megamage
16b2db1ab2
*Update Uldaman script.
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--HG--
branch : trunk
2008-12-09 16:59:02 -06:00
megamage
8e4928a21a
*Use SetReactState(REACT_PASSIVE) to force creatures such as halazzi and reliquary of souls to stop combat and merge.
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--HG--
branch : trunk
2008-12-08 18:04:53 -06:00
megamage
deaa21826a
*Some fix of the last commit.
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--HG--
branch : trunk
2008-12-08 17:37:30 -06:00
megamage
b0c0cb90ad
*Headless horseman script. By Silver1ce.
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--HG--
branch : trunk
2008-12-08 17:30:52 -06:00
megamage
be88f3c313
*Uldaman script. By peldor.
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--HG--
branch : trunk
2008-12-08 16:57:49 -06:00
megamage
cdca989e4a
*Fix a typo.
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--HG--
branch : trunk
2008-12-07 11:03:28 -06:00
megamage
087f735251
*Use react state instead of isaggressive. Allow civilian to fight back.
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--HG--
branch : trunk
2008-12-07 09:21:12 -06:00
megamage
72edfea129
*Try to fix the bug about Magtheridon (if there is any).
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--HG--
branch : trunk
2008-12-06 12:24:42 -06:00
BroodWyrm
0b4ec68af0
*Add addsphase to Nalorakk script
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--HG--
branch : trunk
2008-12-03 18:59:54 +01:00
megamage
8c24dd2031
*Fix the bug that hexlord causes crash.
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--HG--
branch : trunk
2008-12-05 18:55:32 -06:00
megamage
3a1293ef18
*Update melee range calculation. By QAston.
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--HG--
branch : trunk
2008-12-05 18:39:31 -06:00
megamage
450c0a45b8
*Fix a bug that Sathrovarr does not die.
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--HG--
branch : trunk
2008-12-04 18:31:18 -06:00
megamage
717885da7d
*Fix script bug of eredar twins.
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--HG--
branch : trunk
2008-12-04 16:37:22 -06:00
megamage
1328b1259b
*Add CONDITION_INSTANCE_DATA for dynamic loot of instance such as Zul'aman and AV battleground.
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*Script update for Zul'aman.
--HG--
branch : trunk
2008-12-02 18:12:39 -06:00
megamage
724b627f49
*Script for quest : Second Trial(9686). By mrbungle.
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--HG--
branch : trunk
2008-12-02 16:21:30 -06:00
megamage
5af8cf6f3d
*Added: Deadmines Cannon Event. By netoya.
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--HG--
branch : trunk
2008-12-01 18:32:00 -06:00
Stefan@Vistax64-Stefan
4d396bb990
*Add Script Warchief Kargath Bladefist
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--HG--
branch : trunk
2008-11-26 19:14:03 +01:00
megamage
273635e351
*Script: Warden Shield, Mellichar fix in Arcatraz. By Muhaha.
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--HG--
branch : trunk
2008-12-01 17:57:55 -06:00
Blaymoira
1b163e51ea
Updated Shadowfang Keep Instancescript - original patch from SD2 737
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--HG--
branch : trunk
2008-11-24 17:30:13 +01:00
megamage
f2814351af
*Fix a bug that Hexlord crash the server.
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--HG--
branch : trunk
2008-11-28 23:14:30 -06:00
megamage
903b30b38e
*Fix the bug of doomwalker.
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--HG--
branch : trunk
2008-11-28 22:29:27 -06:00
megamage
1d6e33add4
*Do not let Cthun crash the server.
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--HG--
branch : trunk
2008-11-28 09:58:47 -06:00
megamage
c72bf6e8c4
*Fix the bug that gouge/scatter shot interrupt self.
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*Fix the bug that spams setspeed errors.
*Clean up scripts to delete all lines which may cause crash by removing stealth aura.
--HG--
branch : trunk
2008-11-27 15:19:06 -06:00
megamage
9bbf3e9493
*Fix build.
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*Fix the bug that janalai summons too many adds.
--HG--
branch : trunk
2008-11-25 21:25:52 -06:00
megamage
31fe63f644
*Fix typo.
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--HG--
branch : trunk
2008-11-25 20:36:36 -06:00
megamage
99cf79bdf7
*Do not let Steady shot pause autoshot timer.
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--HG--
branch : trunk
2008-11-25 17:58:06 -06:00
megamage
f7e5b2ba69
*Implement simple charmed AI for players charmed by creatures.
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--HG--
branch : trunk
2008-11-24 17:15:41 -06:00
megamage
46dec5a819
*Fix arcane charge.
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*SetInCombatWith in dozoneincombat.
--HG--
branch : trunk
2008-11-24 15:15:09 -06:00
gvcoman
915bc1acda
Make summoned creatures go back to summoner on evade if summoner is alive. This should take care of most (all?) errors about controlled creatures trying to target home.
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--HG--
branch : trunk
2008-11-22 16:55:17 -05:00
megamage
6a0ad5da50
*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-target spells (I guess).
