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*Fix starfall.
--HG-- branch : trunk
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@@ -1313,6 +1313,7 @@ void Spell::EffectDummy(uint32 i)
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{
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int32 bp0 = damage;
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m_caster->CastCustomSpell(unitTarget, 50783, &bp0, NULL, NULL, true, 0);
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return;
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}
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// Execute
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if(m_spellInfo->SpellFamilyFlags[0] & 0x20000000)
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@@ -1473,6 +1474,12 @@ void Spell::EffectDummy(uint32 i)
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}
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break;
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case SPELLFAMILY_DRUID:
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// Starfall
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if (m_spellInfo->SpellFamilyFlags[2] & 0x100)
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{
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m_caster->CastSpell(unitTarget, damage, true, NULL);
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return;
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}
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break;
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case SPELLFAMILY_ROGUE:
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switch(m_spellInfo->Id )
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