n0n4m3
3fe0bc5254
Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
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Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton.
2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs.
--HG--
branch : trunk
2009-12-23 08:04:10 +01:00
Rat
6fe36efe0f
*apply trinity style to whole source
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*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear
--HG--
branch : trunk
2009-12-20 15:20:04 +01:00
n0n4m3
1f9530af21
Implement SCRIPT_COMMAND_KILL_CREDIT (8). by NoFantasy
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--HG--
branch : trunk
2009-12-19 18:53:27 +01:00
n0n4m3
243f33b5ea
Implement new visibility system, based on Silverice patch for mangos
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--HG--
branch : trunk
2009-12-19 10:12:40 +01:00
n0n4m3
9f45beb67e
Update Map for 322a and new instance system
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--HG--
branch : trunk
2009-12-17 11:30:18 +01:00
n0n4m3
2028f0658b
Removed mtmaps OpenMP
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Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config
--HG--
branch : trunk
2009-12-17 07:34:00 +01:00
n0n4m3
365f0ae562
Replace some assert with return statement, fixed some crash bugs
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--HG--
branch : trunk
2009-12-17 06:49:36 +01:00
spp
314031016b
Some area flag fixes:
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- Krasus Landing (Dalaran)
- The Forlorn Mine (Storm Peaks)
- Boulderslide Cavern (Stonelaton Mountains)
- Palemane Rock (Mulgore)
--HG--
branch : trunk
2009-12-06 10:05:01 +01:00
tartalo
327a400e0b
Fix switch logic (I forgot a break; on a previous commit)
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--HG--
branch : trunk
2009-12-02 11:49:50 +01:00
tartalo
b7934fc245
Fix area flag problem, by Spp: Dalaran. Closes #509
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--HG--
branch : trunk
2009-12-01 11:11:41 +01:00
tartalo
23671382f0
Fix area flag problem, by Spp: The Forlorn Mine. Closes #567
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--HG--
branch : trunk
2009-12-01 11:10:12 +01:00
maximius
055f16f525
*Little cleanup, and access GetMaxVisibleDistance functions statically instead of through the sWorld singleton.
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--HG--
branch : trunk
2009-11-22 19:56:48 -08:00
maximius
9b7f2240b8
*LIttle bit of cleanup, fix a warning.
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--HG--
branch : trunk
2009-11-22 19:30:36 -08:00
maximius
654519d1a6
*Some cleanup (mostly whitespace changes)
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--HG--
branch : trunk
2009-11-20 19:11:28 -08:00
tartalo
e634533f91
Fix crash
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--HG--
branch : trunk
2009-11-01 15:58:05 +01:00
maximius
743578b81f
*Reinit the iterator in each loop as the iter is removed from the list, in AuctionHouseObject::Update, by Trazom
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*No longer disregard z/o in Map::CreatureRelocation, thanks Sisif
*Cleanup, and make Divine Storm default to m_caster is no unitTarget is available
*Some mtmaps optimization
--HG--
branch : trunk
2009-10-31 16:00:47 -07:00
tartalo
334a6c4162
Block access to instances if encounter is in progress only for raids (not for
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5 player dungeons).
Don't count GMs for instance full block
--HG--
branch : trunk
2009-10-31 19:34:02 +01:00
maximius
73fd6dbba6
*Make mtmaps a bit more stable, particularly when it updates players.
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*Do some better cleanup on spec switching (should no longer strip away all auras, forcing a relog), unsummon totems, clear combo points, etc.
*Cleanup and optimization.
--HG--
branch : trunk
2009-10-30 22:52:37 -07:00
maximius
d22768a6b5
*Cleanup
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--HG--
branch : trunk
2009-10-18 18:38:46 -07:00
maximius
3f338cc1c3
*Massive cleanup redux.
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--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
f980dd9ac6
*Merge [8524] New cell search algorithm implemented. You can now choose different
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visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup
--HG--
branch : trunk
2009-09-27 02:24:25 -07:00
maximius
333f1c9d72
*[8475] fixed some gcc-warnings Author: balrok
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*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no >
Thanks to Stryker and onkelz28!
