Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
Shauren
7e2ddb2fd3
Scripts/Icecrown Citadel: Added support for weekly quest Residue Rendezvous
2011-02-19 14:43:36 +01:00
Shauren
aefbf30e4a
Scripts/Icecrown Citadel: Fixed possible exploits with Deathbringer Saurfang
2011-02-18 19:50:34 +01:00
Shauren
0f34df6e1a
Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming"
2011-02-18 19:48:47 +01:00
Shauren
a6ffb3d7be
Scripts/Icecrown Citadel: Corrected line of sight checks for Sindragosa's Ice Tombs
...
Closes #628
2011-02-16 19:11:22 +01:00
Shauren
6d1e4839a1
Scripts/Icecrown Citadel: Fixed Sindragosa's Icy Grip
...
Closes #629
2011-02-15 22:45:30 +01:00
Shauren
c695943a37
Scripts/Icecrown Citadel: Fixed frostwyrm's landing timing at Sindragosa's Lair, thanks izogfif
...
Closes #680
2011-02-15 22:10:31 +01:00
Shauren
45095bdffb
Scripts/Icecrown Citadel: Added Rotting Frost Giant script
2011-02-15 22:07:40 +01:00
Shauren
21179288a2
Scripts: Fixed non-pch compile
2011-02-15 21:29:06 +01:00
Shauren
966d3d2266
Scripts/Icecrown Citadel: Save saurfang trap state after completing the mini-event
2011-02-14 21:54:21 +01:00
Manuel Carrasco
30916fd9ff
Scrips/Spell: Implemented script for spell 26678.
...
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar >
2011-02-12 12:04:02 -03:00
runningnak3d
05e075ce0e
Core/Gossip: Remove support for npc_gossip table (DEPRECATED).
2011-02-11 13:04:45 -07:00
Manuel Carrasco
6b2ffc9039
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
...
Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)
Thanks to Kaelima, Xanadu, Shauren and linencloth.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar >
2011-02-10 22:36:35 -03:00
Shauren
bf8e88c0b8
Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang
2011-02-08 17:54:40 +01:00
Shauren
774f8e8650
Scripts/Icecrown Citadel: Fixed Mutated Abominations not despawning when Putricide enters third phase
...
Closes #450
Ref #342
Try reproducing teleport issue after this commit
2011-02-07 22:25:07 +01:00
Shauren
02f5f3109b
Scripts/Icecrown Citadel: Fixed Deathbringer's Blood Beasts attacking pets and totems, thanks gigatotem for pointing it out
...
Closes #439
2011-02-07 21:01:40 +01:00
Shauren
db123d85c3
Fixed compile
2011-02-07 19:03:20 +01:00
Shauren
dc1b02d35d
Scripts/Icecrown Citadel: Added Sindragosa script
2011-02-07 17:21:44 +01:00
Shauren
2b603ec28f
Scripts/Quests: Fixed "True Masters of the Light" (id 9737)
2011-02-05 12:46:53 +01:00
Shauren
8d5ebded8c
Core/Spells: Moved dungeon encounter crediting to scripts
2011-02-04 11:27:02 +01:00
Shauren
1740df0fac
Fixed typo (and compile)
2011-02-03 22:38:33 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
...
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
7ea8bad07f
Scripts/Molten Core: Huge cleanup in instance script, converted all bosses to use BossAI, cleaned code style
...
Scripts/Molten Core: Implemented saving boss states to database, now it is possible to continue the instance after core restart
2011-02-03 21:59:07 +01:00
Shauren
22c9246d97
Scripts/Trial of the Crusader: Removed IsRaidWiped in SetData(boss, FAIL), calling SetData with FAIL parameter already implies wipe, fixes event getting stuck after using self resurrection spells like Reincarnation/Soulstone
2011-01-31 20:18:32 +01:00
Shauren
8d7a6cd611
Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out
2011-01-31 20:06:47 +01:00
Shauren
82b7f30271
Scripts/Misc: Fixed rogue trainers not teaching dual spec
2011-01-31 15:58:20 +01:00
gyullo
82b1019b8a
Scripts/Pit of Saron: Added script changing entries for remaining faction-dependant spawns
...
