Shauren
8565ba9876
Core/PacketIO: Converted BattlegroundPackets to classes
2025-02-09 21:08:35 +01:00
Mykhailo Redko
ca1560f043
Core/Players: Improvements for talent reset logic. ( #29580 )
...
* Clean up Player::ResetTalents() from unnecessary logic, such as withdrawing money. Move it to more suitable places.
* Implemented SMSG_TALENTS_INVOLUNTARILY_RESET and use it instead of old trinity_string.
* Do not reset the accumulated talent reset cost if CONFIG_NO_RESET_TALENT_COST is enabled.
2024-02-13 15:55:37 +01:00
Shauren
aaa6e73c8c
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
...
(cherry picked from commit d791afae1d )
2023-08-15 20:10:04 +02:00
Chaouki Dhib
2d114ea560
Core/Movement: Improve client control logic ( #26348 )
2021-05-16 13:16:08 +02:00
ForesterDev
2a91743d6c
Core/PacketIO: Updated SMSG_CHAT_SERVER_MESSAGE ( #25468 )
...
* Core/PacketIO: Updated enabled SMSG_CHAT_SERVER_MESSAGE
(cherry picked from commit fc7014628a )
Co-authored-by: Vincent-Michael <Vincent_Michael@gmx.de >
2020-09-18 19:21:12 +02:00
NoName
01c7663bdd
Core/PacketIO: Update SMSG_QUESTGIVER_OFFER_REWARD ( #25251 )
...
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-08-19 14:47:55 +02:00
Peter Keresztes Schmidt
87211d9f4d
Core/PacketIO: Update SMSG_QUESTGIVER_QUEST_DETAILS ( #25232 )
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* Core/PacketIO: Update SMSG_QUESTGIVER_QUEST_DETAILS
* Core/PacketIO: Name RewardFactionFlags field of QuestInfo struct
2020-08-15 13:25:23 +02:00
NoName
9fe6756cf2
Core/PacketIO: Updated corpse related packet structures ( #24922 )
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/MapManager.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/QueryPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.h
* + For SMSG_DEATH_RELEASE_LOC
G3D::Vector3 -> TaggedPosition<Position::XYZ>
+ removed non 3.3.5 packets
Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com >
Co-authored-by: Mogadischu <cgnad@live.de >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-07-14 23:15:33 +02:00
NoName
1680f2221e
Core/Misc: Sync some funcion names with master ( #24683 )
2020-05-24 21:56:34 +02:00
ForesterDev
6caba62572
Core/PacketIO: updated some pet packets ( #24531 )
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* Core/PacketIO: Updated and enabled CMSG_PET_ABANDON
(cherry picked from commit 0b76381283 )
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: Updated and enabled CMSG_PET_STOP_ATTACK
(cherry picked from commit dea718e4ed )
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: Updated and enabled CMSG_PET_SPELL_AUTOCAST
(cherry picked from commit 1f8268c89c )
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Server/Packets/PetPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: Updated SMSG_PET_LEARNED_SPELL
* Core/PacketIO: Updated SMSG_PET_UNLEARNED_SPELL
* fix build
* Remove whitespaces
* Unify naming for PetGUID
* Initialize variables
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-05-10 16:25:08 +02:00
NoName
c38a9d757d
Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting cases ( #24507 )
...
cherry-pick from fb0d2ed2b9
Co-authored-by: Ovah <dreadkiller@gmx.de >
2020-04-29 22:37:35 +02:00
ForesterDev
37ff15489b
Core/PacketIO: updated SMSG_ENVIRONMENTAL_DAMAGE_LOG ( #24443 )
...
