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Scripts/ShrineOfTheStorm: Implement Lord Stormsong encounter (#31317)
This commit is contained in:
@@ -0,0 +1,645 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTrigger.h"
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#include "AreaTriggerAI.h"
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#include "Conversation.h"
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#include "ConversationAI.h"
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#include "Creature.h"
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#include "GridNotifiersImpl.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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#include "Vehicle.h"
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#include "shrine_of_the_storm.h"
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enum LordStormsongSpells
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{
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SPELL_ANCIENT_MINDBENDER = 269131,
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SPELL_CONVERSATION = 274622,
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SPELL_CONVERSATION_ALLIANCE_INTRO = 274640,
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SPELL_CONVERSATION_ALLIANCE_OUTRO = 274674,
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SPELL_CONVERSATION_HORDE_INTRO = 274641,
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SPELL_CONVERSATION_HORDE_OUTRO = 274675,
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SPELL_DARK_BINDING = 274646,
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SPELL_DISCIPLE_OF_THE_VOL_ZITH = 269289,
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SPELL_ENERGIZE = 269396, // Serverside
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SPELL_EXPLOSIVE_VOID = 269104,
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SPELL_FIXATE = 269103,
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SPELL_MIND_REND = 268896,
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SPELL_RELEASE_VOID = 274711,
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SPELL_RIDE_VEHICLE = 46598,
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SPELL_SURRENDER_TO_THE_VOID = 269242,
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SPELL_VOID_BOLT = 268347,
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SPELL_WAKEN_THE_VOID_AREATRIGGER = 269094,
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SPELL_WAKEN_THE_VOID_SUMMON = 269095,
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SPELL_WAKEN_THE_VOID_AREA = 269097
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};
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enum LordStormsongEvents
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{
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EVENT_VOID_BOLT = 1,
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EVENT_MIND_REND,
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EVENT_WAKEN_THE_VOID,
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EVENT_CHECK_POWER,
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EVENT_OUTRO
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};
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enum LordStormsongTexts
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{
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SAY_MINDBENDER_WARNING = 0
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};
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enum LordStormsongActions
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{
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ACTION_START_INTRO = 1,
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ACTION_START_OUTRO
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};
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enum LordStormsongMisc
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{
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DISPLAY_POWERID = 425,
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NPC_QUEEN_AZSHARA = 139963,
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NPC_ANCIENT_MINDBENDER = 137051,
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NPC_WATER_STALKER = 82347,
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CONVO_ACTOR_BROTHER_PIKE = 65078,
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CONVO_ACTOR_REXXAR = 65085,
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PATH_INTRO = 13997000,
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PATH_OUTRO = 13997001,
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WAYPOINT_BOSS_INTRO = 11,
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WAYPOINT_BOSS_OUTRO = 2
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};
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constexpr Position IntroPosition = { 3608.3933f, -1379.824f, 160.573f, 4.370550f };
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// 134060 - Lord Stormsong
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struct boss_lord_stormsong : public BossAI
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{
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boss_lord_stormsong(Creature* creature) : BossAI(creature, DATA_LORD_STORMSONG) { }
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void JustAppeared() override
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{
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me->SetPowerType(POWER_ENERGY);
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me->SetPower(POWER_ENERGY, 55); // Energy bar is bugged on retail, but its working fine
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me->SetOverrideDisplayPowerId(DISPLAY_POWERID); // No aura handle
