Shauren
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90be8fafb3
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Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and old lock_guard)
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2025-11-30 14:25:32 +01:00 |
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Shauren
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f26f6c6220
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Core/Misc: Add splice/pop_front/pop_back to LinkedListHead
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2025-07-18 20:06:00 +02:00 |
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Shauren
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4653638e18
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Core/Misc: Add support for non-copyable types in LockedQueue
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2025-05-19 21:20:46 +02:00 |
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Aokromes
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b0bf1275ee
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New Year
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2020-01-02 06:44:10 +01:00 |
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vincent-michael
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5620eb9463
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Update copyright note for 2019
auto happy = new year(2019);
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2019-01-01 10:14:33 +01:00 |
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vincent-michael
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7d00ae4045
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Update copyright note for 2018
auto happy = new year(2018);
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2018-01-01 00:40:17 +01:00 |
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vincent-michael
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86b98686a9
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Update copyright note for 2017
Happy new year
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2017-01-01 16:23:13 +01:00 |
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Shauren
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8086a39210
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Core/PacketIO: Requeue packets handled with STATUS_LOGGEDIN received before player is fully loaded in one step after packet processing loop - reduces used locks from 3 per packet to 1 per packet
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2016-02-22 20:02:26 +01:00 |
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Vincent-Michael
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478cc756eb
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Update copyright note for 2016
Happy new year (Again new year with idiots ...)
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2016-01-01 00:34:25 +01:00 |
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StormBytePP
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1d2aafd39b
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Core/Build: Merge common library and move database out of shared
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2015-08-21 17:52:42 +02:00 |
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