(cherry picked from commit 7b446a28cc )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/CombatLogPackets.cpp
# src/server/game/Server/Packets/CombatLogPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 13:58:11 +02:00
ForesterDev
3e54e798e6
Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class ( #24393 )
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* Core/Packets: Added SMSG_LEARNED_SPELLS packet
(cherry picked from commit 51026f28bd )
Co-authored-by: chemicstry <chemicstry@gmail.com >
* Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class
(cherry picked from commit 7eb02e945f )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/CombatHandler.cpp
# src/server/game/Server/Packets/CombatPackets.cpp
# src/server/game/Server/Packets/CombatPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* rename opcode name CMSG_SETSHEATHED -> CMSG_SET_SHEATHED
* Revert "Core/Packets: Added SMSG_LEARNED_SPELLS packet"
This reverts commit 7beefdfb162f503067a519193f704ac15809779f.
Co-authored-by: chemicstry <chemicstry@gmail.com >
2020-04-11 19:48:16 +02:00
NoName
f9d9440577
Core/PacketIO: Updated CMSG_REQUEST_PET_INFO ( #24420 )
...
cherry-picked fd162fb604
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-04-11 18:49:44 +02:00
ForesterDev
af6d207add
Core/PacketIO: update some combat packets to new system ( #24236 )
2020-03-12 17:06:15 +01:00
ForesterDev
58313fc330
Core/PacketIO: update cinematic packets to new system. Implement CMSG_OPENING_CINEMATIC and CMSG_COMPLETE_MOVIE ( #24135 )
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* Server/PacketIO: Enable SMSG_TRIGGER_CINEMATIC & SMSG_TRIGGER_MOVIE.
* Update SMSG_TRIGGER_CINEMATIC & SMSG_TRIGGER_MOVIE to new Format.
Signed-off-by: AriDEV <aridev666@gmail.com >
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* Core/Scripts: Add server-side script support for movie completion (#18308 )
# Conflicts:
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Scripting/ScriptMgr.h
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: CMSG_COMPLETE_CINEMATIC, CMSG_NEXT_CINEMATIC_CAMERA and enabled some opcodes
# Conflicts:
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/Protocol: Implemented CMSG_OPENING_CINEMATIC
# Conflicts:
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* fix build
Co-authored-by: Krudor <erikstrandberg93@hotmail.com >
Co-authored-by: MitchesD <majklprofik@seznam.cz >
Co-authored-by: Kaelima <kaelima@live.se >
2020-02-08 20:37:34 +01:00
ForesterDev
ba1e5cd413
Core/PacketIO: convert some packets to to new packet class ( #24100 )
...
* Core/PacketIO: updated SMSG_INVALIDATE_PLAYER, SMSG_BINDER_CONFIRM, SMSG_BIND_POINT_UPDATE, SMSG_PLAYER_BOUND and SMSG_LOGIN_SET_TIME_SPEED
* small corrections
2020-02-01 14:49:38 +01:00
Aokromes
ed93932537
New year
...
Say bye bye to every year changing dates
2020-01-02 06:25:50 +01:00
Chaouki Dhib
975f1e364a
Core/Movement: Add time synchronisation ( #18189 )
2019-04-15 23:31:25 +02:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
Shauren
b2b4f9d1e4
Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff
...
* Based on work done by @dimiandre in PR #21173
Closes #21171
Closes #21173
(cherry picked from commit dfd2660a85 )
2018-01-06 12:30:28 +01:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
...
Best wishes for the new year.
2018-01-01 01:55:29 +01:00
xinef1
2286da2166
Move some packets processing to map context ( #18638 )
...
Core/Network: Allow some packets to be processied in map context
2017-12-09 16:14:10 +01:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
xinef1
88f746935f
Remade who list processing ( #18636 )
...
* Remade who list processing, requests are now processed in maps. Player entries are now copied every 5 seconds to dedicated storage (avoids usage of hashmapholder mutex)
2017-01-29 00:59:17 -03:00
tkrokli
6a51a88767
Update Copyright notice for 2017
...
Happy new year!
2017-01-02 19:52:45 +01:00
jackpoz
4073cc510a
Core/Packets: Port packet handling rework from 6.x branch ( #17777 )
...
