Commit Graph

17 Commits

Author SHA1 Message Date
gvcoman
44bdb135f4 [svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

--HG--
branch : trunk
2008-11-05 20:51:05 -06:00
megamage
ab1bb3ac76 [svn] Add class SummonList in script to despawn summons. Update Zul'jin script for test.
--HG--
branch : trunk
2008-11-03 10:16:06 -06:00
megamage
5e809c2a6b [svn] Add new function SelectUnit and SelectUnitList to select target or targets with check "isPlayer" and "isWithinDist". Also add target type SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST.
SpellEffect Fix for 40802,29364,43723,41931. Patch provided by WarHead.
Update script of Fathom Lord. Patch provided by Blaymoira.

--HG--
branch : trunk
2008-10-28 16:28:42 -05:00
megamage
1f7ff81049 [svn] Make mobs scatter around in melee attack. Patch provided by smellbee.
Fix Join Instance Can Enter while Encounter is in Progress. Patch provided by mknjc.

--HG--
branch : trunk
2008-10-27 08:00:33 -05:00
Seline
5faa23accc [svn] * Revert change to DoZoneInCombat made in [114] as it can cause problems. DoZoneInCombat is NOT meant to be used by creatures that cannot have threatlists or have empty threatlists.
--HG--
branch : trunk
2008-10-26 13:58:39 -05:00
megamage
6fc23ef45e [svn] Update trinityscript to SD2 rev 700. Source: scriptdev2. Patch provided by SLG.
--HG--
branch : trunk
2008-10-25 11:40:10 -05:00
megamage
0a3057972c [svn] Fix a crash caused by gruul script.
Change in EffectSummonWild and DoZoneInCombat.

--HG--
branch : trunk
2008-10-24 17:37:40 -05:00
megamage
672d304a44 [svn] Add Unit::IsWithinCombatDist function to check melee range and spell range (now range is related to the attacker's bounding_radius and target's combat_reach, not sure if both should be combat_reach).
--HG--
branch : trunk
2008-10-19 14:42:12 -05:00
megamage
a3e03f62d0 [svn] Remove unused script event functions HealBy and DamageDeal. Add new function SpellHitTarget.
Fix a bug in r57_trinity.sql.

--HG--
branch : trunk
2008-10-18 11:50:02 -05:00
Seline
2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
1fc5c0d6d7 [svn] * Little fix in RandomMovementGenerator
* Updated to 6731 and 680

--HG--
branch : trunk
rename : 6721-676 => 6731-680
2008-10-06 04:48:59 -05:00
Neo2003
843f789f58 [svn] * Added fleeing and call assistance in script until we move all AI functions to core
--HG--
branch : trunk
2008-10-05 12:10:02 -05:00
Neo2003
0c3db399c5 [svn] * Moved Script grid_searchers to core
* Moved an enum from sc_creature.h to CreatureAI.h

--HG--
branch : trunk
2008-10-05 11:56:30 -05:00
Neo2003
1fc73ff41b [svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used everywhere instead of hard-coding packet
--HG--
branch : trunk
2008-10-05 11:38:24 -05:00
Neo2003
5651828bf7 [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00
Neo2003
9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00