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Fix talent Shockwave and typo in comment.
--HG-- branch : trunk
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@@ -427,19 +427,19 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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case SPELLFAMILY_WARRIOR:
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{
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// Bloodthirst
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if(m_spellInfo->SpellFamilyFlags[1] & 0x400)
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if (m_spellInfo->SpellFamilyFlags[1] & 0x400)
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damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100);
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// Shield Slam
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209)
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else if (m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209)
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damage += int32(m_caster->GetShieldBlockValue());
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// Victory Rush
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x100)
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else if (m_spellInfo->SpellFamilyFlags[1] & 0x100)
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{
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damage = uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
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m_caster->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, false);
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}
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// Shockwave ${$m3/100*$AP}
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x00008000)
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// Shockwave
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else if (m_spellInfo->Id == 46968)
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{
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int32 pct = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget);
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if (pct > 0)
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