Commit Graph

2216 Commits

Author SHA1 Message Date
click
777fb1a04a DB/Data: Correction on script_texts for quest Discrediting the Deserters (11133) when not using default (english) language- thanks to Dark0r for noticing
REIMPORT THE FIXED SQL.

--HG--
branch : trunk
2010-11-27 09:29:18 +01:00
click
ea9e88a48c Core/Scripts: Add support for questID 25444 (Da Perfect Spies)
--HG--
branch : trunk
2010-11-21 23:43:44 +01:00
click
5cd3904059 Core/DBLayer: Move tables reserved_name, gameobject_respawn and creature_respawn from WORLD database to CHARACTER database as it's content is realm-specific and should be preserved (thanks to leak for the cleanup)
*** TO PRESERVE (COPY) THE DATA CONTAINED IN THE OLD TABLES, YOU MUST FOLLOW THE FOLLOWING SQL-RECIPE (REPLACE DATABASENAMES WHERE NEEDED!) ***

-- Move creature_respawn from world to characters db
INSERT INTO `characters`.`creature_respawn` (`guid`, `respawntime`, `instance`)
SELECT `guid, `respawntime` `instance` * FROM `world`.`creature_respawn`;
-- Remove creature_respawn table from world db
DROP TABLE `world`.`creature_respawn`;

-- Move gameobject_respawn from world to characters db
INSERT INTO `characters`.`gameobject_respawn` (`guid`, `respawntime`, `instance`)
SELECT `guid`, `respawntime`, `instance` FROM `world`.`gameobject_respawn`;
-- Remove creature_respawn table from world db
DROP TABLE `world`.`gameobject_respawn`;

-- Move reserved names from world to characters db
INSERT INTO `characters`.`reserved_name` (`name`)
SELECT `name` FROM `world`.`reserved_name`;
-- Remove reserved_names table from world db
DROP TABLE `world`.`reserved_name`;

*** THE ABOVE MUST BE DONE, OR EXISTING INSTANCES WILL BE FULLY RESPAWNED - YOU HAVE BEEN WARNED ***
Closes issue 4842. Closes issue 4849.

--HG--
branch : trunk
2010-11-19 15:53:14 +01:00
Shauren
0fb06f63e5 Fixed line endings
--HG--
branch : trunk
2010-11-19 13:56:49 +01:00
click
67fade84d3 Core/Commands: Enable SQL query logging by config and command )patch by leak)
Closes issue 4853.

--HG--
branch : trunk
2010-11-19 13:13:07 +01:00
Shauren
418cf49a72 Scripts/Icecrown Citadel: Changed spell timers for Lord Marrowgar, taken from sniffs
Scripts/Icecrown Citadel: Converted texts to new TextMgr
Scripts/Icecrown Citadel: General cleanup & coding style consistency
Scripts/Icecrown Citadel: Added missing spell script names

--HG--
branch : trunk
2010-11-18 15:57:23 +01:00
click
8806a3efdb Core/Script: Add spellscript for Earthbind totem spell (patch by Socolin)
--HG--
branch : trunk
2010-11-17 00:05:20 +01:00
click
95e956a0b5 Core/Scripts: Convert more commands over to CommandScripts (moves gobject, honor, quest, reload, titles and wp commands to scripts) - Patch by Paradox
(Also fixes a minor visual error on GM-listings (gm ingame/gm list) when the respective user had an R in his/her name).
Closes issue 4792.

--HG--
branch : trunk
2010-11-16 21:27:25 +01:00
Spp
ee6f03eead Add missing change in 10453
--HG--
branch : trunk
2010-11-16 14:47:12 +01:00
Spp
7abcf9812e Fix typo in sql file
--HG--
branch : trunk
2010-11-16 11:54:40 +01:00
Spp
3e2c1a4169 Scripts: Fix quests "...Or Maybe We Don't" and "Smoke 'Em Out"
Author: Lopin
Closes issue 4741

--HG--
branch : trunk
2010-11-16 11:52:31 +01:00
Shocker
48d90fab32 Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
--HG--
branch : trunk
2010-11-14 23:46:34 +02:00
Supabad
343478b0e6 Scripts/dustwallow marsh:
- Traitors Among Us
- Discrediting the Deserters
by lopin

--HG--
branch : trunk
2010-11-14 14:40:03 +01:00
click
c0536f374a Core: Allow toggling ticketsystem on/off by config-setting (patch by leak)
Closes issue 4744.

