Commit Graph

223 Commits

Author SHA1 Message Date
megamage
1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage
a7e5819a05 *Revert 5219.
--HG--
branch : trunk
2009-08-21 18:20:59 -05:00
megamage
49abc30089 *Display max veh number and capture point banner in wintergrasp.
--HG--
branch : trunk
2009-08-21 12:31:52 -05:00
megamage
0fc22d6c1c *Set ReqSourceCount at least 1.
--HG--
branch : trunk
2009-08-19 20:04:56 -05:00
megamage
d7e4392f79 [8387] Fixed error output at creature_template check Author: arrai
--HG--
branch : trunk
2009-08-19 16:59:07 -05:00
megamage
69c3abfc0b *Fix the bug that alliance players cannot use some dk flight nodes.
--HG--
branch : trunk
2009-08-18 21:58:44 -05:00
Kudlaty
6dc27d432b Fix spellclick typo
--HG--
branch : trunk
2009-08-17 19:29:33 +02:00
QAston
b8993423b5 *Implement aura type SPELL_AURA_MOD_CRIT_PCT(290).
--HG--
branch : trunk
2009-08-17 16:30:14 +02:00
QAston
41c12d173b *Add spell_bonus_data for lightwell - by Elron
*Add aura_required, aura_forbidden, user_type columns to npc_spellclick_spells table for additional requirement checks
*Remove workarounds from lightwell code and use new npc_spellclick_spells fields instead.

--HG--
branch : trunk
2009-08-17 02:53:39 +02:00
megamage
99eafd6a52 *Allow players to capture siege workshops in wintergrasp.
--HG--
branch : trunk
2009-08-12 08:51:51 -05:00
megamage
c8ed3cf1e9 *Some update of opvp (no real change)
--HG--
branch : trunk
2009-08-10 23:38:51 -05:00
megamage
7f8ce1d809 [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. Author: VladimirMangos
* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
      add and use BattleGroundScoreMap typedef
    * Delete AreaTeam objects stored in global map at shutdown
    * Delete Corpse objects stored in global map at shutdown
    * Store guild bank log entries as objectes instead pointers in log event lists

--HG--
branch : trunk
2009-08-06 17:45:37 -05:00
megamage
e8330e4162 *Update creature damamge formula. Use damage mod in config as total_pct modifier.
--HG--
branch : trunk
2009-08-06 10:38:46 -05:00
QAston
8777efd03c *Add some crash prevention checks.
--HG--
branch : trunk
2009-08-03 12:52:31 +02:00
QAston
1d96091d2a *Improvements in map managing.
--HG--
branch : trunk
2009-08-01 00:20:32 +02:00
megamage
bf8c0933c9 [8221] Removed trailing whitespaces
With excluded dep/ - as usual.

    Signed-off-by: freghar <compmancz@gmail.com>

--HG--
branch : trunk
2009-07-30 10:19:03 +08:00
megamage
ffcbd11b2c [8190] Update killing quest objectives base at creature_template KillCredit fields. Author: GriffonHeart
Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

    Signed-off-by: VladimirMangos <vladimir@getmangos.com>

    Also implement KillCreditN field check at loading.

--HG--
branch : trunk
2009-07-20 12:30:37 +08:00
megamage
e152ff8ec5 [8183] Some gameobject despanw related fixes Author: VladimirMangos
* Implement use `consumable` field in gameobject template for gameobject required explcit despawn at use.
    * Move gameobject template fields cech function from Gameobject to gameobject template class, and update callers.
    * Cast spells at gameobject use with gameobject guid as original caster guid, as already used in some other cases. (skipped)

--HG--
branch : trunk
2009-07-16 12:06:07 +08:00
megamage
868ae26787 [8176] (skipped) Forbid using some monster movement flags (that can crash client) in creature*_addon tables.moveflag tables field.
Also refactoring creature addon tables loading.

Author: VladimirMangos

--HG--
branch : trunk
2009-07-16 10:47:44 +08:00
megamage
6976043e22 [8126] Improvemets in player/pet/charter name checks. Author: VladimirMangos
* Implement new config options for minimal player/pet/charter name length (2 by default)
    * Better error reporting at problems in names.
    * Add check from max pet/charter name length (same as for player names at client side)

--HG--
branch : trunk
2009-07-10 08:25:33 +08:00
megamage
de4faabbcb [8101] Prevent use talents as quest rewards or spell_learn_spell learned spells. Author: VladimirMangos
--HG--
branch : trunk
2009-07-01 18:07:57 -05:00
megamage
e1d93bd00f *Backup your DB!
[8098] Support uint32 spell ids in code. Author: VladimirMangos

    * Propertly work with uint32 spell ids in player action bar
    * Fix in same time bug with not save equipment set button with id==0
    * Merge misc field in character_action and playercreateinfo_action to action field as 3 byte
    * Propertly load uint32 spell ids from character_spell
    * Fixed types for some pet/creature related structure for spell id storing.

