Brian
040f9fd083
* Add lootid output to .gobj info command
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* Patch by Visagalis
--HG--
branch : trunk
2010-07-24 07:30:02 -06:00
click
3f9ea75bfa
Add SOAP-implementation (based on Benjys patch and adapted for latest core by xk1)
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--HG--
branch : trunk
2010-07-23 09:26:23 +02:00
Brian
4320b10901
* Implement the ability to delete characters without them being removed from
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* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel
--HG--
branch : trunk
2010-07-21 12:13:23 -06:00
Shauren
6a539270ec
Added global disable system and moved all disable fields/tables/configs into it
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NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
--HG--
branch : trunk
2010-07-21 12:14:23 +02:00
click
a4d0542f19
Clean up level0.cpp and return proper errormessages (fix by ogeraisi)
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Closes issue #286
--HG--
branch : trunk
2010-07-19 03:49:15 +02:00
Shauren
894a065203
Revert revisions 67325b1a0af0 and a0cba24b9060.
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Made vendors ignore gold cost by default when extended cost is set, except when item has ITEM_FLAGS_EXTRA_EXT_COST_REQUIRES_GOLD flag
--HG--
branch : trunk
2010-07-15 10:12:51 +02:00
click
673c652ba6
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
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--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Brian
852a0c44a2
* Renamed PoolHandler to PoolMgr since the pool systems has nothing to do with
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* the client/server protocol.
--HG--
branch : trunk
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
2010-06-25 03:50:19 -06:00
Machiavelli
0f7657b68c
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
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Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Tartalo
e0507a4a8d
Fix logic on namego
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Now is possible to namego to a player inside an arena, by filip.havlicked
Closes issue #2130
--HG--
branch : trunk
2010-06-24 15:48:17 +02:00
Machiavelli
4e361d0d9b
Don´t allow inviting people to chat channels if they are banned from that channel.
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Also fix response codes CHAT_PLAYER_NOT_BANNED_NOTICE + CHAT_PLAYER_INVITE_BANNED_NOTICE for SMSG_CHANNEL_NOTIFY.
--HG--
branch : trunk
2010-06-22 00:39:07 +02:00
Machiavelli
95ddfbd9e2
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
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Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Shauren
d65690ad38
Fixed wrong string format in HandleNpcUnFollowCommand
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--HG--
branch : trunk
2010-06-16 20:03:21 +02:00
Shauren
4261828d63
Added support for item set names in case where item does not exist in item_template (like gladiator gear)
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--HG--
branch : trunk
2010-06-11 20:02:46 +02:00
Anubisss
d9d6e5732d
Add NULL rows for 2 ChatCommand table.
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--HG--
branch : trunk
2010-06-11 01:55:04 +02:00
John Holiver
5dff68e457
Allow to sell item for: money, extendedCost or money+extendedCost.
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The new method (money+extende) can be used by using negative values on npc_vendor.ExtendedCost.
This one goes dedicated to ZxBiohazardZx.
Tnx also to VladimirMangos.
--HG--
branch : trunk
2010-06-09 19:38:15 -03:00
Brian
9b6669e5f3
* Remove more relative paths from includes
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--HG--
branch : trunk
2010-06-08 15:50:23 -06:00
Brian
b76b6700ed
* Linux compile with and without PCH fixed
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* Script library compile fixed
* --todo: fix all scripts themselves :)
--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Shauren
ae2f8d70a0
Added support for reloading creature_onkill_reputation table
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Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click
--HG--
branch : trunk
2010-06-08 17:19:36 +02:00
Brian
b0e1605455
* Getting closer (at least for Linux :) )
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--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Brian
1a3f840a17
* broken
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--HG--
branch : trunk
2010-06-07 13:20:46 -06:00
Brian
15f8bbe9ca
* More cleanup
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--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
XTZGZoReX
58c15e71a6
* Merge.
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--HG--
branch : trunk
2010-06-06 22:58:12 +02:00
XTZGZoReX
62200e8d02
* Even more restructuring of the game library.
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--HG--
branch : trunk
2010-06-06 22:55:56 +02:00
Tartalo
1b32fbe085
Better behaviour for .instance open/close commands
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For Dungeons:
.instance open|close [mapid] normal|heroic|all
For Raids:
.instance open|close [mapid] normal|heroic|10man|25man|all|10normal|10heroic|25normal|25heroic
normal|heroic options will open|close instance in both 10man & 25man at once for selected difficulty
10man|25man options will open|close instance in both normal & heroic modes at once for selected num of players
--HG--
branch : trunk
2010-06-06 22:33:06 +02:00
Rat
75b80d9f5b
rearranged core files
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--HG--
branch : trunk
2010-06-05 23:40:08 +02:00