If you already had this quest in log prior you may need to abandon and retake/add quest before it will work as I had been trying to figure out why credit spell would not work even if cast on self, as soon as I removed and re-added quest worked
Thanks to @Kodekc
Move Lady Jaina Proudmoore script (cw) to sai
Script turn in event for Survey Alcaz Island
Ref #16745 not closing issue yet as even though unrelated issue there maybe issue with credit (needs confirmation as works for me) but is currently delivered by spell_area which does not appear to be correct but the spell to give credit does not work otherwise not even if cast on self
* script turn in event with ghostwing grabbing Olakin Sainrith
* phasing at Blackwatch
will also kill Table `vehicle_template_accessory`: creature template entry 31432 has no data in npc_spellclick_spells from previous commit
7 more text lines removed in the ongoing series:
"Remove hardcoded text from core scripts".
Core script for quest 6566, What The Wind Carries
(part of the Horde Onyxia quest chain)
- create new gossip_menu_option entries
- link the options via the table gossip_menu
- remove hardcoded text from the script
Remove hardcoded (as well as deprecated) text in the following places:
- blackrock_depths.cpp
- zone_burning_steppes.cpp
- zone_stormwind_city.cpp
Updates https://github.com/velinath/TrinityCore/issues/2
This removes the current core script npc_tirion_fordring
and replaces it with database entries in:
- `conditions` 9 (quest taken) + 41 (unit_state)
- `gossip_menu_option` (3502,3681,3682,3683)
- `smart_scripts` (SmartAI)
Gossip text / `npc_text` is already in the database.
Closes #16430 (my old attempt at removing hardcoded text)
- In following zones Exodar, Darnassus, Iron Forge, Stormwind, Moonglade, Outlands(includes Shattrath), Northrend (includes Dalaran) (1941 objects in total are added).
- Also corrected some npc spawns & objects
- moved spell, quest and gossip IDs into enum
- replaced hardcoded text with DB gossip IDs
- restored correct gossip option order for Skull Pile
Replaces the crashed PR attempt in #16668
Fix a problem, previous worked for me due to have duplicated timed action lists as originally got id wrong ie 22335 instead of 22355, had corrected id but failed to update the action to call timed action lists but failed to spot this has had timed action lists with both ids.