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Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
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@@ -352,7 +352,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
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EmblemInfo emblemInfo;
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emblemInfo.ReadPacket(recvPacket);
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TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
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TC_LOG_DEBUG("guild", "CMSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
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, GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle()
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, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
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, emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor());
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