Commit Graph

30 Commits

Author SHA1 Message Date
Spp
1b04bec290 Core/Logs: Create default set of loggers and Appender if the config is wrong.
- Logger root (Error)
- Logger server (Info)
- Appender Console

Logger names are case-sensitive, Appender names are not.
2013-11-08 08:55:10 +01:00
Spp
8aa9745c4c Core/Logging: Extend logging system to allow inheritance of loggers
- Changed default loggers and appenders
- '.' determines the relation between loggers ("type.subtype" inherits "type" logger setting if logger "type.subtype" is not defined)
- When core logs a message it search for the correct logger (root is the default one)
  ie: a message logged with "type.subtype"
  * Core will try to find a logger with name "type.subtype", if its not found then will search for "type", again if its not found it will return the default one "root"
2013-11-07 16:34:44 +01:00
Nay
a7d876e8b5 Config: Change ProcessPriority default to 0 (Normal)
On Linux, superuser (root) is required to set a process high priority and we shouldn't force that.
(It's already set to 0 (Normal) in worldserver\Master.cpp and authserver\Main.cpp)
2013-07-30 15:34:38 +01:00
Nay
e3f7be12ef Servers: Enable UseProcessors and ProcessPriority settings to be used on Linux 2013-07-28 18:58:12 +01:00
Spp
23b6a6a7cd Core/Log: Rotate logs when maximum size is exceeded, backup name will be "filename".datetime
- This is an addition to 39c2d89
2013-01-24 12:44:58 +01:00
Spp
b127610510 Config: Cosmetic changes to fit config guidelines 2012-09-01 21:24:09 +02:00
Spp
984493108b Core/Logging: Fix incorrect error level for some warden messages
Core/Logging: Fix incorrect filter type for many network messages
Core/Logging: Use OPCODE filter type for network messages related to wrong packets
2012-08-21 22:12:55 +02:00
Spp
a566e3e58b Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING 2012-08-16 11:02:46 +02:00
Spp
52a5991c12 Core/Logging: Added documentation about this system
- Restored old CharDump (LOG_FILTER_PLAYER_DUMP) but disabled by default.
- "%s" is now used to set dynamic file names, only used by GM commands and Player dump
2012-08-15 19:58:02 +02:00
Spp
97c4b92eb0 Core/Logging: Try to simplify configuration of loggers and appenders
Changed multiple lines to a simple format:
- Logger.name=Type,LogLevel,Flags,AppenderList
- Appender.name=Type,LogLevel,Flags,optional1,optional2
  * Type = File: optional1 = File name, optiona2 = Mode
  * Type = Console: optional1 = Colors

Created a default set of loggers and appenders.
- Root logger defaults to Error, that means you will see nothing on console by default (not even loading)
- You need to add the loggers to Loggers options if you want to enable them, otherwise Root logger will be used for all types

Restored outSQLDriver (LOG_FILTER_SQL_DRIVER), outSQLDev (LOG_FILTER_SQL_DEV), outArena (LOG_FILTER_ARENA) and outChar (LOG_FILTER_CHARACTER) functionality by creating new types (LOG_FILTER_CHARACTER is a rename of LOG_FILTER_DELETE.

Note: You need to update your config file... again (yeah sorry... trying to make it simpler)
2012-08-06 12:10:33 +02:00
Spp
3f42094b9c Core/Logging: Add option to remove timestamp, Log Level and Log Filter Type from logged msgs
- Appender config option .Timestamp and .Backup became obsolete
- New Appender config option .Flags added

Appender Console prefixes Log Level and Log Filter Type to the logged text as default
Appender File prefixes Timestamp, Log Level and Log Filter Type to the logged text as default
2012-08-05 15:38:25 +02:00
Nay
d1b10082a2 Whitespace is the root of all evil (version 2) 2012-08-03 22:55:18 +01:00
Spp
1089102827 Add missing Copyright headers and some clarification to config files... 2012-08-03 17:29:43 +02:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Nay
e3ae7ba498 Core/Config: Add SQLDriverQueryLogging to authserver.conf (disabled by default, just like worldserver) 2012-03-31 16:31:42 +01:00
Machiavelli
250bc09ded Core/Log: Also add DebugLogMask config to authserver. Only logical value as of right now is 64 2011-02-20 20:26:55 +01:00
Machiavelli
f1a73e89b8 Merge
--HG--
branch : trunk
2010-12-13 16:13:32 +01:00
Machiavelli
ea29d87dcc Backed out changeset: 8326a2411148
--HG--
branch : trunk
2010-12-13 09:18:49 +01:00
leak
e226c4ac34 - Added Perl based conf merger script
- Removed LogSQL config option until reimplementation on code side
- A bit of cosmetics for .conf files