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if (instance->GetData(DATA_LORD_STORMSONG_INTRO) == DONE)
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me->SetImmuneToPC(false);
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}
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void DespawnMindbenders()
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{
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std::list<Creature*> mindbenders;
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me->GetCreatureListWithOptionsInGrid(mindbenders, 200.0f, { .CreatureId = NPC_ANCIENT_MINDBENDER });
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for (Creature* mindbender : mindbenders)
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mindbender->DespawnOrUnsummon();
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}
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void EnterEvadeMode(EvadeReason /*why*/) override
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{
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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instance->SetBossState(DATA_LORD_STORMSONG, FAIL);
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_EnterEvadeMode();
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_DespawnAtEvade();
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_ANCIENT_MINDBENDER);
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DISCIPLE_OF_THE_VOL_ZITH);
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DespawnMindbenders();
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
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instance->SetBossState(DATA_LORD_STORMSONG, IN_PROGRESS);
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DoCastSelf(SPELL_ENERGIZE);
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events.ScheduleEvent(EVENT_VOID_BOLT, 8500ms);
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events.ScheduleEvent(EVENT_WAKEN_THE_VOID, 13500ms);
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events.ScheduleEvent(EVENT_CHECK_POWER, 500ms);
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if (IsHeroicOrHigher())
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events.ScheduleEvent(EVENT_MIND_REND, 16s);
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}
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void DoAction(int32 actionId) override
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{
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switch (actionId)
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{
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case ACTION_START_INTRO:
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{
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DoCastSelf(SPELL_CONVERSATION);
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me->SetEmoteState(EMOTE_ONESHOT_NONE);
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me->GetMap()->SummonCreature(instance->instance->GetTeamInInstance() == HORDE ? NPC_LORD_STORMSONG_REXXAR : NPC_LORD_STORMSONG_BROTHER_PIKE, IntroPosition);
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scheduler.Schedule(11s, [this](TaskContext task)
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{
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me->SetFacingTo(1.047197f);
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me->SetOrientation(me->GetOrientation());
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Creature* azshara = me->FindNearestCreature(NPC_QUEEN_AZSHARA, 50.0f);
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if (!azshara)
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return;
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azshara->DespawnOrUnsummon();
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task.Schedule(16s, [this](TaskContext task)
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{
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DoCastSelf(SPELL_DARK_BINDING);
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task.Schedule(6s, [this](TaskContext)
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{
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me->SetImmuneToPC(false);
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me->SetEmoteState(EMOTE_STATE_READY1H);
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instance->SetData(DATA_LORD_STORMSONG_INTRO, DONE);
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});
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});
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});
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break;
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}
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default:
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break;
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}
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}
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void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override
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{
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if (!target->IsPlayer())
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return;
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if (spellInfo->Id == SPELL_ANCIENT_MINDBENDER)
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Talk(SAY_MINDBENDER_WARNING, target);
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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instance->SetBossState(DATA_LORD_STORMSONG, DONE);
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_ANCIENT_MINDBENDER);
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DISCIPLE_OF_THE_VOL_ZITH);
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DespawnMindbenders();
