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Merge pull request #15313 from pete318/map_local_guid_335
[3.3.5/Core/Map] map local guids 6.x -> 3.3.5
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@@ -1332,7 +1332,6 @@ DROP TABLE IF EXISTS `corpse`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `corpse` (
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`corpseGuid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
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`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier',
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`posX` float NOT NULL DEFAULT '0',
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`posY` float NOT NULL DEFAULT '0',
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@@ -1350,10 +1349,9 @@ CREATE TABLE `corpse` (
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`time` int(10) unsigned NOT NULL DEFAULT '0',
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`corpseType` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier',
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PRIMARY KEY (`corpseGuid`),
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PRIMARY KEY (`guid`),
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KEY `idx_type` (`corpseType`),
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KEY `idx_instance` (`instanceId`),
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KEY `idx_player` (`guid`),
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KEY `idx_time` (`time`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Death System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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16
sql/updates/characters/2015_08_26_00_characters_335.sql
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16
sql/updates/characters/2015_08_26_00_characters_335.sql
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@@ -0,0 +1,16 @@
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-- Keep only the highest guid PvE or PvP (not bones) corpse per player guid
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DELETE c FROM `corpse` c LEFT JOIN
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(
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SELECT MAX(`corpseGuid`) AS id
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FROM `corpse`
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WHERE `corpseType` IN (1,2)
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GROUP BY `guid`
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) corpsetemp
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ON c.`corpseGuid` = corpsetemp.`id`
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WHERE corpsetemp.`id` IS NULL;
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-- Remove corpseGUID and set key to player guid
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ALTER TABLE `corpse`
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DROP `corpseGuid`,
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DROP INDEX `idx_player`,
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ADD PRIMARY KEY (`guid`);
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3
sql/updates/world/2015_09_11_99_world_335.sql
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3
sql/updates/world/2015_09_11_99_world_335.sql
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@@ -0,0 +1,3 @@
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UPDATE `trinity_string`
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SET `content_default` = 'Object GUID is: %s'
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WHERE `entry`=201;
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