* Rescript underbog lord has regrowth is not linked to hp as was previously scripted infact you don't even have to damage npc for it to use this abilitie and it should stack 10 times increasing damage by 150% not only cast once hp is below 50%, also cast knock-away on range instead of ic so it only uses this abilitie If there is a target in range rather than ic even if there is no target in range
* Naturalist bite - make gossip and option available in heroic mode too not only normal mode
- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
Fix class restrictions for Dungeon Set 2 armor quests
- The Left Piece of Lord Valthalak's Amulet (8966,8967,8968,8969)
- The Right Piece of Lord Valthalak's Amulet (8989,8990,8991,8992)
Closes#19375
Fix class restrictions for Dungeon Set 2 armor quests
- Components of Importance (8962,8963,8964,8965)
- More Components of Importance (8985,8986,8987,8988)
Updates issue #19375
Startup errors related to commit d4e15f1aac
- Draenei & Blood Elf Orphan QuestId and RewardMailSenderEntry were switched
- Oracle & Wolvar QuestId were from 4.0.3a and higher (not valid on 3.3.5)