
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data << (uint32)ci->Modelid2; // Modelid2
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data << (uint32)ci->Modelid3; // Modelid3
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data << (uint32)ci->Modelid4; // Modelid4
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data << (float)1.0f; // unk
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data << (float)1.0f; // unk
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data << (uint8)ci->RacialLeader;
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