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Creature* pikeOrRexxar = me->GetInstanceScript()->GetCreature(instance->instance->GetTeamInInstance() == HORDE ? DATA_LORD_STORMSONG_REXXAR : DATA_LORD_STORMSONG_BROTHER_PIKE);
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if (!pikeOrRexxar)
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return;
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pikeOrRexxar->AI()->DoAction(ACTION_START_OUTRO);
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}
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_VOID_BOLT:
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{
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DoCastVictim(SPELL_VOID_BOLT);
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events.Repeat(8500ms);
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break;
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}
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case EVENT_MIND_REND:
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{
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DoCastSelf(SPELL_MIND_REND);
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events.Repeat(10500ms);
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break;
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}
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case EVENT_WAKEN_THE_VOID:
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{
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DoCastSelf(SPELL_WAKEN_THE_VOID_AREA);
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events.Repeat(43500ms);
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break;
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}
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case EVENT_CHECK_POWER:
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{
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if (me->GetPower(POWER_ENERGY) >= 100)
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{
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DoCast(SPELL_ANCIENT_MINDBENDER);
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events.RescheduleEvent(EVENT_CHECK_POWER, 2s);
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}
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events.Repeat(500ms);
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break;
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}
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default:
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break;
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}
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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}
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}
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};
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// 137051 - Ancient Mindbender
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struct boss_lord_stormsong_ancient_mindbender : public ScriptedAI
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{
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boss_lord_stormsong_ancient_mindbender(Creature* creature) : ScriptedAI(creature) { }
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void JustAppeared() override
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{
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TempSummon* tempSummon = me->ToTempSummon();
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if (!tempSummon)
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return;
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tempSummon->CastSpell(tempSummon->GetSummoner(), SPELL_RIDE_VEHICLE, TRIGGERED_FULL_MASK);
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}
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};
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// 139971 - Rexxar
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// 139970 - Brother Pike
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template<uint32 ConvoIntroSpellId, uint32 ConvoOutroSpellId>
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struct boss_lord_stormsong_intro_npc : public ScriptedAI
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{
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boss_lord_stormsong_intro_npc(Creature* creature) : ScriptedAI(creature) { }
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void JustAppeared() override
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{
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me->GetMotionMaster()->MovePath(PATH_INTRO, false);
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}
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void WaypointReached(uint32 waypointId, uint32 pathId) override
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{
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if (pathId == PATH_INTRO)
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{
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if (waypointId == WAYPOINT_BOSS_INTRO)
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DoCastSelf(ConvoIntroSpellId);
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}
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else if (pathId == PATH_OUTRO)
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{
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if (waypointId == WAYPOINT_BOSS_OUTRO)
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DoCastSelf(ConvoOutroSpellId);
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}
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}
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void DoAction(int32 action) override
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{
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if (action != ACTION_START_OUTRO)
