Jeremy
091094aa13
Scripts/Battlegrounds: Implement Twin Peaks ( #29924 )
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Closes #8894
2024-04-16 19:14:11 +02:00
Aqua Deus
a3f760e383
Scripts/Wandering Isle: Script quest 29419 The Missing Driver ( #29821 )
2024-04-12 22:30:45 +02:00
Aqua Deus
59333a4d60
Scripts/Quests: Improve quest 29408 (The Lesson of the Burning Scroll) ( #29775 )
2024-04-12 20:37:22 +02:00
Naddley
611110be3b
Scripts/Mardum: Implement "Hidden No More" quest accept event ( #29899 )
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Co-Authored-By: ModoX <moardox@gmail.com >
2024-04-12 17:30:04 +02:00
Aqua Deus
796b37102a
Scripts/Quests: Handle quest 29409 (wandering isle) ( #29784 )
2024-04-11 19:58:06 +02:00
Shauren
bec5bdb61b
Core/Entities: Fixed m_stringIds[0] invalidation when reloading creature_template with a gm command
2024-04-10 20:27:57 +02:00
Shauren
abab484156
Scripts/Forbidden Reach: Fix questgiver for initial quest not being there if you decline first quest popup
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Closes #29793
2024-04-08 21:03:27 +02:00
Mematoru
8daa3f735d
Scripts/Spells: Implemented Priest talent Unfurling Darkness ( #29885 )
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Co-authored-by: Cristian Vintila <127750549+cristiv23@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-04-08 00:41:03 +02:00
Mematoru
79928707f8
Scripts/Spells: Implemented Shadow Priest talent Mind Devourer ( #29895 )
2024-04-07 19:57:11 +02:00
Jeremy
90f390f9b8
Scripts/Battleground: Implemented Battle for Gilneas ( #29877 )
2024-04-02 14:31:09 +02:00
ModoX
e8f7d41536
Core/Movement: Added Velocity field to waypoint_path table ( #29837 )
2024-04-02 04:12:52 +02:00
Meji
def601b4ff
Core/Creatures: Changed the spawn health field in creature table to a percentage ( #29801 )
2024-03-30 20:21:28 +01:00
Shauren
c2ac37125b
Core/Players: Use CharBaseInfo.db2 data to determine appropriate race for mercenary mode transforms
2024-03-28 21:11:59 +01:00
Jeremy
be11f42a16
Core/Battlegrounds: Move to scripts ( #29799 )
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* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Meji
4913d027bf
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION ( #29832 )
2024-03-27 21:38:08 +01:00
Jeremy
1f855ef563
Core/GameObjects: Implement destructible_hitpoint table to store health info about destructible buildings ( #29836 )
2024-03-27 18:55:44 +01:00
Naddley
8a271c402d
DB/Mardum: Implement Quest "Give Me Sight Beyond Sight" ( #29833 )
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Co-Authored-By: ModoX <moardox@gmail.com >
2024-03-26 00:21:22 +01:00
Naddley
ee0858d859
Scripts/Stormwind: Implement RP Event for quest "Ancient Curses" ( #29780 )
2024-03-25 23:19:05 +01:00
Shauren
a83d4491f8
Scripts/Spells: Fix Whispering Shadows target selection logic if there are less than 8 units hit that don't have Vampiric Touch on them
2024-03-25 11:36:02 +01:00
Mematoru23
834c6b8577
Scripts/Spells: Implemented Priest talent Whispering Shadows ( #29776 )
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Co-authored-by: Cristian Vintila <127750549+cristiv23@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-03-25 00:32:04 +01:00
Shauren
94b78ebc8b
Core/Players: Slightly improve neutral player faction support
2024-03-24 17:19:10 +01:00
Aqua Deus
41055c7a32
Scripts/Spells: Fix rhapsody talent ( #29804 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-03-18 22:54:21 +01:00
Shauren
e121ed81d1
Core/Logging: Improved generated code for log statements (length of text is computed at compile time)
2024-03-15 20:46:10 +01:00
Shauren
6f6af6a1a1
Core/Objects: Added ToWorldObject and ToItem
