* Better solution to No Fly zones by Spp, closes #4

--HG--
branch : trunk
This commit is contained in:
maximius
2009-11-02 20:30:25 -08:00
parent 43d8b1b7b9
commit ffb28c06a7
7 changed files with 9 additions and 5 deletions

View File

@@ -307,10 +307,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
// fall damage generation (ignore in flight case that can be triggered also at lags in moment teleportation to another map).
if (opcode == MSG_MOVE_FALL_LAND && plMover && !plMover->isInFlight())
{
plMover->HandleFall(movementInfo);
_player->RemoveAurasByType(SPELL_AURA_FEATHER_FALL);
}
if (plMover && ((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != plMover->IsInWater())
{