Core/NetworkIO: sync opcode values with wpp and removed duplicate ones

This commit is contained in:
joschiwald
2015-01-18 23:56:01 +01:00
parent 1a4b1beb14
commit fd6668d17a
30 changed files with 489 additions and 303 deletions

View File

@@ -116,11 +116,11 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode)
{
WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4);
WorldPacket data(SMSG_SAVE_GUILD_EMBLEM, 4);
data << uint32(errCode);
session->SendPacket(&data);
TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
TC_LOG_DEBUG("guild", "SMSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
}
// LogHolder
@@ -2193,7 +2193,7 @@ void Guild::HandleGuildRequestChallengeUpdate(WorldSession* session)
void Guild::SendEventLog(WorldSession* session) const
{
WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULT, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
session->SendPacket(&data);
TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str());