NoName
22aaf32a79
Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Event ( #24514 )
2020-04-29 21:14:27 +02:00
Shauren
411033ddf8
Core/PacketIO: Send item flags in auction items for the lulz, its bugged in the client anyway
2020-04-28 22:53:40 +02:00
Shauren
79edf74768
Core/AuctionHouse: Fixed auction mail subjects for items with random properties
2020-04-28 20:01:48 +02:00
Shauren
e795eed96b
Warning fix
2020-04-28 19:44:41 +02:00
Shauren
3ebcf3f1a9
Core/AuctionHouse: Fixed auction mail bodies
2020-04-28 19:24:24 +02:00
Shauren
50576fa1f5
Core/Auras: Prevent getting negative scale with auras
...
Closes #24040
2020-04-28 18:03:51 +02:00
Shauren
43d9ffd1bc
Core/Spells Fixed scroll stacking check when not targeting self
...
* Reuse code that removes non-stackable auras at apply to check before casting the spell to keep reagents/cast item
2020-04-28 11:02:27 +02:00
FAQ
8d87c834e7
Core/Spells: Scrolls should not be consumed, when they fail to apply.
2020-04-28 11:02:27 +02:00
Gildor
2e42156f8d
Remove tabs ( ee5eace3c6) ( #24510 )
2020-04-28 10:58:31 +02:00
Killyana
ee5eace3c6
DB/Pet: Lil' K.T
...
Ref #1364
2020-04-28 02:04:53 +02:00
Ovahlord
1610337e67
Core/Vehicles: update the power display of vehicles before being added to world to avoid building unnecessary update_object packets right after spawning them
2020-04-27 19:29:01 +02:00
HelloKitty
f1ad04b31b
Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding it ( #24504 )
2020-04-27 17:55:25 +02:00
Shauren
b4584ee323
Core/PacketIO: Fixed crash in TogglePvP::Read
2020-04-27 10:51:13 +02:00
Keader
94aff38187
Scripts/Spells: Fixed Mages 2P T10 proc delay ( #24496 )
2020-04-26 22:33:40 -03:00
Killyana
3f5e0927c3
DB/Pet: Toxic Wasteling
...
Closes #12773
2020-04-27 00:57:21 +02:00
ForesterDev
332b2f1f53
Core/PacketIO: updated CMSG_TOGGLE_PVP opcode ( #24476 )
...
* Core/PacketIO: updated CMSG_TOGGLE_PVP opcode
* Use Optional<T>.
Restore ApplyModFlag() code.
* Fix no-pch build
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2020-04-26 22:10:07 +02:00
NoName
45993428f5
Core/Spells: Crystallize should not use DIMINISHING ( #24502 )
...
and also correcting spelling in script
by Rushor and wotlk-enthusiast
2020-04-26 21:40:57 +02:00
Rushor
2d948d3366
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT ( #24494 )
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* Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT which allows to search for closest unspawned gameobjects
* updates: https://github.com/TrinityCore/TrinityCore/issues/24067
* Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT which allows to search for closest unspawned gameobjects
2020-04-26 21:32:24 +02:00
Rushor
a41bb4f77b
Game/AI: Enable check for SMART_TARGET_GAMEOBJECT_RANGE ( #24493 )
...
* Thanks to joshwhedon
* Updates: https://github.com/TrinityCore/TrinityCore/issues/24439
2020-04-26 21:30:03 +02:00
Eridium
7e9bc9599b
Core/GameObject: Remove linked traps when the main GameObject is remo… ( #24480 )
...
* Core/GameObject: Remove linked traps when the main GameObject is removed from from the world
* Indentation
2020-04-26 21:25:54 +02:00
Gildor
e4476fab6e
Scripts/OnyxiasLair: Fix Onyxia Eruption spell ( #24472 )
2020-04-26 21:24:00 +02:00
Ovah
f1e4ee21f8
Core/AI: Implemented OnSpellCastInterrupt and OnSuccessfulSpellCast hooks
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Ported from: 020825902c and 1aa42e97a8
2020-04-25 16:07:18 -03:00
Keader
ee218a5642
Making travis happy
2020-04-24 13:58:26 -03:00
Keader
d8e726de58
Scripts/Black Temple: Fixed Reliquary of Souls after combat rewrite changes.
