Commit Graph

1323 Commits

Author SHA1 Message Date
joschiwald
310c33d96f Core/NetworkIO: update SMSG_CHAR_ENUM and CMSG_PLAYER_LOGIN 2014-10-31 14:47:56 +01:00
Shauren
7de1356085 Core/NetworkIO: Moved SMSG_AUTH_CHALLENGE and CMSG_AUTH_SESSION to packet claases, added SMSG_COMPRESSED_PACKET 2014-10-31 01:20:53 +01:00
Shauren
785f0bf5c0 Core/GameObjects: Updated GameObjectTemplate data structure 2014-10-30 20:02:42 +01:00
DDuarte
7b2274a744 Core/Networking: PoC changes to the way packets are handled
This is a rewrite of the way we send SMSG opcodes, the reasoning behind this is to make fixing packets sent in multiple places easier, and allow for clearer documentation of the packet fields.

Included SMSG_AUTH_RESPONSE and SMSG_AUCTION_COMMAND_RESULT as two examples.
2014-10-30 02:04:54 +00:00
Shauren
15fbb6f46f Core/Entites: Updated GUID format 2014-10-29 21:13:21 +01:00
DDuarte
07a640de0d Core: Fix warnings, mostly wrong printf formatters 2014-10-27 21:56:44 +00:00
Shauren
209a743bbe Core/Entities: Updated updatefields 2014-10-26 22:06:48 +01:00
Shauren
10fb948c40 Core/Entities: Changed a few lowguid uses to ObjectGuid::LowType 2014-10-25 17:11:35 +02:00
DDuarte
f37e5b9afd Core/Opcodes: Support opcodes with the same ids and different direction
- Split enum Opcodes in enum OpcodeMisc/OpcodeClient/OpcodeServer
	- Old MSGs are temporarly in the enum OpcodeClient
- Split _internalTable of OpcodeTable in two tables, one for CMSG opcodes and another for SMSG opcodes

Note: most added static_cast<OpcodeX> will be removed once WorldPacket
is split in two classes (ServerPacket/ClientPacket, see #13434)
2014-10-25 15:42:16 +01:00
Duarte Duarte
1488903eea Core/Opcodes: Remove "direction" flag from some opcode ids
OpcodeTable will be split in two to support opcode direction
2014-10-24 00:42:54 +01:00
Shauren
76f1f85d8b Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64 2014-10-23 21:34:03 +02:00
Shauren
ff781978a5 Fixed gcc linking 2014-10-23 15:00:31 +02:00
Shauren
7889a3bb87 Fixed gcc build2 2014-10-23 10:32:14 +02:00
Shauren
ae4496b769 Fixed gcc build 2014-10-23 10:28:46 +02:00
DDuarte
a539eecd6e Core/Opcodes: Update some opcode ids to 6.0.2 from WPP 2014-10-23 00:52:45 +01:00
Shauren
bea5cad67d Core/Entities: Fourth part of removing GetGUIDLow() uses 2014-10-22 21:22:04 +02:00
Shauren
b3e3cfa81f Core/Entities: First part of removing GetGUIDLow() uses 2014-10-22 17:33:55 +02:00
Shauren
0e35a715e5 Core/Social: Use full guid for friend and ignore storage 2014-10-22 12:52:12 +02:00
Shauren
68f45e8734 Core/Entities: Final batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 21:09:15 +02:00
Shauren
034561792c Core/Entities: Second batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 20:27:00 +02:00
Shauren
9cc7044546 Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 19:23:32 +02:00
Shauren
484eae18ea Merge pull request #13361 from Sovak/602
Core/NetworkIO: *Fixed basic auth packets
2014-10-20 01:33:10 +02:00
Shauren
5e56430156 Core/PacketIO: Updated packet headers to 6.0 2014-10-20 01:27:00 +02:00
Sovak
51095ad39b Core/NetworkIO: *Fixed basic auth packets
Fixed basic character packets
Nulled all opcodes
Thanks to @Shauren for pointing some derps out

Signed-off-by: Sovak <sovak007@gmail.com>
2014-10-19 23:19:49 +02:00
joschiwald
53725517a0 Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
(Packet structure not verificated to 6.0.2)
2014-10-19 16:18:54 +02:00
Shauren
f773a9e053 Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
* Implemented ToonReady and ToonLoggedOut battle.net packets
2014-10-17 22:48:06 +02:00
Shauren
c2a39ce36a Core/PacketIO: Let packets that have a handler in array through to worldsession update 2014-10-12 15:32:25 +02:00
Sovak
d0db99961f Core/PacketIO: Restored client opcode handler check lost in ace->boost transition 2014-10-12 12:38:04 +02:00
Shauren
0f83c6ac32 Build fix 2014-10-11 23:49:31 +02:00
Shauren
665b1daab7 Core/PacketIO: Removed PacketFilter::DropHighBytes 2014-10-11 23:40:51 +02:00
Shauren
8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
DDuarte
cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
joschiwald
72ed5bfc93 Core/Misc: changed trinity string id to unsigned and removed obsolete code 2014-09-18 02:36:28 +02:00
Shauren
e57a63939e Core/NetworkIO: Fixed queued packets not being properly sent causing players to be stuck during loading
Closes #13120
2014-09-17 23:06:34 +02:00
Shauren
7d1d55124c Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Scripting/MapScripts.cpp
	src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
	src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
	src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
	src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
	src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
	src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
	src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
	src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
	src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
	src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Vincent-Michael
7cbaa028cd Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-09-16 21:09:19 +02:00
Shauren
d72c4085de Core/Misc: Fixed build without pch 2014-09-14 17:29:13 +02:00
jackpoz
16f0f05d44 Core/Misc: Fix issues reported by static analysis 2014-09-14 16:34:15 +02:00
Shauren
a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
horn
cd2f8412e5 Core/Groups: Fix setting the group roles and Role Check feature 2014-09-14 12:06:00 +02:00
Shauren
ee0df6aa86 Core/NetworkIO: Applied 4.3.4 changes to "new" network code 2014-09-12 22:09:07 +02:00
Shauren
de4aea093b Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Server/WorldSocket.h
2014-09-12 20:27:46 +02:00
Shauren
7f2cdfd166 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00
Shauren
b3f7210f4d Core/WorldSocket: Refactored client packet header check 2014-09-12 20:25:13 +02:00
DDuarte
a84bfc3807 Core/Groups: Handle CMSG_GROUP_REQUEST_JOIN_UPDATES & SMSG_REAL_GROUP_UPDATE 2014-09-11 04:02:37 +01:00
Shauren
e0ce4528c5 Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead 2014-09-09 19:19:25 +02:00
Duarte Duarte
fcca6ea6eb Merge pull request #13017 from DDuarte/guild_achiev_tracking
Core/Guild: Only send achievement criteria updates to players that requested them.
2014-09-03 01:43:06 +01:00
DDuarte
977592e137 Core/Net: Implement sending guild challenges rewards and counts
CMSG_GUILD_REQUEST_CHALLENGE_UPDATE & SMSG_GUILD_CHALLENGE_UPDATED
Partial implementation, guild challenges are not being tracked yet
2014-09-03 01:34:57 +01:00
DDuarte
b4c0d886d8 Core/Net: Fix and enable CMSG_LFG_SET_COMMENT 2014-09-02 23:00:13 +01:00
DDuarte
a7545afe57 Core/Net: Enable SMSG_REQUEST_CEMETERY_LIST_RESPONSE since it was already fixed previously 2014-09-02 18:31:47 +01:00