* Core/Packets: Port packet handling rework from 6.x branch
Port packet handling reword from 6.x branch. Old handlers are still used at the moment, these changes allow to port old handlers to new packet-specifc ones.
2016-08-19 22:29:00 +02:00
Shauren
bee6525d1b
Core/Misc: Fixed -Wmisleading-indentation warnings
...
(cherry picked from commit 3ac33163db )
# Conflicts:
# src/server/game/Server/Protocol/PacketLog.cpp
2016-04-28 16:22:51 +01:00
Naios
9f61b72679
Core/Game: Converted the game library to a shared library.
...
* There is still the possibility to static link against game.
(cherry picked from commit bf33159a70 )
2016-03-24 02:46:42 +01:00
Naios
b7f936891a
Core/Game: Move singleton instances into compilation units
...
* Fixes issues when building shared libraries
(prevents gcc and clang from providing several instance)
(cherry picked from commit 329225b40d )
2016-03-11 20:03:12 +01:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
jackpoz
f07fe63e50
Core/Threading: Handle CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE only in WorldSession update because it removes the Player from his Group which is not thread-safe
2015-07-28 20:23:18 +02:00
Shauren
ba9e0de36d
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now) versions required it
...
(cherry picked from commit 4c7c2abf03 )
Conflicts:
src/server/bnetserver/Packets/BitStream.h
src/server/shared/Common.h
2015-05-19 21:47:48 +01:00
Vincent-Michael
f3e86d3e68
Update copyright note for 2015
...
Happy new year
Conflicts:
src/server/bnetserver/Authentication/AuthCodes.h
src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
src/server/bnetserver/Packets/AchievementPackets.h
src/server/bnetserver/Packets/AuthenticationPackets.cpp
src/server/bnetserver/Packets/AuthenticationPackets.h
src/server/bnetserver/Packets/BitStream.cpp
src/server/bnetserver/Packets/BitStream.h
src/server/bnetserver/Packets/CachePackets.cpp
src/server/bnetserver/Packets/CachePackets.h
src/server/bnetserver/Packets/ChatPackets.h
src/server/bnetserver/Packets/ConnectionPackets.cpp
src/server/bnetserver/Packets/ConnectionPackets.h
src/server/bnetserver/Packets/FriendsPackets.cpp
src/server/bnetserver/Packets/FriendsPackets.h
src/server/bnetserver/Packets/PacketManager.cpp
src/server/bnetserver/Packets/PacketManager.h
src/server/bnetserver/Packets/Packets.h
src/server/bnetserver/Packets/PacketsBase.cpp
src/server/bnetserver/Packets/PacketsBase.h
src/server/bnetserver/Packets/PresencePackets.cpp
src/server/bnetserver/Packets/PresencePackets.h
src/server/bnetserver/Packets/ProfilePackets.h
src/server/bnetserver/Packets/SupportPackets.h
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Packets/WoWRealmPackets.h
src/server/bnetserver/Realms/RealmList.cpp
src/server/bnetserver/Realms/WorldListener.cpp
src/server/bnetserver/Realms/WorldListener.h
src/server/bnetserver/Server/ComponentManager.cpp
src/server/bnetserver/Server/ComponentManager.h
src/server/bnetserver/Server/ModuleManager.cpp
src/server/bnetserver/Server/ModuleManager.h
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/bnetserver/Server/SessionManager.cpp
src/server/bnetserver/Server/SessionManager.h
src/server/game/Accounts/BattlenetAccountMgr.cpp
src/server/game/Accounts/BattlenetAccountMgr.h
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.h
src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
src/server/game/Entities/AreaTrigger/AreaTrigger.h
src/server/game/Entities/Item/ItemTemplate.cpp
src/server/game/Guilds/GuildFinderMgr.cpp
src/server/game/Guilds/GuildFinderMgr.h