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return;
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Creature* stalker = me->FindNearestCreature(NPC_WATER_STALKER, 100.0f);
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if (!stalker)
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return;
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stalker->CastSpell(stalker, SPELL_RELEASE_VOID, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
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_events.ScheduleEvent(EVENT_OUTRO, 2s);
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}
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void UpdateAI(uint32 diff) override
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{
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_events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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switch (_events.ExecuteEvent())
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{
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case EVENT_OUTRO:
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{
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me->RemoveAurasDueToSpell(SPELL_DARK_BINDING);
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me->GetMotionMaster()->MovePath(PATH_OUTRO, false);
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break;
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}
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default:
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break;
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}
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}
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private:
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EventMap _events;
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};
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// 269396 - Lord Stormsong Gain Energy (SERVERSIDE)
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class spell_lord_stormsong_energize : public AuraScript
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{
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static constexpr std::array<uint8, 2> LordStormsongEnergizeCycle = { 2, 3 };
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void PeriodicTick(AuraEffect const* aurEff) const
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{
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uint8 cycleIdx = aurEff->GetTickNumber() % LordStormsongEnergizeCycle.size();
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GetTarget()->ModifyPower(POWER_ENERGY, LordStormsongEnergizeCycle[cycleIdx]);
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_lord_stormsong_energize::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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// 269021 - Waken the Void
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class spell_lord_stormsong_waken_the_void_missile : public SpellScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_WAKEN_THE_VOID_AREATRIGGER, SPELL_FIXATE });
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}
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void HandleHitTarget(SpellEffIndex /*effIndex*/) const
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{
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Unit* caster = GetCaster();
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caster->CastSpell(GetHitUnit(), SPELL_WAKEN_THE_VOID_AREATRIGGER, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
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caster->CastSpell(caster, SPELL_FIXATE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_lord_stormsong_waken_the_void_missile::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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// 269103 - Fixate
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class spell_lord_stormsong_fixate : public SpellScript
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{
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void HandleFixate(SpellEffIndex /*effIndex*/) const
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{
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Creature* caster = GetCaster()->ToCreature();
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if (!caster)
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return;
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caster->GetMotionMaster()->MoveFollow(GetHitUnit(), 0.0f);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_lord_stormsong_fixate::HandleFixate, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
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}
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};
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class spell_lord_stormsong_fixate_aura : public AuraScript
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{
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void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
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{
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Creature* caster = GetCaster()->ToCreature();
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if (!caster)
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return;
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caster->DespawnOrUnsummon();
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_lord_stormsong_fixate_aura::AfterRemove, EFFECT_0, SPELL_AURA_MOD_FIXATE, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 269131 - Ancient Mindbender
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class spell_lord_stormsong_ancient_mindbender : public SpellScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_SURRENDER_TO_THE_VOID });