--HG--
branch : trunk
2010-11-14 00:29:34 +01:00
linencloth
880ef0c398 Core/Spells: Fix spelleffect sanctuary
- No longer removes every attacker, but updates the visibility
  - Using that effect won't remove attackers that can still see through the stealth of the caster based on distance
- Ignores spells that were casted before or at the same time of that effect
- Trigger other needed spells when casting Shadowmeld

--HG--
branch : trunk
2010-11-13 18:04:56 +01:00
linencloth
bf888285aa Core:
- Redesigned stealth and invisibility handling
  - Implemented the handling of multiple stealth types
- Implemented fake inebriation
- The message deliverer no longer sends packets from a non-visible source
  - The server won't send that much garbage which just takes bandwith
  - It won't be possible to use cheats to detect invisible objects
- Removed a lot of checks for the Z-coord
  - Fixes visibility problems happening while flying
- Limited the grid activation range of creatures to use less resources
- Implemented Shroud of Death
- Implemented increased visibility range for active objects
- Removed visibility check at spellhit (only sanctuary effects should prevent it)
(And a lot of other changes...)

Closes issue 4208
Closes issue 3049
Closes issue 2097
Closes issue 2198
Closes issue 2384
Closes issue 2197
Closes issue 2319

--HG--
branch : trunk
2010-11-13 17:18:09 +01:00
click
e22426c7c0 Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like.

--HG--
branch : trunk
2010-11-12 20:47:03 +01:00
Shauren
cc220ca7b6 Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing daily quest "Blood is Thicker")
--HG--
branch : trunk
2010-11-10 11:37:41 +01:00
click
03e4ecfbfd Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing loader implementation.
(files disabled but kept in repo, and will be fully reinstated once everything is sorted out)
Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable!

--HG--
branch : trunk
2010-11-10 05:22:27 +01:00
click
12cfc9dc36 Fix typo in previous commit...
--HG--
branch : trunk
2010-11-09 10:57:23 -05:00
Paradox
de1798e4ac Core/Scripts Part 1 of moving all commands to commandscripts
closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox

--HG--
branch : trunk
2010-11-09 10:15:35 -05:00
Machiavelli
dcc26dd801 Core/Spells: Fix Sword Specialization (warrior) proc on abilities
Author: Dr.Tenma
Fixes issue #4032

--HG--
branch : trunk
2010-11-09 11:26:01 +01:00
Machiavelli
ddc812163a Core/Spells: Fix Shield of Righteousness damage
Author: Dr.Tenma
Fixes issue #4174

