9 Commits

Author SHA1 Message Date
ipriver
bde36062b7 fixed indentation for cmake files
(cherry picked from commit a46d047f94)
2022-01-06 23:40:39 +01:00
Aokromes
b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
vincent-michael
5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael
7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
S.V
886e9e839b Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365) 2017-04-05 22:02:34 +02:00
vincent-michael
86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Naios
2038c31100 Core/Scripting: Disallow the build directory to contain spaces
* I wasn't able to work arround a path which contains spaces,
  since it seems like a CMake specific issue.
* Closes #16947

(cherry picked from commit 42eeb28a8b)
2016-04-14 21:30:43 +02:00
Naios
86344e1843 Core/Build: Workarround for different path handling in CMake < 3.2
* Closes #16951

(cherry picked from commit 81cee23775)
2016-04-12 23:12:01 +02:00
Naios
848b8a4136 Core/Scripts: Split script subdirectories into independent modules
* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
  -> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
     (builds commands and spells statically)
  -> -DSCRIPTS=1 is -DSCRIPTS="static" now
     (builds all modules statically)
  -> -DSCRIPTS="dynamic"
     (builds all modules dynamically)
  -> Also the default value which is provided by the SCRIPTS
     variable is overwriteable through the SCRIPTS_COMMANDS,
     SCRIPTS_SPELLS... variable.
2016-04-11 21:13:58 +02:00