src/server/game/Handlers/GuildFinderHandler.cpp
src/server/game/Handlers/VoidStorageHandler.cpp
src/server/game/Movement/MovementStructures.cpp
src/server/game/Movement/MovementStructures.h
src/server/game/Movement/PathGenerator.cpp
src/server/game/Server/BattlenetServerManager.cpp
src/server/game/Server/BattlenetServerManager.h
src/server/game/Server/Packet.cpp
src/server/game/Server/Packet.h
src/server/game/Server/Packets/AchievementPackets.cpp
src/server/game/Server/Packets/AchievementPackets.h
src/server/game/Server/Packets/AuctionHousePackets.cpp
src/server/game/Server/Packets/AuctionHousePackets.h
src/server/game/Server/Packets/AuthenticationPackets.cpp
src/server/game/Server/Packets/AuthenticationPackets.h
src/server/game/Server/Packets/BattlegroundPackets.cpp
src/server/game/Server/Packets/BattlegroundPackets.h
src/server/game/Server/Packets/ChannelPackets.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/CharacterPackets.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/ChatPackets.cpp
src/server/game/Server/Packets/ChatPackets.h
src/server/game/Server/Packets/ClientConfigPackets.cpp
src/server/game/Server/Packets/ClientConfigPackets.h
src/server/game/Server/Packets/CombatLogPackets.cpp
src/server/game/Server/Packets/CombatLogPackets.h
src/server/game/Server/Packets/CombatPackets.cpp
src/server/game/Server/Packets/CombatPackets.h
src/server/game/Server/Packets/EquipmentSetPackets.cpp
src/server/game/Server/Packets/EquipmentSetPackets.h
src/server/game/Server/Packets/GameObjectPackets.cpp
src/server/game/Server/Packets/GameObjectPackets.h
src/server/game/Server/Packets/GuildPackets.cpp
src/server/game/Server/Packets/GuildPackets.h
src/server/game/Server/Packets/ItemPackets.cpp
src/server/game/Server/Packets/ItemPackets.h
src/server/game/Server/Packets/LootPackets.h
src/server/game/Server/Packets/MiscPackets.cpp
src/server/game/Server/Packets/MiscPackets.h
src/server/game/Server/Packets/MovementPackets.cpp
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Server/Packets/NPCPackets.cpp
src/server/game/Server/Packets/NPCPackets.h
src/server/game/Server/Packets/QueryPackets.cpp
src/server/game/Server/Packets/QueryPackets.h
src/server/game/Server/Packets/QuestPackets.cpp
src/server/game/Server/Packets/QuestPackets.h
src/server/game/Server/Packets/ReputationPackets.cpp
src/server/game/Server/Packets/ReputationPackets.h
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/Packets/SpellPackets.h
src/server/game/Server/Packets/SystemPackets.cpp
src/server/game/Server/Packets/SystemPackets.h
src/server/game/Server/Packets/TalentPackets.cpp
src/server/game/Server/Packets/TalentPackets.h
src/server/game/Server/Packets/TradePackets.h
src/server/game/Server/Packets/WorldStatePackets.cpp
src/server/game/Server/Packets/WorldStatePackets.h
src/server/game/Server/WorldSocket.cpp
src/server/ipc/CMakeLists.txt
src/server/ipc/Commands.cpp
src/server/ipc/Commands.h
src/server/ipc/ZMQTask.cpp
src/server/ipc/ZMQTask.h
src/server/ipc/ZmqContext.cpp
src/server/ipc/ZmqContext.h
src/server/ipc/ZmqListener.cpp
src/server/ipc/ZmqListener.h
src/server/ipc/ZmqMux.cpp
src/server/ipc/ZmqMux.h
src/server/ipc/ZmqWorker.cpp
src/server/ipc/ZmqWorker.h
src/server/scripts/Commands/cs_battlenet_account.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
src/server/scripts/Kalimdor/Firelands/firelands.h
src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.h
src/server/shared/Cryptography/Authentication/AuthCrypt.h
src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