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}
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void HandleHit(SpellEffIndex /*effIndex*/) const
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{
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Unit* target = GetHitUnit();
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target->SummonCreature(NPC_ANCIENT_MINDBENDER, target->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN);
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target->CastSpell(target, SPELL_SURRENDER_TO_THE_VOID, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_lord_stormsong_ancient_mindbender::HandleHit, EFFECT_11, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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class spell_lord_stormsong_ancient_mindbender_aura : public AuraScript
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{
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
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||||
{
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Vehicle* playerVehicle = GetTarget()->GetVehicleKit();
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if (!playerVehicle)
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return;
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Unit* ancientMindbender = playerVehicle->GetPassenger(0);
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if (!ancientMindbender)
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return;
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Creature* mindbender = ancientMindbender->ToCreature();
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if (!mindbender)
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return;
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||||
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mindbender->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_lord_stormsong_ancient_mindbender_aura::OnRemove, EFFECT_2, SPELL_AURA_SET_VEHICLE_ID, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 269242 - Surrender to the Void
|
||||
class spell_lord_stormsong_surrender_to_the_void : public SpellScript
|
||||
{
|
||||
bool Validate(SpellInfo const* spellInfo) override
|
||||
{
|
||||
return ValidateSpellInfo({ static_cast<uint32>(spellInfo->GetEffect(EFFECT_0).CalcValue()) });
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /* effIndex */) const
|
||||
{
|
||||
GetHitUnit()->m_Events.AddEvent([hitUnit = GetHitUnit(), casterGUID = GetCaster()->GetGUID(), spellId = GetEffectValue()]()
|
||||
{
|
||||
if (Unit* caster = ObjectAccessor::GetUnit(*hitUnit, casterGUID))
|
||||
hitUnit->CastSpell(caster, uint32(spellId), TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
|
||||
}, 0ms);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_lord_stormsong_surrender_to_the_void::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
// 269289 - Disciple of the Vol'zith
|
||||
class spell_lord_stormsong_disciple_of_the_vol_zith : public AuraScript
|
||||
{
|
||||
bool Validate(SpellInfo const* spellInfo) override
|
||||
{
|
||||
return ValidateSpellInfo({ static_cast<uint32>(spellInfo->GetEffect(EFFECT_0).CalcValue()) });
|
||||
}
|
||||
|
||||
void HandlePeriodic(AuraEffect const* /*aurEff*/) const
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
target->CastSpell(target, GetEffectInfo(EFFECT_0).CalcValue(), TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_lord_stormsong_disciple_of_the_vol_zith::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 274711 - Release Void
|
||||
class spell_lord_stormsong_release_void : public AuraScript
|
||||
{
|
||||
void OnRemove(AuraEffect const* /*auraEffect*/, AuraEffectHandleModes /*mode*/) const
|
||||
{
|
||||
if (Creature* creatureCaster = GetCaster()->ToCreature())
|
||||
creatureCaster->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_lord_stormsong_release_void::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 274710 - Release Void
|
||||
class spell_lord_stormsong_release_void_missile : public SpellScript
|
||||
{
|
||||
void ModDestHeight(SpellDestination& dest) const
|
||||
{
|
||||
Position const offset = { 0.0f, 0.0f, 20.0f, 0.0f };
|
||||
dest.RelocateOffset(offset);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_lord_stormsong_release_void_missile::ModDestHeight, EFFECT_1, TARGET_DEST_DEST_RANDOM);
|
||||
}
|
||||
};
|
||||
|
||||
// 269094 - Waken the Void
|
||||
struct at_lord_stormsong_waken_the_void : AreaTriggerAI
|
||||
{
|
||||
using AreaTriggerAI::AreaTriggerAI;
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
Unit* caster = at->GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
caster->CastSpell(unit, SPELL_EXPLOSIVE_VOID, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
|
||||
unit->RemoveAurasDueToSpell(SPELL_FIXATE);
|
||||
at->Remove();
|
||||
}
|
||||
};
|
||||
|
||||
// Id - XXX
|
||||
struct at_lord_stormsong_intro : AreaTriggerAI
|
||||
{
|
||||
at_lord_stormsong_intro(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
Player* player = unit->ToPlayer();
|
||||
if (!player || player->IsGameMaster())
|
||||
return;
|
||||
|
||||
InstanceScript* instance = at->GetInstanceScript();
|
||||
if (!instance)
|
||||
return;
|
||||
|
||||
if (Creature* lordStormsong = instance->GetCreature(DATA_LORD_STORMSONG))
|
||||
lordStormsong->AI()->DoAction(ACTION_START_INTRO);
|
||||
|
||||
at->Remove();
|
||||
}
|
||||
};
|
||||
|
||||
// 274640 - Conversation
|
||||
// 274674 - Conversation
|
||||
class conversation_lord_stormsong_brother_pike_intro_outro : public ConversationAI
|
||||
{
|
||||
public:
|
||||
conversation_lord_stormsong_brother_pike_intro_outro(Conversation* conversation) : ConversationAI(conversation) { }
|
||||
|
||||
void OnCreate(Unit* creator) override
|
||||
{
|
