7915 Commits

Author SHA1 Message Date
Machiavelli
e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Shauren
7e2ddb2fd3 Scripts/Icecrown Citadel: Added support for weekly quest Residue Rendezvous 2011-02-19 14:43:36 +01:00
Shauren
aefbf30e4a Scripts/Icecrown Citadel: Fixed possible exploits with Deathbringer Saurfang 2011-02-18 19:50:34 +01:00
Shauren
0f34df6e1a Scripts/Icecrown Citadel: Added support for weekly quest "Deprogramming" 2011-02-18 19:48:47 +01:00
Shauren
a6ffb3d7be Scripts/Icecrown Citadel: Corrected line of sight checks for Sindragosa's Ice Tombs
Closes #628
2011-02-16 19:11:22 +01:00
Shauren
6d1e4839a1 Scripts/Icecrown Citadel: Fixed Sindragosa's Icy Grip
Closes #629
2011-02-15 22:45:30 +01:00
Shauren
c695943a37 Scripts/Icecrown Citadel: Fixed frostwyrm's landing timing at Sindragosa's Lair, thanks izogfif
Closes #680
2011-02-15 22:10:31 +01:00
Shauren
45095bdffb Scripts/Icecrown Citadel: Added Rotting Frost Giant script 2011-02-15 22:07:40 +01:00
Shauren
21179288a2 Scripts: Fixed non-pch compile 2011-02-15 21:29:06 +01:00
Shauren
966d3d2266 Scripts/Icecrown Citadel: Save saurfang trap state after completing the mini-event 2011-02-14 21:54:21 +01:00
Manuel Carrasco
30916fd9ff Scrips/Spell: Implemented script for spell 26678.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-12 12:04:02 -03:00
runningnak3d
05e075ce0e Core/Gossip: Remove support for npc_gossip table (DEPRECATED). 2011-02-11 13:04:45 -07:00
Manuel Carrasco
6b2ffc9039 Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)

Thanks to Kaelima, Xanadu, Shauren and linencloth.

Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-10 22:36:35 -03:00
Shauren
bf8e88c0b8 Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang 2011-02-08 17:54:40 +01:00
Shauren
774f8e8650 Scripts/Icecrown Citadel: Fixed Mutated Abominations not despawning when Putricide enters third phase
Closes #450
Ref #342
Try reproducing teleport issue after this commit
2011-02-07 22:25:07 +01:00
Shauren
02f5f3109b Scripts/Icecrown Citadel: Fixed Deathbringer's Blood Beasts attacking pets and totems, thanks gigatotem for pointing it out
Closes #439
2011-02-07 21:01:40 +01:00
Shauren
db123d85c3 Fixed compile 2011-02-07 19:03:20 +01:00
Shauren
dc1b02d35d Scripts/Icecrown Citadel: Added Sindragosa script 2011-02-07 17:21:44 +01:00
Shauren
2b603ec28f Scripts/Quests: Fixed "True Masters of the Light" (id 9737) 2011-02-05 12:46:53 +01:00
Shauren
8d5ebded8c Core/Spells: Moved dungeon encounter crediting to scripts 2011-02-04 11:27:02 +01:00
Shauren
1740df0fac Fixed typo (and compile) 2011-02-03 22:38:33 +01:00
Shauren
c2b0bcbd6c Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
7ea8bad07f Scripts/Molten Core: Huge cleanup in instance script, converted all bosses to use BossAI, cleaned code style
Scripts/Molten Core: Implemented saving boss states to database, now it is possible to continue the instance after core restart
2011-02-03 21:59:07 +01:00
Shauren
22c9246d97 Scripts/Trial of the Crusader: Removed IsRaidWiped in SetData(boss, FAIL), calling SetData with FAIL parameter already implies wipe, fixes event getting stuck after using self resurrection spells like Reincarnation/Soulstone 2011-01-31 20:18:32 +01:00
Shauren
8d7a6cd611 Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out 2011-01-31 20:06:47 +01:00
Shauren
82b7f30271 Scripts/Misc: Fixed rogue trainers not teaching dual spec 2011-01-31 15:58:20 +01:00
gyullo
82b1019b8a Scripts/Pit of Saron: Added script changing entries for remaining faction-dependant spawns
Signed-off-by: Shauren <shauren.trinity@gmail.com>
2011-01-31 15:45:21 +01:00
Shauren
42007bb0a9 Core/Spells: Implemented Druid T10 4P restoration bonus 2011-01-31 14:51:42 +01:00
Shauren
08f251bdb0 Scripts/Stratholme: Cleaned up instance script a bit 2011-01-31 14:04:51 +01:00
Shauren
058ef9b835 Scripts/Hyjal Summit: Cast Protection of Elune with triggered flag, should prevent failed casts 2011-01-31 11:34:16 +01:00
Shauren
e8477a1cd5 Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players after Scourgelord Tyrannus dies
Scripts/Forge of Souls: Added faction-specific spawn scripts for creatures near instance entrance
2011-01-31 11:03:48 +01:00
Manuel
fad1acfbcf Scripts/Oculus: Fixed issues in scripts after recent changes in Oculus.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-30 15:22:36 -03:00
Liberate
0e7b60bf19 Quests: Fixes quest "Going Bearback". Needs DB support to work.
ref ticket:472
2011-01-30 18:22:30 +01:00
Shauren
840d2eac62 Fixed compile warning added by me in previous commit 2011-01-30 17:54:48 +01:00
Shauren
13d2ad9abe Scripts/Icecrown Citadel: Fixed encounter state after wipe on Blood Prince Council (prevent exploits), also fixed Dark Nucleus spawning out of the room 2011-01-30 17:44:19 +01:00
Shauren
6668b61558 Scripts/Icecrown Citadel: Fixed Coldflame spawning position (outside hitbox normal phase and directly on the spot during Bone Storm) 2011-01-29 23:25:00 +01:00
Shauren
bf61400558 Scripts/Quests: Fixed incorrectly named hooks 2011-01-29 14:59:59 +01:00
Shauren
a74d8d6e36 Scripts/Pit of Saron: Fixed Scourgelord Tyrannus despawning 30 seconds after death and fixed his intro being started multiple times 2011-01-28 22:08:17 +01:00
Shauren
3f16b58ddb Scripts/Icecrown Citadel: Pact of the Darkfallen will now only damage the caster and all other non-linked players 2011-01-28 14:57:45 +01:00
Shauren
cf88224588 Scripts/Icecrown Citadel: Implemented Pact of the Darkfallen damage scaling (Blood-Queen Lana'thel)
SQL: Renamed and split 2011_01_26_world_scriptname to meet the standards
2011-01-28 14:33:12 +01:00
Manuel
187f34248d Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-26 16:57:59 -03:00
Manuel
140c0d8109 Scripts/Oculus: Make Urom's event state available for condition system.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-26 16:53:48 -03:00
leak
137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
Manuel
20a970f96b Core/Scripts/Oculus: Fixed typo thanks to Shauren.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 20:13:34 -03:00
Manuel
177e3903e5 Core/Scripts/Oculus: Improved Arcane Beam ability of Azure Ring Captain (Varos Encounter)
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:57:32 -03:00
Manuel
70a45be159 Core/Scripts/Oculus: Improved Energize Core ability of Boss Varos. Thanks to Xanadu, Gyullo and Josh.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:57:11 -03:00
Manuel
cd946a22de Core/Scripts/Oculus: Switched ScriptedAI to BossAI.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:56:45 -03:00
Manuel
0197c4e322 Core/Scripts/Oculus: Implemented worldstates related to Varos.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:56:26 -03:00
Shauren
820f87f365 Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren
e5b4f8e84d Scripts/Icecrown Citadel: Implemented boss raid frames for Blood Prince Council 2011-01-23 21:42:32 +01:00