--HG--
branch : trunk
2010-11-09 11:15:00 +01:00
Shauren
b6d2961e59 Core/DBSchema: Changed core_revision in version table to string field.
--HG--
branch : trunk
2010-11-08 21:16:03 +01:00
click
d1323767b0 Core/SQL: Move some SQL-files around (you all know what this means...)
--HG--
branch : trunk
rename : sql/updates/09859_characters_group_member.sql => sql/updates/3.3.5a_old/09859_characters_group_member.sql
rename : sql/updates/09900_world_spell_proc_event.sql => sql/updates/3.3.5a_old/09900_world_spell_proc_event.sql
rename : sql/updates/09911_characters_guild_bank_eventlog.sql => sql/updates/3.3.5a_old/09911_characters_guild_bank_eventlog.sql
rename : sql/updates/09912_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/09912_world_spell_bonus_data.sql
rename : sql/updates/09920_characters_pool_quest_save.sql => sql/updates/3.3.5a_old/09920_characters_pool_quest_save.sql
rename : sql/updates/09920_world_pool_quest.sql => sql/updates/3.3.5a_old/09920_world_pool_quest.sql
rename : sql/updates/09948_world_script_name.sql => sql/updates/3.3.5a_old/09948_world_script_name.sql
rename : sql/updates/09948_world_script_texts.sql => sql/updates/3.3.5a_old/09948_world_script_texts.sql
rename : sql/updates/09948_world_spell_script_names.sql => sql/updates/3.3.5a_old/09948_world_spell_script_names.sql
rename : sql/updates/09958_world_quest_poi_points.sql => sql/updates/3.3.5a_old/09958_world_quest_poi_points.sql
rename : sql/updates/09963_world_spell_script_names.sql => sql/updates/3.3.5a_old/09963_world_spell_script_names.sql
rename : sql/updates/09977_world_spell_script_names.sql => sql/updates/3.3.5a_old/09977_world_spell_script_names.sql
rename : sql/updates/09988_world_spell_script_names.sql => sql/updates/3.3.5a_old/09988_world_spell_script_names.sql
rename : sql/updates/10000_characters_character_banned.sql => sql/updates/3.3.5a_old/10000_characters_character_banned.sql
rename : sql/updates/10000_world_command.sql => sql/updates/3.3.5a_old/10000_world_command.sql
rename : sql/updates/10000_world_trinity_string.sql => sql/updates/3.3.5a_old/10000_world_trinity_string.sql
rename : sql/updates/10023_world_command.sql => sql/updates/3.3.5a_old/10023_world_command.sql
rename : sql/updates/10029_world_spell_script_names.sql => sql/updates/3.3.5a_old/10029_world_spell_script_names.sql
rename : sql/updates/10030_characters_item_soulbound_trade_data.sql => sql/updates/3.3.5a_old/10030_characters_item_soulbound_trade_data.sql
rename : sql/updates/10060_world_creature_text.sql => sql/updates/3.3.5a_old/10060_world_creature_text.sql
rename : sql/updates/10076_world_command.sql => sql/updates/3.3.5a_old/10076_world_command.sql
rename : sql/updates/10078_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10078_world_spell_proc_event.sql
rename : sql/updates/10083_world_trinity_string.sql => sql/updates/3.3.5a_old/10083_world_trinity_string.sql
rename : sql/updates/10084_characters_character_queststatus.sql => sql/updates/3.3.5a_old/10084_characters_character_queststatus.sql
rename : sql/updates/10091_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10091_world_spell_proc_event.sql
rename : sql/updates/10099_world_spell_script_names.sql => sql/updates/3.3.5a_old/10099_world_spell_script_names.sql
rename : sql/updates/10105_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10105_world_spell_proc_event.sql
rename : sql/updates/10105_world_spell_script_names.sql => sql/updates/3.3.5a_old/10105_world_spell_script_names.sql
rename : sql/updates/10113_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10113_world_spell_proc_event.sql
rename : sql/updates/10132_world_command.sql => sql/updates/3.3.5a_old/10132_world_command.sql
rename : sql/updates/10132_world_trinity_string.sql => sql/updates/3.3.5a_old/10132_world_trinity_string.sql
rename : sql/updates/10171_world_script_texts.sql => sql/updates/3.3.5a_old/10171_world_script_texts.sql
rename : sql/updates/10181_world_script_name.sql => sql/updates/3.3.5a_old/10181_world_script_name.sql
rename : sql/updates/10182_world_script_texts.sql => sql/updates/3.3.5a_old/10182_world_script_texts.sql
rename : sql/updates/10183_world_spell_script_names.sql => sql/updates/3.3.5a_old/10183_world_spell_script_names.sql
rename : sql/updates/10189_world_script_texts.sql => sql/updates/3.3.5a_old/10189_world_script_texts.sql
rename : sql/updates/10189_world_scriptname.sql => sql/updates/3.3.5a_old/10189_world_scriptname.sql
rename : sql/updates/10189_world_spell_linked_spell.sql => sql/updates/3.3.5a_old/10189_world_spell_linked_spell.sql
rename : sql/updates/10189_world_spell_script_names.sql => sql/updates/3.3.5a_old/10189_world_spell_script_names.sql
rename : sql/updates/10192_world_creature.sql => sql/updates/3.3.5a_old/10192_world_creature.sql
rename : sql/updates/10195_world_script_texts.sql => sql/updates/3.3.5a_old/10195_world_script_texts.sql
rename : sql/updates/10206_world_creature_classlevelstats.sql => sql/updates/3.3.5a_old/10206_world_creature_classlevelstats.sql
rename : sql/updates/10208_world_script_name.sql => sql/updates/3.3.5a_old/10208_world_script_name.sql
rename : sql/updates/10208_world_script_texts.sql => sql/updates/3.3.5a_old/10208_world_script_texts.sql
rename : sql/updates/10213_world_script_texts.sql => sql/updates/3.3.5a_old/10213_world_script_texts.sql
rename : sql/updates/10215_world_spell_script_names.sql => sql/updates/3.3.5a_old/10215_world_spell_script_names.sql
rename : sql/updates/10219_world_spelldifficulty_dbc.sql => sql/updates/3.3.5a_old/10219_world_spelldifficulty_dbc.sql
rename : sql/updates/10223_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10223_world_spell_proc_event.sql
rename : sql/updates/10228_world_trinity_string.sql => sql/updates/3.3.5a_old/10228_world_trinity_string.sql
rename : sql/updates/10230_world_script_texts.sql => sql/updates/3.3.5a_old/10230_world_script_texts.sql
rename : sql/updates/10230_world_scriptname.sql => sql/updates/3.3.5a_old/10230_world_scriptname.sql
rename : sql/updates/10230_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10230_world_spell_proc_event.sql
rename : sql/updates/10230_world_spell_script_names.sql => sql/updates/3.3.5a_old/10230_world_spell_script_names.sql
rename : sql/updates/10241_characters_guilds.sql => sql/updates/3.3.5a_old/10241_characters_guilds.sql
rename : sql/updates/10246_world_spell_linked_spell.sql => sql/updates/3.3.5a_old/10246_world_spell_linked_spell.sql
rename : sql/updates/10246_world_spell_script_names.sql => sql/updates/3.3.5a_old/10246_world_spell_script_names.sql
rename : sql/updates/10269_world_scriptname.sql => sql/updates/3.3.5a_old/10269_world_scriptname.sql
rename : sql/updates/10281_world_gameobject_template.sql => sql/updates/3.3.5a_old/10281_world_gameobject_template.sql
rename : sql/updates/10282_world_script_texts.sql => sql/updates/3.3.5a_old/10282_world_script_texts.sql
rename : sql/updates/10284_world_script_texts.sql => sql/updates/3.3.5a_old/10284_world_script_texts.sql
rename : sql/updates/10284_world_scriptname.sql => sql/updates/3.3.5a_old/10284_world_scriptname.sql
rename : sql/updates/10284_world_spell_script_names.sql => sql/updates/3.3.5a_old/10284_world_spell_script_names.sql
rename : sql/updates/10300_world_spell_script_names.sql => sql/updates/3.3.5a_old/10300_world_spell_script_names.sql
rename : sql/updates/10307_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/10307_world_spell_bonus_data.sql
rename : sql/updates/10320_world_smart_scripts.sql => sql/updates/3.3.5a_old/10320_world_smart_scripts.sql
rename : sql/updates/10320_world_waypoints.sql => sql/updates/3.3.5a_old/10320_world_waypoints.sql
rename : sql/updates/10325_world_scriptname.sql => sql/updates/3.3.5a_old/10325_world_scriptname.sql
rename : sql/updates/10327_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/10327_world_spell_bonus_data.sql
rename : sql/updates/10349_world_script_texts.sql => sql/updates/3.3.5a_old/10349_world_script_texts.sql
2010-11-07 20:30:59 +01:00
Shauren
f2fdcdf8f3 Core/Scripts: Added enum for generic script texts, fixed one broken text
Scripts/Icecrown Citadel: Blood-Queen Lana'Thel will no longer spawn for Blood Princes intro if they were already killed