||||
conversation->AddActor(CONVO_ACTOR_BROTHER_PIKE, 0, creator->GetGUID());
|
||||
}
|
||||
};
|
||||
|
||||
// 274641 - Conversation
|
||||
class conversation_lord_stormsong_rexxar_intro : public ConversationAI
|
||||
{
|
||||
public:
|
||||
conversation_lord_stormsong_rexxar_intro(Conversation* conversation) : ConversationAI(conversation) { }
|
||||
|
||||
void OnCreate(Unit* creator) override
|
||||
{
|
||||
conversation->AddActor(CONVO_ACTOR_REXXAR, 1, creator->GetGUID());
|
||||
}
|
||||
};
|
||||
|
||||
// 274675 - Conversation
|
||||
class conversation_lord_stormsong_rexxar_outro : public ConversationAI
|
||||
{
|
||||
public:
|
||||
conversation_lord_stormsong_rexxar_outro(Conversation* conversation) : ConversationAI(conversation) { }
|
||||
|
||||
void OnCreate(Unit* creator) override
|
||||
{
|
||||
conversation->AddActor(CONVO_ACTOR_REXXAR, 0, creator->GetGUID());
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_lord_stormsong()
|
||||
{
|
||||
RegisterShrineOfTheStormCreatureAI(boss_lord_stormsong);
|
||||
RegisterShrineOfTheStormCreatureAI(boss_lord_stormsong_ancient_mindbender);
|
||||
new GenericCreatureScript<boss_lord_stormsong_intro_npc<SPELL_CONVERSATION_HORDE_INTRO, SPELL_CONVERSATION_HORDE_OUTRO>>("boss_lord_stormsong_rexxar");
|
||||
new GenericCreatureScript<boss_lord_stormsong_intro_npc<SPELL_CONVERSATION_ALLIANCE_INTRO, SPELL_CONVERSATION_ALLIANCE_OUTRO>>("boss_lord_stormsong_brother_pike");
|
||||
|
||||
RegisterSpellScript(spell_lord_stormsong_energize);
|
||||
RegisterSpellScript(spell_lord_stormsong_waken_the_void_missile);
|
||||
RegisterSpellAndAuraScriptPair(spell_lord_stormsong_fixate, spell_lord_stormsong_fixate_aura);
|
||||
RegisterSpellAndAuraScriptPair(spell_lord_stormsong_ancient_mindbender, spell_lord_stormsong_ancient_mindbender_aura);
|
||||
RegisterSpellScript(spell_lord_stormsong_surrender_to_the_void);
|
||||
RegisterSpellScript(spell_lord_stormsong_disciple_of_the_vol_zith);
|
||||
RegisterSpellScript(spell_lord_stormsong_release_void);
|
||||
RegisterSpellScript(spell_lord_stormsong_release_void_missile);
|
||||
|
||||
RegisterAreaTriggerAI(at_lord_stormsong_waken_the_void);
|
||||
|
||||
RegisterAreaTriggerAI(at_lord_stormsong_intro);
|
||||
|
||||
RegisterConversationAI(conversation_lord_stormsong_brother_pike_intro_outro);
|
||||
RegisterConversationAI(conversation_lord_stormsong_rexxar_intro);
|
||||
RegisterConversationAI(conversation_lord_stormsong_rexxar_outro);
|
||||
}
|
||||
@@ -23,17 +23,20 @@
|
||||
static BossBoundaryData const boundaries =
|
||||
{
|
||||
{ DATA_AQUSIRR, new ZRangeBoundary(119.89f, 132.9f) },
|
||||
{ DATA_TIDESAGE_COUNCIL, new CircleBoundary({ 3939.6357f, -1007.4829f, 109.2227f }, 60.0f)}
|
||||
{ DATA_TIDESAGE_COUNCIL, new CircleBoundary({ 3939.6357f, -1007.4829f, 109.2227f }, 60.0f) },
|
||||
{ DATA_LORD_STORMSONG, new ZRangeBoundary(146.85f, 157.03f) }
|
||||
};
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
{ BOSS_AQUSIRR, DATA_AQUSIRR },
|
||||
{ BOSS_BROTHER_IRONHULL, DATA_BROTHER_IRONHULL },
|
||||
{ BOSS_GALECALLER_FAYE, DATA_GALECALLER_FAYE },
|
||||
{ BOSS_LORD_STORMSONG, DATA_LORD_STORMSONG },
|
||||
{ BOSS_VOLZITH_THE_WHISPERER, DATA_VOLZITH_THE_WHISPERER },
|
||||
{ 0, 0 } // END
|
||||
{ BOSS_AQUSIRR, DATA_AQUSIRR },
|
||||
{ BOSS_BROTHER_IRONHULL, DATA_BROTHER_IRONHULL },
|
||||
{ BOSS_GALECALLER_FAYE, DATA_GALECALLER_FAYE },
|
||||
{ BOSS_LORD_STORMSONG, DATA_LORD_STORMSONG },
|
||||
{ BOSS_VOLZITH_THE_WHISPERER, DATA_VOLZITH_THE_WHISPERER },
|
||||
{ NPC_LORD_STORMSONG_BROTHER_PIKE, DATA_LORD_STORMSONG_BROTHER_PIKE },
|
||||
{ NPC_LORD_STORMSONG_REXXAR, DATA_LORD_STORMSONG_REXXAR },
|
||||
{ 0, 0 } // END
|
||||
};
|
||||
|
||||
DungeonEncounterData const encounters[] =
|
||||
@@ -58,7 +61,36 @@ public:
|
||||
LoadBossBoundaries(boundaries);
|
||||
LoadObjectData(creatureData, nullptr);
|
||||
LoadDungeonEncounterData(encounters);
|
||||
|
||||
_lordStormsongIntroState = NOT_STARTED;
|
||||
}
|
||||
|
||||
uint32 GetData(uint32 dataId) const override
|
||||
{
|
||||
switch (dataId)
|
||||
{
|
||||
case DATA_LORD_STORMSONG_INTRO:
|
||||
return _lordStormsongIntroState;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetData(uint32 dataId, uint32 value) override
|
||||
{
|
||||
switch (dataId)
|
||||
{
|
||||
case DATA_LORD_STORMSONG_INTRO:
|
||||
_lordStormsongIntroState = value;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
uint8 _lordStormsongIntroState;
|
||||
};
|
||||
|
||||
InstanceScript* GetInstanceScript(InstanceMap* map) const override
|
||||
|
||||
@@ -34,7 +34,11 @@ enum ShrineOfTheStormDataTypes
|
||||
DATA_VOLZITH_THE_WHISPERER = 3,
|
||||
|
||||
DATA_BROTHER_IRONHULL,
|
||||
DATA_GALECALLER_FAYE
|
||||
DATA_GALECALLER_FAYE,
|
||||
|
||||
DATA_LORD_STORMSONG_INTRO,
|
||||
DATA_LORD_STORMSONG_BROTHER_PIKE,
|
||||
DATA_LORD_STORMSONG_REXXAR
|
||||
};
|
||||
|
||||
enum ShrineOfTheStormCreatureIds
|
||||
@@ -50,6 +54,9 @@ enum ShrineOfTheStormCreatureIds
|
||||
NPC_SHRINE_OF_THE_STORM_DUMMY = 139986,
|
||||
NPC_GRASPING_TENTACLE = 134612,
|
||||
NPC_AQUALING = 134828,
|
||||
|
||||
NPC_LORD_STORMSONG_BROTHER_PIKE = 139970,
|
||||
NPC_LORD_STORMSONG_REXXAR = 139971
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
|
||||
@@ -28,6 +28,7 @@ void AddSC_drustvar_chapter_3_an_airtight_alibi();
|
||||
// Shrine of the Storm
|
||||
void AddSC_boss_aqusirr();
|
||||
void AddSC_boss_tidesage_council();
|
||||
void AddSC_boss_lord_stormsong();
|
||||
void AddSC_instance_shrine_of_the_storm();
|
||||
|
||||
// Waycrest Manor
|
||||
@@ -52,6 +53,7 @@ void AddKulTirasScripts()
|
||||
// Shrine of the Storm
|
||||
AddSC_boss_aqusirr();
|
||||
AddSC_boss_tidesage_council();
|
||||
AddSC_boss_lord_stormsong();
|
||||
AddSC_instance_shrine_of_the_storm();
|
||||
|
||||
// Waycrest Manor
|
||||
|
||||
Reference in New Issue
Block a user