Signed-off-by: Shauren <shauren.trinity@gmail.com >
2011-01-31 15:45:21 +01:00
Shauren
42007bb0a9
Core/Spells: Implemented Druid T10 4P restoration bonus
2011-01-31 14:51:42 +01:00
Shauren
08f251bdb0
Scripts/Stratholme: Cleaned up instance script a bit
2011-01-31 14:04:51 +01:00
Shauren
058ef9b835
Scripts/Hyjal Summit: Cast Protection of Elune with triggered flag, should prevent failed casts
2011-01-31 11:34:16 +01:00
Shauren
e8477a1cd5
Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players after Scourgelord Tyrannus dies
...
Scripts/Forge of Souls: Added faction-specific spawn scripts for creatures near instance entrance
2011-01-31 11:03:48 +01:00
Manuel
fad1acfbcf
Scripts/Oculus: Fixed issues in scripts after recent changes in Oculus.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-30 15:22:36 -03:00
Liberate
0e7b60bf19
Quests: Fixes quest "Going Bearback". Needs DB support to work.
...
ref ticket:472
2011-01-30 18:22:30 +01:00
Shauren
840d2eac62
Fixed compile warning added by me in previous commit
2011-01-30 17:54:48 +01:00
Shauren
13d2ad9abe
Scripts/Icecrown Citadel: Fixed encounter state after wipe on Blood Prince Council (prevent exploits), also fixed Dark Nucleus spawning out of the room
2011-01-30 17:44:19 +01:00
Shauren
6668b61558
Scripts/Icecrown Citadel: Fixed Coldflame spawning position (outside hitbox normal phase and directly on the spot during Bone Storm)
2011-01-29 23:25:00 +01:00
Shauren
bf61400558
Scripts/Quests: Fixed incorrectly named hooks
2011-01-29 14:59:59 +01:00
Shauren
a74d8d6e36
Scripts/Pit of Saron: Fixed Scourgelord Tyrannus despawning 30 seconds after death and fixed his intro being started multiple times
2011-01-28 22:08:17 +01:00
Shauren
3f16b58ddb
Scripts/Icecrown Citadel: Pact of the Darkfallen will now only damage the caster and all other non-linked players
2011-01-28 14:57:45 +01:00
Shauren
cf88224588
Scripts/Icecrown Citadel: Implemented Pact of the Darkfallen damage scaling (Blood-Queen Lana'thel)
...
SQL: Renamed and split 2011_01_26_world_scriptname to meet the standards
2011-01-28 14:33:12 +01:00
Manuel
187f34248d
Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-26 16:57:59 -03:00
Manuel
140c0d8109
Scripts/Oculus: Make Urom's event state available for condition system.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-26 16:53:48 -03:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
Manuel
20a970f96b
Core/Scripts/Oculus: Fixed typo thanks to Shauren.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-24 20:13:34 -03:00
Manuel
177e3903e5
Core/Scripts/Oculus: Improved Arcane Beam ability of Azure Ring Captain (Varos Encounter)
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-24 18:57:32 -03:00
Manuel
70a45be159
Core/Scripts/Oculus: Improved Energize Core ability of Boss Varos. Thanks to Xanadu, Gyullo and Josh.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-24 18:57:11 -03:00
Manuel
cd946a22de
Core/Scripts/Oculus: Switched ScriptedAI to BossAI.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-24 18:56:45 -03:00
Manuel
0197c4e322
Core/Scripts/Oculus: Implemented worldstates related to Varos.
...
Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-24 18:56:26 -03:00
Shauren
820f87f365
Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
...
Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren
e5b4f8e84d
Scripts/Icecrown Citadel: Implemented boss raid frames for Blood Prince Council
2011-01-23 21:42:32 +01:00