--HG--
branch : trunk
2010-11-03 16:44:34 +01:00
Shocker
7b35d0b2e8 Core/Spells: Deathfrost weapon enchantment shouldn't scale with spellpower
--HG--
branch : trunk
2010-10-29 00:21:39 +03:00
runningnak3d
bcce517c6d Core/Scripts: Fix exploit in ToC5 where vehicles could be used a
multipassenger mounts anywhere. Thanks Aokromes from reporting

--HG--
branch : trunk
2010-10-27 15:01:29 -06:00
Rat
5cb119e617 Core/AI: implemented SmartScripts System (still beta) not 100% complete
WARNING: Use scripts at own risk. You were warned.
NOTE0: creature, gameobject, areatrigger type scripts should be fully functional
NOTE1: has no effect on any core related stuff if not using any SmartScript
NOTE2: all event/action/etc descriptions can be found in SmartScriptMgr.h

SmartScripts is a reloadable DB-Sript system, with full control for special scripting,
like escorting, following, complex combat handling, pre-stored AI templates(caster, turret, etc) and much more
with a total of 66 events, 78 actions, 22 target types, and can be easily extended

--HG--
branch : trunk
2010-10-27 21:01:47 +02:00
Shauren
8ab5a04b7f Core/Spells: Fixed coefficient of Frostbolt, by A.Metaphysical.Drama
Closes issue #4386.