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--HG--
branch : trunk
2008-11-22 00:31:24 -06:00
gvcoman
a2c168155d
Fix line endings in npcs_special.cpp to LF.
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--HG--
branch : trunk
2008-11-21 19:27:24 -05:00
gvcoman
9ceb36a527
Merge with 273 (aab191f73e46).
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--HG--
branch : trunk
2008-11-21 19:16:19 -05:00
gvcoman
1bd37790b5
Added SetAggressive calls to steam tonk and tonk mine scripts.
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--HG--
branch : trunk
2008-11-21 19:12:44 -05:00
megamage
b2ba78e57a
*script for quest Recharging the Batteries. By Anubisss.
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*script for quest The Road to Falcon Watch. By neo0608.
--HG--
branch : trunk
2008-11-21 17:29:05 -06:00
megamage
11c55ba0a1
*Do not convert Map* to InstanceMap* when calling Map::SendToPlayers() to see if it can fix the bug that the function does not work. (If it can, it will be really wierd)
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--HG--
branch : trunk
2008-11-21 16:36:29 -06:00
megamage
b063480b3f
*EventAI update:
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ACTION_T_SET_ACTIVE = 101, //Apply
ACTION_T_SET_AGGRESSIVE = 102, //Apply
ACTION_T_ATTACK_START_PULSE = 103, //Distance
--HG--
branch : trunk
2008-11-21 16:17:51 -06:00
gvcoman
ae8a27bbb7
Merged commit 269 (5f0e38da128a).
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--HG--
branch : trunk
2008-11-21 14:34:05 -05:00
gvcoman
837ce55de8
Added tonk mine and steam tonk scripts.
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--HG--
branch : trunk
2008-11-21 13:57:54 -05:00
megamage
71707df1de
*Let creature search nearby target before enter evade mode
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*Add function canStartAttack to reduce code in MoveInLineOfSight
*Fix a bug that cancelling bind sight auras may crash the server
--HG--
branch : trunk
2008-11-21 10:07:11 -06:00
megamage
1e997b95cc
Re-commit 262 due to EOL issues. (no difference from 262)
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--HG--
branch : trunk
2008-11-20 16:16:57 -06:00
megamage
ea68727d27
*Merge from Mangos. Add MapReference. Author: hunuza.
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*Also re-commit the patches reverted in 255.
--HG--
branch : trunk
2008-11-18 19:40:06 -06:00
megamage
7d3997f7d6
[svn] *Update Kalecgos script.
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*Correctly select aura triggered spell target.
*Fix some scripts, should be pGOHello = &
*Fix a bug that some channel spells cannot be interrupted.
*Fix a bug that not-selectable creature cannot be hit by target_entry spells.
*If eventAI cannot find heroic flag and normal flag, enable event as default rather than disable it.
--HG--
branch : trunk
2008-11-15 15:09:22 -06:00
visagalis
d1e759479b
[svn] *** Source: MaNGOS ***
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* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
2008-11-14 16:28:45 -06:00
slg
2c3130d415
[svn] * Merged SD2 Rev. 706 & 707
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- Added: Pathaleon the Calculator script. Also added a Mechanar Instance script.
- Added: Fixed and improved version of High King Maulgar. (Timers, Spells, Adds...)
- Fixed: Nethermancer Sepethrea encounter. Spawning Adds, timers, spells...
- Fixed: Lot of timers and spells like for: Doomlord Kazzak, Doomwalker, Gruul, and more.
* Fixed 147_world.sql
--HG--
branch : trunk
2008-11-13 17:12:54 -06:00
megamage
55d58ea878
[svn] Fix blink. Bug: can blink through door. Author: GodsdoG.
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Fix blessed recovery and martyrdom. Patch provided by Gomez.
setActive for Akama shade to see if this can fix the bug that it cannot find channeler.
--HG--
branch : trunk
2008-11-12 23:06:51 -06:00
KingPin
09280b0091
[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help - Aokromes
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--HG--
branch : trunk
rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
2008-11-10 06:53:00 -06:00
megamage
f2250030cd
[svn] Fix pet spells: only AOE and enemy target spells are autocastable.
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Script for quest: First Trial. Original patch by Bufu (SD2), adapted by Patro.
--HG--
branch : trunk
2008-11-09 23:54:02 -06:00
megamage
a04ad26b9e
[svn] Add Druid swift flight form quest scripts. Patch provided by Blaymoria.
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Update tempest keep scripts. Patch provided by Blaymoria.
--HG--
branch : trunk
2008-11-09 15:17:38 -06:00
megamage
ee02a2fc84
[svn] Send AttackStart package when update visibility.
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Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.
--HG--
branch : trunk
2008-11-09 14:54:13 -06:00
megamage
2c83fc42fc
[svn] Fix a bug that event_ai mobs do not attack or cast.
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--HG--
branch : trunk
2008-11-09 10:00:15 -06:00