--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
Chaz Brown
1870644bf7
[8500] Fixed long existed bug with vmaps unloading.
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When order of coordinates has been updated for loading case, unloading part
escape fixing in past.
Patch By Jolan
--HG--
branch : trunk
2009-09-15 20:55:14 -04:00
maximius
140ec674a0
Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
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--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius
b37f9b1e55
*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
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--HG--
branch : trunk
2009-09-14 16:02:13 -07:00
maximius
8c94b29b09
*Missed a Boss Emote Command change
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--HG--
branch : trunk
2009-09-13 00:03:54 -07:00
maximius
eef5abe6e1
*Event Hooks (OnLogin, OnLogout, OnPVPKill) by Hawthorne
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*Boss Emote Command for DB Scripts by XTElite1
--HG--
branch : trunk
2009-09-13 00:01:35 -07:00
maximius
0d8ea7cd97
*Some GUID cleanup, don't want any Linux crashes ;) (thanks Zor)
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--HG--
branch : trunk
2009-09-09 10:30:14 -07:00
maximius
1ba42f208c
*More verbose EAI output messages.. this should probably be double-checked for validity.
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--HG--
branch : trunk
2009-08-30 20:12:53 -07:00
megamage
927b96ed90
*Remove some log spams.
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--HG--
branch : trunk
2009-08-29 15:29:14 -05:00
megamage
1f88411ccc
*Delete object after map update. This will make mtmap safer.
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--HG--
branch : trunk
2009-08-25 15:12:22 -05:00
megamage
1ee90e1022
*Update vehicle system. Make vehicle a seperate class from creature.
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--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage
bd0dbcc9ad
*Add script lock for ScriptsProcess() because some bad scripts may cause dead loop.
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--HG--
branch : trunk
2009-08-19 17:42:56 -05:00
megamage
cfd24129d3
*Fix a crash by looting player's corpse when the bg is unloaded.
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--HG--
branch : trunk
2009-08-18 17:44:17 -05:00
megamage
0ca7275043
*more area flags for Dalaran By raven_coda
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--HG--
branch : trunk
2009-08-18 17:18:24 -05:00
megamage
b3c9916177
*Fix the crash caused by map::removing does not really resetmap
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--HG--
branch : trunk
2009-08-14 14:09:57 -05:00
megamage
e0449b421c
*Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know what is causing spams
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--HG--
branch : trunk
2009-08-13 14:39:01 -05:00
megamage
7292420583
*Rewrite and simplify sendmessagetoset functions. This fixes the bug that player cannot see dummy aura is cancelled when puppet is far away.
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--HG--
branch : trunk
2009-08-12 23:23:53 -05:00
megamage
92769d3ffe
*first remove corpse from world then resetmap
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--HG--
branch : trunk
2009-08-12 23:12:33 -05:00
megamage
24c8931ae9
*Fix a crash caused by corpses.
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--HG--
branch : trunk
2009-08-12 15:33:12 -05:00
megamage
3078bf6fd0
*Fix a crash caused by setmap.
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--HG--
branch : trunk
2009-08-11 18:23:54 -05:00
megamage
962b88a381
*ResetMap for worldobjects when map is deleted.
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--HG--
branch : trunk
2009-08-11 16:33:33 -05:00
megamage
9403ff03e7
*Only use m_isWorldObject to check if an object is in grid or world.
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--HG--
branch : trunk
2009-08-11 16:14:45 -05:00
megamage
e3d00708a9
*Fix a crash since the last rev.
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--HG--
branch : trunk
2009-08-11 10:01:39 -05:00
megamage
31374835f6
*Cleanup about deleting player.
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--HG--
branch : trunk
2009-08-10 23:32:20 -05:00
megamage
677b7b9757
*Add an assert in removeunitfromnotify
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--HG--
branch : trunk
2009-08-09 15:22:43 -05:00
megamage
a78a0c6b01
*Fix a crash caused by relocationnotify
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--HG--
branch : trunk
2009-08-08 17:47:23 -05:00
megamage
befbae3a61
*Fix the bug that players get stuck after teleported out of bg.
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*Do not delete the map immediately until all players are teleported.
--HG--
branch : trunk
2009-08-06 16:14:13 -05:00