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Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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@@ -199,7 +199,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
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&Spell::EffectApplyAreaAura, //128 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND
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&Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
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&Spell::EffectRedirectThreat, //130 SPELL_EFFECT_REDIRECT_THREAT
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&Spell::EffectPlayerNotification, //131 SPELL_EFFECT_PLAYER_NOTIFICATION sound id in misc value (SoundEntries.dbc)
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&Spell::EffectPlaySound, //131 SPELL_EFFECT_PLAY_SOUND sound id in misc value (SoundEntries.dbc)
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&Spell::EffectPlayMusic, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc)
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&Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization
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&Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry
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@@ -6141,7 +6141,7 @@ void Spell::EffectActivateSpec(SpellEffIndex /*effIndex*/)
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unitTarget->ToPlayer()->ActivateSpec(damage-1); // damage is 1 or 2, spec is 0 or 1
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}
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void Spell::EffectPlayerNotification(SpellEffIndex effIndex)
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void Spell::EffectPlaySound(SpellEffIndex effIndex)
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{
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if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
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return;
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@@ -6154,20 +6154,21 @@ void Spell::EffectPlayerNotification(SpellEffIndex effIndex)
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case 58730: // Restricted Flight Area
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case 58600: // Restricted Flight Area
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unitTarget->ToPlayer()->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE);
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unitTarget->PlayDirectSound(9417); // Fel Reaver sound
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break;
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default:
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break;
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}
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uint32 soundid = m_spellInfo->Effects[effIndex].MiscValue;
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uint32 soundId = m_spellInfo->Effects[effIndex].MiscValue;
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if (!sSoundEntriesStore.LookupEntry(soundid))
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if (!sSoundEntriesStore.LookupEntry(soundId))
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{
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sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayerNotification: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id);
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sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayerSound: Sound (Id: %u) not exist in spell %u.", soundId, m_spellInfo->Id);
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return;
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}
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WorldPacket data(SMSG_PLAY_SOUND, 4);
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data << uint32(soundid);
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data << uint32(soundId);
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unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
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}
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