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Closes #23879
* Fixed combat start/evade issue
* Fixed visual issue in Soul Release spell
* Fixed some timers issue
* Fixed some codestyle issues
PS: Please, stop break my black temple babys.
2020-04-24 13:52:28 -03:00
ForesterDev
48c700347c
Core/Database: fix wrong password logging ( #24487 )
2020-04-23 10:54:45 +02:00
jackpoz
7b8b02c32e
Scripts/BWL: Fix crash in Razorgore encounter
2020-04-22 22:09:10 +02:00
Rushor
4f52f7d7c9
Game/SmartScripts: Reset counter in SAI only on Initialize. ( #24489 )
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* Game/SmartScripts: Reset counter in SAI only on Initialize.
* Game/SmartScripts: Reset counter in SAI only on Initialize.
2020-04-22 19:49:41 +02:00
jackpoz
740afc7135
Core/Spells: Fix assertion triggered
2020-04-21 22:22:31 +02:00
Shauren
9407f9bdfa
Core/Misc: Improve assert message with more detail
2020-04-21 10:50:42 +02:00
ForesterDev
c79b5f58e5
Core/PacketIO: updated SMSG_CROSSED_INEBRIATION_THRESHOLD ( #24475 )
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(cherry picked from commit 9f4e4b9546 )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-20 09:26:19 +02:00
Killyana
9e58573272
Spell: Move "Dark Conclave Ritualist Channel" outside Ulduar spells
2020-04-19 19:19:23 +02:00
Killyana
64878e19fb
Spell: Fix "Dark Conclave Ritualist Channel" range and cast
2020-04-19 19:00:19 +02:00
skipperheartbeat
8ac8374429
Boss/Script: Vazruden_Fix ( #24197 )
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* Add files via upload
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: offl <suffle.o@gmail.com >
* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
* Update boss_vazruden_the_herald.cpp
Co-authored-by: Aokromes <Aokromes@users.noreply.github.com >
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: offl <suffle.o@gmail.com >
2020-04-19 11:01:31 +02:00
Gildor
247151b470
Core/Spells: Improve check for non damage/heal spells in Spell::TargetInfo::DoDamageAndTriggers ( #24467 )
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* this prevent cases like full absorb damage that override proper hitMask
2020-04-18 18:04:45 +02:00
Keader
c41ae89069
Core/Spells: Fixed Ice Block / Divine Shield cast in Cyclone ( #24465 )
2020-04-18 17:53:06 +02:00
Gildor
5e15406278
Core/Unit: Improve HitInfo absorb and resist flags logic in Unit::CalculateMeleeDamage ( #24460 )
2020-04-18 15:21:15 +02:00
ForesterDev
c0f516caee
Core/Packets: updated MSG_RANDOM_ROLL ( #24457 )
...
(cherry picked from commit 5dddfbdb7b )
# Conflicts:
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/GroupHandler.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.h
Co-authored-by: DJScias <djscias@gmail.com >
2020-04-18 14:28:07 +02:00
zartech22
56f20d69a6
Add realm ID for actions based ip logging ( #24453 )
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* Update SQL queries to insert realm id
* Insert the realm id when logging actions based on IP
* Adding the SQL update file
* Update 9999_99_99_99_auth.sql
* Update auth structure
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-18 14:26:05 +02:00
Gildor
6c7c2c6cd2
Scripts/Naxxramas: Fix Heigan Eruption spell ( #24470 )
2020-04-17 22:54:36 +02:00
Ovah
cfd63c350f
Core/Movement: various improvements for creature knockbacks
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* creature knockbacks will no longer generate a full path but instead only use a destination point to reflect sniff data
* calculate the destination by using a mmap raycast instead of using a mmap path which had the chance of creating weird movements when GetNearPosition failed to get a proper collision point (knocking arround a tree for example or just somewhere it should not go at all)
2020-04-17 21:13:18 +02:00
Alan Deutscher
e11a13c755
Core/Players: Improve trade exchange calculations ( #24435 )
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* Add some comments to Player::CanStoreItems to help me wrap my head around how the method works.
