Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to move back in bounds (pretty much gms only)

This commit is contained in:
Shauren
2017-03-20 20:30:28 +01:00
parent 945cfce1f6
commit fcb50c5e65

View File

@@ -437,6 +437,8 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem
}
}
}
else
plrMover->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
}
}