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Core/Objects: Implemented vignettes
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59
src/server/game/Server/Packets/VignettePackets.cpp
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59
src/server/game/Server/Packets/VignettePackets.cpp
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "VignettePackets.h"
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namespace WorldPackets::Vignette
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{
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ByteBuffer& operator<<(ByteBuffer& data, VignetteData const& vignetteData)
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{
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data << vignetteData.Position;
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data << vignetteData.ObjGUID;
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data << int32(vignetteData.VignetteID);
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data << uint32(vignetteData.ZoneID);
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data << uint32(vignetteData.WMOGroupID);
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data << uint32(vignetteData.WMODoodadPlacementID);
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return data;
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}
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ByteBuffer& operator<<(ByteBuffer& data, VignetteDataSet const& vignetteDataSet)
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{
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data << uint32(vignetteDataSet.IDs.size());
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data << uint32(vignetteDataSet.Data.size());
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for (ObjectGuid const& id : vignetteDataSet.IDs)
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data << id;
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for (VignetteData const& vignetteData : vignetteDataSet.Data)
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data << vignetteData;
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return data;
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}
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WorldPacket const* VignetteUpdate::Write()
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{
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_worldPacket.WriteBit(ForceUpdate);
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_worldPacket.WriteBit(InFogOfWar);
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_worldPacket << uint32(Removed.size());
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_worldPacket << Added;
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_worldPacket << Updated;
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for (ObjectGuid const& removed : Removed)
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_worldPacket << removed;
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return &_worldPacket;
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}
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}
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58
src/server/game/Server/Packets/VignettePackets.h
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58
src/server/game/Server/Packets/VignettePackets.h
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@@ -0,0 +1,58 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITYCORE_VIGNETTE_PACKETS_H
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#define TRINITYCORE_VIGNETTE_PACKETS_H
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#include "ObjectGuid.h"
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#include "Packet.h"
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#include "Position.h"
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namespace WorldPackets::Vignette
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{
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struct VignetteData
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{
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ObjectGuid ObjGUID;
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TaggedPosition<Position::XYZ> Position;
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int32 VignetteID = 0;
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uint32 ZoneID = 0;
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uint32 WMOGroupID = 0;
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uint32 WMODoodadPlacementID = 0;
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};
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struct VignetteDataSet
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{
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std::vector<ObjectGuid> IDs;
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std::vector<VignetteData> Data;
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};
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class VignetteUpdate final : public ServerPacket
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{
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public:
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VignetteUpdate() : ServerPacket(SMSG_VIGNETTE_UPDATE, 200) { }
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WorldPacket const* Write() override;
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VignetteDataSet Added;
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VignetteDataSet Updated;
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std::vector<ObjectGuid> Removed;
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bool ForceUpdate = false;
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bool InFogOfWar = false;
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};
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}
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#endif // TRINITYCORE_VIGNETTE_PACKETS_H
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