Giacomo Pozzoni
df92ceb9bc
Core/Misc: Fix static analysis issues reported by Coverity Scan
2019-06-14 15:47:42 +02:00
jackpoz
da19ad117e
Core/MapScripts: Add support to GameObjects to SCRIPT_COMMAND_DESPAWN_SELF
2019-02-24 15:09:24 +01:00
jackpoz
813cf761fc
Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL
2019-01-21 21:14:27 +01:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
ccrs
982643cd96
Core/Movement: MotionMaster reimplementation ( #21888 )
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Internal structure and handling changes, nothing behavioural (or thats the intention at least).
2018-06-03 10:06:57 -07:00
ariel-
45c5e1b9d6
Core/Spells: rework part 5: GameObject casting
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Closes #21330
Closes #18885
Ref #18752
2018-03-09 14:41:28 -03:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
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Best wishes for the new year.
2018-01-01 01:55:29 +01:00
kelno
1aafa2c560
Fixed SCRIPT_COMMAND_TALK description, comment was matching the old behavior
2017-10-17 11:58:45 +02:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
xinef1
7567cafec8
Ensure that all actions are compared to fixed point in time (ie. world update start) ( #18910 )
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- Actions will not be dependent on processing moment
- Increased GameObjects cooldown resolution to milliseconds, fixes arming time of traps to be exactly one second and not something from range (1000, 1999)
- Created GameTime namespace and UpdateTime class and moved there some code out of world
2017-03-01 22:19:25 -03:00
Aokromes
da3e38d5ff
Update MapScripts.cpp
2017-02-17 10:10:55 +01:00
Rushor
85357c75c4
Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENT
2017-02-07 00:54:32 +01:00
xinef1
14dfc377b4
Core/Misc: Various crash fixes ( #19059 )
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* Replaced some FindPlayer calls with GetPlayer
Fixed some more crashes
* Correction
2017-02-05 23:42:31 +01:00
tkrokli
6a51a88767
Update Copyright notice for 2017
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Happy new year!
2017-01-02 19:52:45 +01:00
Naios
775e0764e8
Core/Game: Move scheduled map scripts counter methods into MapManager
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* Since those have nothing to do with core scripts and are
not wished inside the ScriptMgr
(cherry picked from commit 59e3cf82ac )
2016-04-11 21:40:38 +02:00
Naios
518692b4cb
Core/Game: Move MapScripts to game/Maps
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* Since this class implements methods of the Map class
(cherry picked from commit 26dcde94b3 )
2016-04-11 21:39:31 +02:00