Odyssey
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1f7ee02def
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Scripts/Commands: Restore worldserver port output in .server debug (#29466)
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2023-12-03 13:50:12 +01:00 |
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Shauren
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b4778a4d72
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Core/PacketIO: Fixed server time sent in CalendarRaidLockoutAdded
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2023-12-02 16:03:50 +01:00 |
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Shauren
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333630b7de
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Core/Misc: Added windows version checks during startup to avoid confusion about crashes when running on unsupported OS
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2023-12-01 19:53:13 +01:00 |
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Aqua Deus
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e90fee78df
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Scripts/Spells: Update Anti-Magic Shell script to include versatility (#29468)
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2023-11-29 23:09:12 +01:00 |
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Shauren
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75a306e422
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Core/Instances: Prevent sending PendingRaidLock in instances that don't have a InstanceScript
Closes #29470
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2023-11-28 16:24:38 +01:00 |
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Shauren
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7e76e91152
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Core/Misc: Kill another synchronous db query in packet handlers
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2023-11-27 18:36:34 +01:00 |
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ModoX
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b1c5e3809c
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Scripts/Conditions: Fallback to other targets to get map if first target is invalid
* fixes crash in Ulduar when reaching Assembly of Iron / Kologarn / Algalon area
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2023-11-26 22:19:23 +01:00 |
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ModoX
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441a102dc3
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Core/Spells: Pass customArg from missiles to its triggered spell
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2023-11-26 03:03:32 +01:00 |
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Shauren
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7cafeb46b3
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Core/Creatures: Don't require creature.modelid to be one of linked creature_template models
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2023-11-26 00:20:13 +01:00 |
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Meji
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ece5570c10
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Scripts/HallowsEnd: Implement Children's Costume Aura (#29457)
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2023-11-25 14:06:09 +01:00 |
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Meji
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c1b36eec56
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Core/Units: Update PlayHoverAnim state when flying or hovering (#29434)
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2023-11-25 14:04:33 +01:00 |
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Shauren
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1c6ee8a6bd
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Core/Locales: Revert back to using C locale for number formatting
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2023-11-25 13:57:25 +01:00 |
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ModoX
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5e8f023623
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Scripts/Aberrus: Move StringIds of Kazzara Intro trigger npcs to spawn instead of template
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2023-11-25 03:25:55 +01:00 |
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Ovahlord
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27019a62a4
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Core/Spells: Implement spell queue (#29409)
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2023-11-25 00:00:10 +01:00 |
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ModoX
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3f6f683ce4
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Core/Waypoints: Drop waypoint_scripts table (#29437)
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2023-11-24 21:08:00 +01:00 |
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Shauren
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b299902881
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Core/Locales: Set active code page and locale used by c string functions to utf8
Closes #29455
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2023-11-24 20:01:17 +01:00 |
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Shauren
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3a50bc50a2
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Core/Auras: Fixed crash happening when a periodic aura tick triggers SPELL_AURA_SPLIT_DAMAGE_PCT
Closes #29450
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2023-11-23 11:05:49 +01:00 |
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Shauren
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35ab7dfa8e
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Core/Phasing: Fixed startup crash caused by accessing uninitialized global variable
Closes #29449
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2023-11-22 00:21:48 +01:00 |
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Shauren
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5052fa3ea1
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nopch fix
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2023-11-21 13:18:29 +01:00 |
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Shauren
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b888b1b09f
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Core/Calendar: Implement different timezone support for ingame calendar
Closes #8390
Closes #29427
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2023-11-21 12:25:22 +01:00 |
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Shauren
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8c072b93af
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Core/Scripts: Add start/fail asset values from criteria to valid game event ids
Closes #29447
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2023-11-20 13:02:56 +01:00 |
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Shauren
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36a6488405
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Core/CrashHandler: Add a timeout to retrieving windows version from WMI
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2023-11-19 21:22:09 +01:00 |
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Shauren
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54d969713b
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Tools/Map extractor: Minor optimization in MCNK parsing loop - look up end iterator once
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2023-11-17 20:56:14 +01:00 |
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Shauren
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4eb6b0156d
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Core/Instances: Fixed initializing instance id sequence generator
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2023-11-16 21:18:06 +01:00 |
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Jeremy
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e72bde5236
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Core/BattlegroundMap: Load all cells when created & mark all creatures as active (#29410)