--HG--
branch : trunk
2009-07-01 18:07:20 -05:00
megamage
bea88590c7 [8092] Check bag size at item protos loading and item slots at invetory loading. Author: VladimirMangos
--HG--
branch : trunk
2009-07-01 17:38:38 -05:00
Machiavelli
605b5670e3 * Update creature damage calculation.
--HG--
branch : trunk
2009-06-22 23:12:53 +02:00
Machiavelli
2660e0ff1c * Fix build, sorry
--HG--
branch : trunk
2009-06-22 02:23:12 +02:00
Machiavelli
26b7e344db * Correctly update ticket status in database when closing via GM command.
--HG--
branch : trunk
2009-06-21 21:46:15 +02:00
megamage
39d3b492fe *Update creature damage calculation.
--HG--
branch : trunk
2009-06-19 17:13:36 -05:00
Machiavelli
5cc4b07a57 * Omit closed tickets when checking for an active GM ticket.
--HG--
branch : trunk
2009-06-19 20:07:29 +02:00
megamage
2d7a579dab [8039] Prevent including talents to trainer data, report at server loading. Author: VladimirMangos
--HG--
branch : trunk
2009-06-18 17:03:16 -05:00
Machiavelli
a4dafbf8ec * More updating of iterator data types in loops
--HG--
branch : trunk
2009-06-18 18:29:28 +02:00
megamage
bff6fbcf54 *A temp fix for the bug that weekly quests can be repeated without any limit.
--HG--
branch : trunk
2009-06-17 21:48:19 -05:00
megamage
2d569883e6 *Add config option CheckDB to check if the contents in FULL folder are applied.
--HG--
branch : trunk
2009-06-17 14:09:17 -05:00
megamage
3cf2be6042 [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
--HG--
branch : trunk
2009-06-16 11:19:59 -05:00
megamage
00f4a31b73 [8016] Work at npc click table data use. Author: VladimirMangos
* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity
      or to another quest, or from reward quest.
    * Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading.
    * Apply some speedups for creature checks affected by spel click state

*Also add target position of 51852. By Roland

--HG--
branch : trunk
2009-06-15 23:07:43 -05:00
megamage
572a9191d9 *Some creature display id update. By VladimirMangos and GriffonHeart
--HG--
branch : trunk
2009-06-15 18:02:12 -05:00
Machiavelli
6ad7da569c *Integrate TicketMgr with ObjectMgr and clean up assosciated code. More features concerning ticket system are to be added soon. Please report any issues, thanks.
--HG--
branch : trunk
2009-06-15 23:58:29 +02:00
megamage
a115091008 [8005] Check model data existance only for initialized creature display ids. Author: VladimirMangos
--HG--
branch : trunk
2009-06-14 10:01:44 -05:00
megamage
d38da3dd05 [8001] Fixed display id checks for creature case. Author: VladimirMangos
--HG--
branch : trunk
2009-06-13 09:45:44 -05:00
megamage
599595ad10 [7998] Raised stackable limit to 1000. Thanks to Seizerkiller. Author: tomrus88
--HG--
branch : trunk
2009-06-13 09:42:46 -05:00
megamage
67a356767d [7995] Check display id correctness for creature and gameobjects. Author: VladimirMangos
--HG--
branch : trunk
2009-06-13 09:40:44 -05:00
megamage
4f44a441c7 [7989] Fixed check in LoadItemRequiredTarget(). Author: AlexDereka
--HG--
branch : trunk
2009-06-11 19:44:42 -05:00
megamage
9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage
a8dbf8904c *Correctly show spellclick flag for vehicles and creatures with info in spellclick table.
--HG--
branch : trunk
2009-06-08 23:43:25 -05:00
megamage
4e130dcdfd [7980] Implement item use target requirements store and check (new table item_required_target). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

    * Also implement this table reload
    * Static Spell::SendCastResult function for call not from spell code.
      Can be also used in scripts where need send explicitly spell cast error to client.

--HG--
branch : trunk
2009-06-08 17:25:02 -05:00
megamage
6578cce471 *Add column heroic_level_min in table access_requirement
--HG--
branch : trunk
2009-06-08 15:31:04 -05:00
megamage
45516c5e58 [7950] Make clear in error output 2 cases of fail CMSG_ITEM_NAME_QUERY: DB absent data and not expected to exist item. Author: VladimirMangos
--HG--
branch : trunk
2009-06-04 16:09:36 -05:00
panaut0lordv
ee5f4a93a6 *Typohunt - introduction.
--HG--
branch : trunk
2009-06-04 19:23:52 +02:00
megamage
37f4bf6a04 *Fix the bug that triggers are visible.
--HG--
branch : trunk
2009-06-03 21:47:38 -05:00
megamage
8419f9b059 [7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes. Author: NoFantasy
--HG--
branch : trunk
2009-06-03 19:23:49 -05:00
megamage
7fd22f063b *Consider model 11686 as trigger and do not allow they to choose random model. This fix the bug that some triggers are visible.
--HG--
branch : trunk
2009-06-03 00:36:44 -05:00