From ff42bb791754d3e59fa28b0308641daa66132631 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 13 Jul 2020 21:02:46 +0200 Subject: [PATCH] Fixed nopch build --- src/server/game/Entities/Object/Position.h | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/server/game/Entities/Object/Position.h b/src/server/game/Entities/Object/Position.h index 5d8d8cd04e0..0d4e9a1c24c 100644 --- a/src/server/game/Entities/Object/Position.h +++ b/src/server/game/Entities/Object/Position.h @@ -29,8 +29,6 @@ struct TC_GAME_API Position Position(float x = 0, float y = 0, float z = 0, float o = 0) : m_positionX(x), m_positionY(y), m_positionZ(z), m_orientation(NormalizeOrientation(o)) { } - Position(Position const& loc) { Relocate(loc); } - // streamer tags struct XY; struct XYZ; @@ -228,9 +226,6 @@ class WorldLocation : public Position WorldLocation(uint32 mapId, Position const& position) : Position(position), m_mapId(mapId) { } - WorldLocation(WorldLocation const& loc) - : Position(loc), m_mapId(loc.GetMapId()) { } - void WorldRelocate(WorldLocation const& loc) { m_mapId = loc.GetMapId(); Relocate(loc); } void WorldRelocate(WorldLocation const* loc) { m_mapId = loc->GetMapId(); Relocate(loc); } void WorldRelocate(uint32 mapId, Position const& pos) { m_mapId = mapId; Relocate(pos); }