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2023-11-14 18:40:39 +01:00 |
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Shauren
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dfc757acc3
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Core/Objects: Fixed SelectNearestPlayer
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2023-11-13 19:01:11 +01:00 |
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Shauren
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765f86fdc0
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Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncounterWhileElegibleForLoot criteria types
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2023-11-12 00:31:45 +01:00 |
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Shauren
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ab5ffe27ea
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Scripts/Sepulcher of the First Ones: Clean up Anduin script
* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
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2023-11-11 15:09:39 +01:00 |
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AlexIndex
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6800622b6e
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Scripts/SFO: Implemented Anduin Wrynn encounter (#28540)
Co-authored-by: ModoX <moardox@gmail.com>
Co-authored-by: Seyden <saiifii@live.de>
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2023-11-10 22:53:45 +01:00 |
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Meji
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c05466fa0c
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Core/Creatures: Remove stand state when a creature attacks or dies (#29396)
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2023-11-10 22:01:27 +01:00 |
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ModoX
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2e4eecf96c
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Core/Spell: Allow creatures with sparring active to damage themselves
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2023-11-10 21:48:02 +01:00 |
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ModoX
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c5735edcc8
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Core/Utilities: Added timer series queuing to EventMap (#29420)
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2023-11-10 20:15:37 +01:00 |
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Shauren
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42c44bd787
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Core/Chat: Explicitly ignore disabling chat feature
Closes #29425
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2023-11-10 19:55:35 +01:00 |
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Shauren
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97f9e18cbd
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Tools: Updated expected table hash for Map.db2 in extractors
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2023-11-09 19:08:17 +01:00 |
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Shauren
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1eea1d11b1
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Core: Update to 10.2.0
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2023-11-09 13:33:26 +01:00 |
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Naddley
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f58ff3d0f7
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Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417)
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2023-11-08 23:26:56 +01:00 |
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Meji
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eaf84247fc
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Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407)
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2023-11-08 00:54:34 +01:00 |
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Shauren
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1dcb2904d5
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Core/Mail: Moved gold check closer to where it is taken away
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2023-11-07 19:15:21 +01:00 |
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Ovahlord
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30759beac7
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Scripts/LCT: implement Lockmaw encounter
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2023-11-07 16:17:55 +01:00 |
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Ovahlord
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b606af8c4a
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Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well
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2023-11-07 16:17:55 +01:00 |
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Ovahlord
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a6c9e44c55
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Scripts/LCT: gave General Husam's enums unique names to reduce linking time
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2023-11-07 16:17:55 +01:00 |
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Ovahlord
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394940e0c5
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Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect
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2023-11-06 16:53:45 +01:00 |
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Ovahlord
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24dab9326d
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Scripts/LCT: implement General Husam encounter (#29414)
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2023-11-06 11:51:37 +01:00 |
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ModoX
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0e2f041728
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Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
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2023-11-06 00:11:42 +01:00 |
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ModoX
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caa4cfb569
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Core/AI: Move ArcherAI to individual creature script (#29383)
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2023-11-05 21:14:24 +01:00 |
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Shauren
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f4e4e62aea
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Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
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2023-11-05 20:49:05 +01:00 |
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Shauren
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4628622b1b
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Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
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2023-11-04 15:08:50 +01:00 |
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Ovahlord
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ecd54c07d8
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Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an Apocalypse Drive phase when dealing damage would kill him instantly
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
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2023-11-04 15:05:47 +01:00 |
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Shauren
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e9b0d347a4
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Core/Spells: Store BasePoints as float in SpellEffectInfo
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2023-11-03 10:38:43 +01:00 |
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Shauren
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31da896eb2
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Core/Spells: Prevent duplicating trait configs for Generic type
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2023-11-02 20:05:29 +01:00 |
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