Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps

This commit is contained in:
Vincent_Michael
2013-01-03 18:05:45 +01:00
19 changed files with 182 additions and 15 deletions

View File

@@ -199,7 +199,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectApplyAreaAura, //128 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND
&Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
&Spell::EffectRedirectThreat, //130 SPELL_EFFECT_REDIRECT_THREAT
&Spell::EffectPlayerNotification, //131 SPELL_EFFECT_PLAYER_NOTIFICATION sound id in misc value (SoundEntries.dbc)
&Spell::EffectPlaySound, //131 SPELL_EFFECT_PLAY_SOUND sound id in misc value (SoundEntries.dbc)
&Spell::EffectPlayMusic, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc)
&Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization
&Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry
@@ -6141,7 +6141,7 @@ void Spell::EffectActivateSpec(SpellEffIndex /*effIndex*/)
unitTarget->ToPlayer()->ActivateSpec(damage-1); // damage is 1 or 2, spec is 0 or 1
}
void Spell::EffectPlayerNotification(SpellEffIndex effIndex)
void Spell::EffectPlaySound(SpellEffIndex effIndex)
{
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
@@ -6154,20 +6154,21 @@ void Spell::EffectPlayerNotification(SpellEffIndex effIndex)
case 58730: // Restricted Flight Area
case 58600: // Restricted Flight Area
unitTarget->ToPlayer()->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE);
unitTarget->PlayDirectSound(9417); // Fel Reaver sound
break;
default:
break;
}
uint32 soundid = m_spellInfo->Effects[effIndex].MiscValue;
uint32 soundId = m_spellInfo->Effects[effIndex].MiscValue;
if (!sSoundEntriesStore.LookupEntry(soundid))
if (!sSoundEntriesStore.LookupEntry(soundId))
{
sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayerNotification: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id);
sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayerSound: Sound (Id: %u) not exist in spell %u.", soundId, m_spellInfo->Id);
return;
}
WorldPacket data(SMSG_PLAY_SOUND, 4);
data << uint32(soundid);
data << uint32(soundId);
unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
}