leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
5aeb4fe794
Core/ObjectMgr: Refactor sInstanceTemplate
2011-04-28 22:16:13 +02:00
zergtmn
1551b8a011
Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical, isn't it?)
2011-04-13 12:07:20 +06:00
Shauren
553d8d7016
Core/Instances: Fixed crashes happening when trying to access already deleted players.
2011-04-10 21:17:46 +02:00
click
d92fb9ad65
Core: Clean up some rogue whitespace and tabs
2011-02-27 18:34:24 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
Azazel
4dc1eaa47c
Core/Misc: improve error log messages by adding more info. Specially for Aokromes.
2011-02-17 19:47:08 +06:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
464837077a
Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit)
2011-01-24 11:20:30 +01:00
Machiavelli
deed0d0781
Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out.
2011-01-16 12:23:17 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
...
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
7b4e1c6387
Core/ObjectMgr: Static members are no longer accessed through singleton
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--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
click
2642894342
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
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(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
Spp
25ac835507
Core/Groups: Move all function definition from .h to .cpp
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Core/Groups: Remove Group.h dependency from any .h file
--HG--
branch : trunk
2010-11-29 07:50:31 +01:00
linencloth
bf888285aa
Core:
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- Redesigned stealth and invisibility handling
- Implemented the handling of multiple stealth types
- Implemented fake inebriation
- The message deliverer no longer sends packets from a non-visible source
- The server won't send that much garbage which just takes bandwith
- It won't be possible to use cheats to detect invisible objects
- Removed a lot of checks for the Z-coord
- Fixes visibility problems happening while flying
- Limited the grid activation range of creatures to use less resources
- Implemented Shroud of Death
- Implemented increased visibility range for active objects
- Removed visibility check at spellhit (only sanctuary effects should prevent it)
(And a lot of other changes...)
Closes issue 4208
Closes issue 3049
Closes issue 2097
Closes issue 2198
Closes issue 2384
Closes issue 2197
Closes issue 2319
--HG--
branch : trunk
2010-11-13 17:18:09 +01:00
click
551d0cea4e
Core/Maps: Fix exploit with players changing raid-difficulty and getting no cooldown on respective instance - Patch by selector
...
--HG--
branch : trunk
2010-11-07 23:53:26 +01:00
linencloth
3742e8ddec
Core/Transport: Prevent creature passengers from teleporting to an invalid grid.
...
--HG--
branch : trunk
2010-10-25 02:30:50 +02:00
click
caf8bbbe0a
Core/Grid: Fix infinity-loop in grid loading (patch by SilverIce)
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--HG--
branch : trunk
2010-10-22 03:39:27 +02:00
click
f0c4241ea4
Remove the accidental additions of CRLF-crap from the header updates
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--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
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--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Shocker
87ff64431c
Core/Maps: Fix crash in ExistMap, fixes issue 4115
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--HG--
branch : trunk
2010-09-25 20:09:20 +03:00
azazel
eae0e5c822
Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staff
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* add union into ScriptInfo structure (thanks NoFantasy for the idea);
* move scripts methods from Map.cpp to new file MapScripts.cpp;
* remove magic numbers and introduce eScriptFlags enumeration.
It's just a beginning and more changes to come. Stay tuned!
--HG--
branch : trunk
2010-09-22 18:13:57 +06:00
Rat
cf93313316
Scripts/DB_Scripts: enable DB scripts to use CHAT_MSG_RAID_BOSS_WHISPER (42) as chat type
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--HG--
branch : trunk
2010-09-20 21:58:14 +02:00
linencloth
d8a854d6e0
Core: Cleanup locale handling.
...
It also fixes the recent problem of strange strings.
--HG--
branch : trunk
2010-09-17 07:04:29 +02:00
linencloth
f12a61f9f4
Core/Map: Log grid loading only if the grid was not already active
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--HG--
branch : trunk
2010-09-17 04:15:42 +02:00
azazel
a034ac9937
Scripts: enhance SCRIPT_COMMAND_TALK command to make Players talk (add 0x1 bit to datalong2 and command will expect Player instead of Creature for talking).
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--HG--
branch : trunk
2010-09-16 13:28:16 +06:00
click
bf664b7a44
Cleanup/Core: Remove whitespace and tabs
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--HG--
branch : trunk
2010-09-12 01:40:27 +02:00
Machiavelli
a41e99223e
Core/DBLayer:
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* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class
--HG--
branch : trunk
2010-09-11 21:10:54 +02:00
Shocker
adf1ae6286
Cleanup: Some typo fixes, closes issue 3798, thanks tru.bazoozoo and Lopin
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--HG--
branch : trunk
2010-09-05 00:48:31 +03:00
silinoron
5179d3149a
Core/Game: Fix remaining warnings on windows (and most likely almost all of the ones on *nix)
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--HG--
branch : trunk
2010-09-03 21:55:57 -07:00
Spp
b9e19572c4
Core: Fix more warnings (very few left under linux 32)
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--HG--
branch : trunk
2010-08-31 11:39:51 +02:00
Spp
849ae84f5b
Core: Fix more warnings and fix compile under linux 64
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--HG--
branch : trunk
2010-08-31 10:23:22 +02:00
Spp
e252b8abe7
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-30 23:07:14 +02:00
Spp
405f312918
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
azazel
341e6303ef
Core:
...
* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
silinoron
8649bee17f
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
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Also fix a warning from a previous commit.
--HG--
branch : trunk
2010-08-23 19:56:47 -07:00
click
670964803f
Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG
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--HG--
branch : trunk
2010-08-22 01:57:04 +02:00
Spp
572f7bbd1d
Core: Remove "may be used uninitialized in this function", "unused parameter ‘xxx’" and "'xxx' defined but not used" warnings
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--HG--
branch : trunk
2010-08-21 23:08:54 +02:00
Spp
a136403dee
Core: Remove "suggest parentheses around ‘&&’ within ‘||’" and "suggest parentheses around assignment used as truth value" warnings
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--HG--
branch : trunk
2010-08-21 21:54:41 +02:00
Spp
c15c605a11
Core: Remove "unused variable 'xxx'" warnings
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--HG--
branch : trunk
2010-08-21 21:14:35 +02:00
Spp
e7856a831c
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
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--HG--
branch : trunk
2010-08-21 20:55:31 +02:00
Spp
c3343638cb
Core: Remove lots warnings:
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- All "'xxx' will be initialized after 'yyy' when initialized here"
- Some "unused variable"
- Some "enumeration value 'xxx' not handled in switch"
--HG--
branch : trunk
2010-08-21 20:08:47 +02:00
azazel
812b6694f9
Core/DB scripts:
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* provide more information in error messages for DB scripts
* cleanup in DB scripts code
--HG--
branch : trunk
2010-08-20 14:57:05 +06:00
azazel
a200de3b5f
Core
...
* Cleanup in LoadScripts method and related stuff (use enum instead of string to differentiate between script maps)
* Fix creation of id and sanity checks for spell_scripts. Should fix warnings about missing spells with id > 65535
--HG--
branch : trunk
2010-08-20 12:19:14 +06:00
click
1f80c7b3c0
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
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--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
azazel
590199d8e1
* Rename InstanceData to InstanceScript
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* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
XTZGZoReX
9083271a2f
* Some singleton renames for consistency:
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accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
XTZGZoReX
909e332579
* Rename: BattleGround -> Battleground.
...
--HG--
branch : trunk
2010-08-08 04:37:24 +02:00