src/server/shared/Cryptography/HmacHash.cpp
src/server/shared/Cryptography/SHA256.cpp
src/server/shared/Cryptography/SHA256.h
src/server/shared/Database/Implementation/HotfixDatabase.cpp
src/server/shared/Database/Implementation/HotfixDatabase.h
src/server/shared/Realm/Realm.cpp
src/server/shared/Realm/Realm.h
src/tools/connection_patcher/CMakeLists.txt
src/tools/connection_patcher/Constants/BinaryTypes.hpp
src/tools/connection_patcher/Helper.cpp
src/tools/connection_patcher/Helper.hpp
src/tools/connection_patcher/Patcher.cpp
src/tools/connection_patcher/Patcher.hpp
src/tools/connection_patcher/Patches/Common.hpp
src/tools/connection_patcher/Patches/Mac.hpp
src/tools/connection_patcher/Patches/Windows.hpp
src/tools/connection_patcher/Patterns/Common.hpp
src/tools/connection_patcher/Patterns/Mac.hpp
src/tools/connection_patcher/Patterns/Windows.hpp
src/tools/connection_patcher/Program.cpp
src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
DDuarte
cefcde9ba9
Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code)
2014-09-19 03:30:02 +01:00
jackpoz
16f0f05d44
Core/Misc: Fix issues reported by static analysis
2014-09-14 16:34:15 +02:00
DDuarte
42decaa360
Core/Server: Add mutex lock to PacketLog
2014-08-02 23:38:25 +01:00
DDuarte
43f868e55c
Core/PacketLog: Save session ip and port information in saved packets
...
This data is put into the "optional data" part of each packet of the PKT 3.1 format
It will be used with WPP to debug some networking issues
2014-07-30 03:45:03 +01:00
Shauren
f1a41eabae
Core/NetworkIO: Fixed boost::asio::async_write usage - packets will now be sent properly
2014-07-24 17:09:45 +02:00
Vincent-Michael
0531f52008
Core: Fix non pch build (gcc)
2014-07-20 02:54:12 +02:00
leak
dce92611f3
Refactored singletons to enable proper deconstruction during shutdown
2014-07-20 00:40:08 +02:00
Shauren
57cf08f86e
Core/Logging: Changed format of packet log file from .bin to .pkt and restored packet logging - PacketLogFile extension must now be .pkt to allow WowPacketParser to use it
2014-07-19 13:30:51 +02:00
leak
7befb26625
Some groundwork for replacing the ACE based WorldSocket handling
2014-07-06 01:26:29 +02:00
leak
029bad6698
Replaced all remaining ACE based Singletons
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Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
2014-07-01 00:54:09 +02:00
jackpoz
a4ba54fbdb
Core/NetworkIO: Improve packet spam solution
...
Implement an improved packet Anti-DoS by counting how many times the same opcode has been sent in the last second and applying the policy specified in the configs if the amount of packets exceeds a reasonable amount.
Credits to the original author who decided to share this with TrinityCore team.
2014-05-24 22:34:06 +02:00
Dehravor
00f5460530
Core/Misc: Fix crash
2014-01-19 16:44:03 +01:00
Shauren
ad84759d2f
Core/Threading: Handle CMSG_ZONEUPDATE only in WorldSession update - changing zones triggers changing chat channels, what is not a thread safe operation
2014-01-05 00:52:10 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Shauren
779a59e7e2
Core/Config: Refactored ConfigMgr
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* Loading initial configuration files is now separate from loading any additional custom configs
2013-07-15 17:31:44 +02:00
Shauren
9c0d69e33d
Core/Items
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* Updated structure of SMSG_ENCHANTMENTLOG and send it when changing enchantments on item
* Implemented SMSG_SOCKET_GEMS_RESULT sent when socketing is finished
2013-05-25 11:09:21 +02:00