--HG--
branch : trunk
2010-12-06 00:24:45 +01:00
Machiavelli
b845b9d0fd Core/DBLayer:
- Make time format of MaxPingTime consistent between authserver and worldserver. Note that the value is in minutes, update your config files accordingly if needed.
- Remove obsolete atomic uint32 and prevent concurrent calls to vector::size() in DatabaseWorkerPool

--HG--
branch : trunk
2010-12-05 16:48:47 +01:00
Machiavelli
f5d6319d4d Core/DBLayer:
- Make the mysql connectionpool shared for async and syncrhonous connections.
- Allow configurable amount of connections for the pool
- Allow configurable amount of delaythreads
Note that delaythreads now only represent in-core threads. Whenever they execute a task they will pick a free connection from the pool instead of using their previously unique assigned connection.
The purpose of this design change is better distribution of SQL requests (no bottlenecks paired with idling) among available resources.
This also prevents a ¨memory waste¨ of preparing async prepared statements on synchronous connections (that were never called) - and vice versa. Now, connections aren´t explicitly async or synchronous, they serve both purposes.

Use at own risk, might cause instabilities.
Don´t forget to update your config files and clear your cmake cache.

--HG--
branch : trunk
2010-12-04 21:50:36 +01:00
click
03925d7324 * Remove CRLF from configfiles
--HG--
branch : trunk
2010-11-24 14:03:45 +01:00
click
5753be3271 Core/Configs: Use "oldstyle" configfile method - includes configfile cleanups and also restructuring it so every option is explained properly
Fix by leak. Closes issue 4913.

--HG--
branch : trunk
2010-11-24 13:48:00 +01:00
Machiavelli
175fece073 Core/Logging:
- Implement sLog.outSQLDriver that will log SQL driver related events (non-content related).
- Queries will now be logged into this file as well instead of normal log file (requires debug build).
- Don´t forget to update your authserver.conf and worldserver.conf
Core/build:
- Fix non-PCH build

--HG--
branch : trunk
2010-08-26 21:50:54 +02:00
Machiavelli
ae97cfeae4 Remove a double placed line in authserver.conf.dist
--HG--
branch : trunk
2010-08-18 02:36:41 +02:00
Machiavelli
87218eadcd * HIGHLY EXPERIMENTAL - USE AT OWN RISK *
Database Layer:
- Implement connection pooling: Instead of 1 delay thread per database, you can configure between 1 and 32 worker threads that have a seperate thread in the core and have a seperate connection to the MySQL server (based on raczman/Albator´s database layer for Trinitycore3)
- Implement a configurable thread bundle for synchroneous requests from seperate core threads (see worldserver.conf.dist for more info)
- Every mapupdate thread now has its seperate MySQL connection to the world and characters database
- Drop inconsistent PExecuteLog function - query logging will be implemented CONSISTENTLY later
- Drop current prepared statement interface - this will be done *properly* later
- You´ll need to update your worldserver.conf and authserver.conf
- You´re recommended to make a backup of your databases before using this.
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
etc.

--HG--
branch : trunk
2010-08-18 02:25:52 +02:00
click
3296a944e7 Convert to using ACE for reading configurationfiles, and remove dependency on dotconfpp configuration library and related files
(patch by astellar - and a thankyou to vladimir for being a russian teddybear)

--HG--
branch : trunk
2010-07-29 01:22:45 +02:00
XTZGZoReX
f5c1bbbd33 Fix naming in config files.
--HG--
branch : trunk
2010-07-23 22:01:19 +02:00
teacher
94f143ee46 Renamed "realmd" to "auth" in config files.
Renamed "character_database.sql" to "characters_database.sql". (yeah I know, you're gonna hate me, but I'm pedantic!)

--HG--
branch : trunk
2010-07-12 18:00:27 +02:00
Brian
bdb4b2bf8f * Rename conf file / icon file / Window file properties
--HG--
branch : trunk
rename : src/server/authserver/trinityrealm.conf.dist => src/server/authserver/authserver.conf.dist
rename : src/server/authserver/TrinityRealm.ico => src/server/authserver/authserver.ico
rename : src/server/authserver/TrinityRealm.rc => src/server/authserver/authserver.rc
2010-06-09 07:48:29 -06:00