--HG--
branch : trunk
2010-10-25 12:17:26 +02:00
Shauren
4acf6012a8 Scripts/Pit of Saron: Added script for Overlord's Brand aura
--HG--
branch : trunk
2010-10-25 11:23:29 +02:00
Shauren
d03aeab9ad Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
2010-10-24 21:27:02 +02:00
Supabad
153352aac0 More missing script_texts by Tome
- Master Kelerun Bloodmourn
- fix typo in previous commit
- fix typo in script and apply some standards

--HG--
branch : trunk
2010-10-24 00:46:21 +02:00
Rat
62739ed26f Core/AI: implemented basic class for GameObjectAI
--HG--
branch : trunk
2010-10-23 23:31:37 +02:00
_manuel_
8ad97b1a47 Core/Scripts: Uldaman improvements.
Uldaman now is near to 99% blizzlike, datas and events are fully rewriten.
* Add save to instance.
* Add support for quest 2240 (Hidden Chamber).
* Archeadas Encounter more blizzlike.
* Ironaya Event (and animation) now working for Horde and Ally.

Author: D_Skywalk

Closes issue #4431.

--HG--
branch : trunk
2010-10-21 20:54:47 -03:00
Supabad
f275f8b4b5 More missing script_texts fixed by aokromes
--HG--
branch : trunk
2010-10-21 11:02:46 +02:00
Shauren
09260ee6c1 Scripts/Forge of Souls: Revisited Bronjahm script, removed ugly hacks and fixed spells properly
--HG--
branch : trunk
2010-10-18 13:19:04 +02:00
azazel
c0faed2251 Core/Guilds: guild code was completely refactored and rewritten.
* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;

WARNING: Make sure you backup your characters database before applying this change (just in case).

Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.

--HG--
branch : trunk
2010-10-17 19:54:13 +06:00
Shauren
8a17d95647 Scripts/Icecrown Citadel: Added Professor Putricide script
Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead
Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction
Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code)
Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask)

--HG--
branch : trunk
extra : rebase_source : 943e3bac5d9063974d7f7132f144e91946f825d4
2010-10-16 16:34:21 +02:00
linencloth
ae213dd580 Core: Improve constant channel handling
- Implement area restrictions
  - Disable constant channels in arenas
  - Implement city requirement
- Implement global constant channels
- Fix some packets

--HG--
branch : trunk
2010-10-16 12:59:53 +02:00
Xanadu
8823549694 Typo in SQL...my bad. Thanx Stryker for spotting it.
--HG--
branch : trunk
2010-10-15 17:53:18 +02:00
_manuel_
61fcd1fade Core/Spells: Righteous Vengeance should proc with Divine Storm, Judgements and Crusader Strike criticals, fixed by cryser99.
Fixes issue 3082.
Fixes issue 2760.

--HG--
branch : trunk
2010-10-14 22:48:12 -03:00
Xanadu
a735d84ecf Script/Spells: - Removed spell difficulty data already present in DBC.
- Added some spell difficulty data for Razorscale and Ignis (thanks to Eclipse).

--HG--
branch : trunk
2010-10-14 18:35:22 +02:00
Shocker
91db34c4b5 Core/Spells: Attach the spell_creature_permanent_feign_death script to one more spell, 31261
--HG--
branch : trunk
2010-10-12 20:40:32 +03:00
azazel
adf0abc90c Scripts: Added some more missing script texts. By Aokromes.
--HG--
branch : trunk
2010-10-11 12:51:17 +06:00
Supabad
8f9660fa07 Scripts/Ulduar: Boss Razorscale
- Update Boss Razorscale thanks to PrinceCreed
- harpoon event needs work
- apply trinity coding standard to patch
- change minor typo in Boss Ignis Thanks to Lopin

--HG--
branch : trunk
2010-10-11 01:17:16 +02:00
runningnak3d
fa4586c17a Core/SQL: Updates for creature_classlevelstats by Shauren
--HG--
branch : trunk
2010-10-08 21:52:34 -06:00
Supabad
64ccaa6c08 More missing boss scripts texts by Aokromes
--HG--
branch : trunk
2010-10-09 22:37:14 +02:00
Shauren
91a97c7b83 DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table
Core/Player: Fixed bad query in previous revision

--HG--
branch : trunk
2010-10-09 17:52:00 +02:00
Shauren
9a47bc96a1 Scripts/Icecrown Citadel: Added Rotface script
Scripts/Icecrown Citadel: Corrected death speech for Stinky and Festergut
Scripts/Icecrown Citadel: Fixed Boned! achievement conditions

--HG--
branch : trunk
2010-10-09 16:50:03 +02:00