* Experimental fix for incoming trade-stack problem.
* Only add to stacks that aren't already full.
* Use remaining_count instead of static 1.
* Remove debug logging from exploration.
* More uses of remaining_count for consistency.
* Correct space count check
* Correct overflow problem.
* Remove redundant check, handled in existing for statement.
* Store Item pointers in order to be able to merge in multiple incoming stacks.
* Build fix - was continually working locally, but failing in CI.
* Break build in order to keep PR focused on Player.cpp changes.
* Adjust phrasing of how arrays are initialized.
* Fix phrasing of comments to avoid sounding like a ToDo item
* In the spirit of b649273d5f , rephrase an old comment to be a statement rather than a question.
2020-04-16 20:21:01 +02:00
Keader
77dd751499
Scripts/Ulduar: Little improvements in Auriaya
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* Removed DespawnAtEvade
* Fix Feral Defender Damage
2020-04-15 11:28:46 -03:00
Keader
78dff46bf2
Scripts/Trial of Crusader: Fixed issue with Snobold Vassal and some achiev criteria resets
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* Fixed snobold behavior when gormok dies
* Fixed UPPER_BACK_PAIN Archiev reset
* Fixed THREE_SIXTY_PAIN_SPIKE Archiev reset
2020-04-15 09:53:46 -03:00
Gildor
8a5b02be0a
Scripts/Quest: The Exorcism of Colonel Jules ( #24459 )
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* Remove Anchorite Barada gossip when event start
2020-04-15 13:12:28 +02:00
ForesterDev
b712222a08
Core/Packets: ( #24441 )
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* SMSG_START_MIRROR_TIMER
* SMSG_STOP_MIRROR_TIMER
* SMSG_PAUSE_MIRROR_TIMER -- not used
(cherry picked from commit 79bbca0bbf )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
Co-authored-by: Golrag <golrag.jeremy@gmail.com >
2020-04-14 14:15:20 +02:00
ForesterDev
c973c0260f
Core/Packets: updated SMSG_LEVELUP_INFO ( #24440 )
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* Core/Packets: updated & enabled SMSG_LEVELUP_INFO
(cherry picked from commit bf9024c34180b1e35afb3cc9ef4cf1f3133dedfd#gitext://gotocommit/bf9024c34180b1e35afb3cc9ef4cf1f3133dedfd)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
* Remove empty line
* Remove whitespace
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 14:06:16 +02:00
ForesterDev
e1a8ebc064
Core/PacketIO: updated SMSG_DURABILITY_DAMAGE_DEATH ( #24442 )
...
- use RATE_DURABILITY_LOSS_ON_DEATH for death from falling
- add note, that RATE_DURABILITY_LOSS_ON_DEATH doesn't change log message
(cherry picked from commit a1831e0c1e )
# Conflicts:
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Server/Packets/GameObjectPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 14:00:53 +02:00
ForesterDev
37ff15489b
Core/PacketIO: updated SMSG_ENVIRONMENTAL_DAMAGE_LOG ( #24443 )
...
(cherry picked from commit 7b446a28cc )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/CombatLogPackets.cpp
# src/server/game/Server/Packets/CombatLogPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
Co-authored-by: MitchesD <majklprofik@seznam.cz >
2020-04-14 13:58:11 +02:00
Gildor
862097a633
Core/Gameobjects: Improve stealth detection ( #24417 )
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* Core/Gameobjects: Improve stealth detection
* fix warning: private field 'i_funit' is not used
* Code cleanup
* add comment
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2020-04-12 15:28:01 +02:00
Sven
c3037c3563
Improvements to Pyroguard Emberseer (UBRS) script ( #24405 )
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* UBRS: Improve Pyroguard Emberseer script
* Remove whitespaces
* More whitespaces removed
* Addressing change requests
Removed cast from constructor
Removing unused member field
* That should be the last white spaces
* Forgot to remove the declaration
* Update boss_pyroguard_emberseer.cpp
* Add break to For loop
* War on white spaces
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-12 10:00:15 +02:00