Core/NetworkIO: sync opcode values with wpp and removed duplicate ones

This commit is contained in:
joschiwald
2015-01-18 23:56:01 +01:00
parent 1a4b1beb14
commit fd6668d17a
30 changed files with 489 additions and 303 deletions

View File

@@ -163,7 +163,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
if (group2)
{
// tell the player that they were invited but it failed as they were already in a group
WorldPacket data(SMSG_GROUP_INVITE, 45);
WorldPacket data(SMSG_PARTY_INVITE, 45);
data.WriteBit(0);
@@ -265,7 +265,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}
// ok, we do it
WorldPacket data(SMSG_GROUP_INVITE, 45);
WorldPacket data(SMSG_PARTY_INVITE, 45);
data.WriteBit(0);