2024-03-14 11:37:32 +01:00
Shauren
4779fa5048
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to scripts (not actually used anywhere currently)
2024-03-13 18:51:29 +01:00
Shauren
45ee989c70
Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
2024-03-07 00:23:52 +01:00
Shauren
c2e36dea6c
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT
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* Also stop sending npc flags for hostile creatures
2024-03-03 00:51:51 +01:00
Shauren
97d7ccd180
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
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* Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
2024-03-03 00:50:38 +01:00
Ovahlord
c541eda54d
Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags ( #29541 )
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* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-29 14:43:37 +01:00
Shauren
792a4d6c8b
Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell ids
2024-02-28 21:10:51 +01:00
Shauren
59f92412d0
Core/Movement: MoveRotate improvements
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* Allow overriding rotation speed
* Allow limiting rotation using total rotation angle instead of duration
2024-02-28 21:10:05 +01:00
Shauren
c70bd6f5e4
Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expression requirement and rotate beam tick timing
2024-02-28 20:40:22 +01:00
Aqua Deus
24539e8d27
Scripts/Spells: Fix DK talent Permafrost ( #29759 )
2024-02-27 18:49:09 +01:00
Jeremy
409adfa7a5
Core/Battlegrounds: Isle of Conquest Rework ( #29687 )
2024-02-26 22:33:07 +01:00
Shauren
0c76618b19
Core/Auras: Implemented SpellEffectAttributes::AuraPointsStack
2024-02-26 00:03:02 +01:00
Aqua Deus
b8d3aea216
Scripts/Spells: Fix energize for spell Doom (Warlock) ( #29748 )
2024-02-25 11:04:54 +01:00
Aqua Deus
d7d382ea43
Scripts/Spells: Fix Shield of the Righteous armor bonus ( #29749 )
2024-02-25 11:03:22 +01:00
Shauren
eac4bf825a
Build: Reuse PCH file between all script modules
2024-02-25 00:05:19 +01:00
Malcrom
c4f896f591
Scripts/ExilesReach: Implemented Ride SE Boar, Re-Deather and Stocking Up quest ( #29670 )
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Co-authored-by: ModoX <moardox@gmail.com >
2024-02-24 19:46:46 +01:00
Aqua Deus
cf026aa627
Scripts/Spells: Update Vampiric touch script implementing the talent Misery and the dispel fleeing ( #29743 )
2024-02-24 16:35:42 +01:00
ModoX
dd15d763cc
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and update npcflags on quest changes ( #29646 )
2024-02-24 15:05:21 +01:00
Shauren
7751d278b1
Scripts: Removed unused global variables
2024-02-24 13:44:20 +01:00
Naddley
345a08970d
Scripts/ForbiddenReach: Added spawn handling for dracthyr intro personal summons ( #29682 )
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Co-Authored-By: ModoX <moardox@gmail.com >
2024-02-24 06:01:49 +01:00
Jeremy
9c5b8927f8
Core/Battlegrounds: Move some areatrigger handling to scripts ( #29700 )
2024-02-23 18:09:57 +01:00
Mematoru23
89438607ae
Scripts/Spells: Implemented Priest talent Pain Transformation ( #29720 )
2024-02-22 21:43:47 +01:00
Shauren
a748fddfa4
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
2024-02-22 15:47:11 +01:00
Shauren
cc7e1bdcae
Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit that are supported in 3.3.5 branch
2024-02-14 15:33:59 +01:00
Mematoru23
99bce5be73
Scripts/Spells: Implemented Priest talent Indemnity ( #29669 )
2024-02-11 15:21:53 +01:00
Mematoru23
9267ac27dd
Scripts/Spells: Implemented Priest talent Train of Thought ( #29676 )
2024-02-11 00:56:33 +01:00
Mematoru23
69f2f8cd8c
Scripts/Spells: Implemented Priest talent Crystalline Reflection ( #29677 )
2024-02-10 22:13:09 +01:00