tobmaps
439fe1b95c
Core/Spells: Fix typo in last rev
2011-06-18 20:23:13 +07:00
tobmaps
bfe1977f94
Core/Spells: Fix Seal of Vengeance and Seal of Corruption. Original patch by kezo90
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Closes #1243
Closes #1461
2011-06-18 20:18:38 +07:00
tobmaps
3a8702b8a4
Core/Spells: Fix Victory Rush
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Closes #2020
2011-06-18 01:34:17 +07:00
tobmaps
fb9896bbc7
Core/Spells: Fix talent Scent of Blood
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Closes #2003
2011-06-16 20:37:25 +07:00
tobmaps
7f00d48456
Core/Misc: Another typo fix
2011-06-16 20:14:21 +07:00
tobmaps
1abdb65f5a
Core/Misc: Cleanups, code style and typo fixes
2011-06-16 20:08:28 +07:00
tobmaps
2f2396b7e0
Core/Arenas: Remove both positive and negative auras only at arena join
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Closes #2000
2011-06-16 00:20:20 +07:00
click
b138bc31ca
Scripts/EmeraldDragons: Clean up a bit on the scripts:
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- Remove script for Shade of Taerar, replaced with SAI equivalent (Malcrom)
- Remove script for Demented Druids, replaced with SAI equivalent (Malcrom)
- Add supportscript for Mark of Nature (Kaelima)
- Some other minor changes here and there
2011-06-12 17:13:28 +02:00
kaelima
b9e8694540
Core: Continued cleanup
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If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
c77aa6e846
Core: And some more cleanups...
2011-06-12 02:00:43 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
QAston
5bbeccd00f
Merge pull request #1921 from zwerg/master
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Fix problem with removing immunities by Unit::ApplySpellImmune
2011-06-11 04:19:50 -07:00
Shauren
ce8977d1ce
Added missed changes for previous revision
2011-06-11 13:08:23 +02:00
Shauren
9b79df7074
Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and allow GMs to cast these spells
2011-06-11 13:02:54 +02:00
QAston
76bb3ca21c
Core/Auras: Call Aura::HandleAuraSpecificMods in Aura::SetStackAmount to preserve compatibility with older scripts.
2011-06-11 10:55:19 +02:00
QAston
3ec587e21e
Core/Auras:
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Make Aura::ModStackAmount(1) an equivalent of reapplying the aura
Recalculate periodic aura timers on aura reapply.
2011-06-11 10:55:17 +02:00
zwerg
94397e5b2e
Core/Unit: Fix remove Spell Immunity
2011-06-10 08:18:27 +02:00
Machiavelli
84b27f7194
Scripts/Ulduar/XT-002:
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- Fix Boombot's explosion visual and damage (workarounds are torroughly explained in code)
- Proper scrapbot vehicle enter handling. (Missing data on how much HP they should restore on the boss, however)
2011-06-10 03:24:32 +02:00
Machiavelli
b42239b237
Scripts/Ulduar/XT-002:
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- Implement "Nerf Scrapbots" achievement
- Proper target conditions for Boombot Boom
- Pummeler add should walk towards raid on spawn
2011-06-09 04:43:57 +02:00
tobmaps
14067416b4
Core/Arenas: Fix removal of some auras at arena join/leave
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Closes #575 #1721
2011-06-09 02:20:31 +07:00
QAston
b9e8e6d3b4
Core/Auras: Add functions for common actions on aura charges.
2011-06-07 17:26:27 +02:00
QAston
9542077c38
Core/Auras: Use recalculated aura max duration on spell hit for duration calculations.
2011-06-07 14:19:47 +02:00
QAston
3effdb2c23
Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack checks from Aura::Create
2011-06-07 12:47:32 +02:00
Shauren
97a5db68c2
Core/Auras:
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* Fixed loading aura charges when they would exceed count set in SpellEntry while still remaining a valid value due to spell modifiers (that might not yet be active)
* Fixed refreshing aura charges when recasting the spell
Closes #1803
Closes #1786
Closes #1805
2011-06-03 21:30:50 +02:00
tobmaps
508f14fa6c
Core/Spells: cleanup in Blade Barrier code
2011-06-02 19:21:10 +07:00
Ramusik
251aea4900
Core/Spells: Fix item Corpse Tongue Coin and some related cleanup
2011-06-02 01:04:51 +07:00
Shocker
2a27ce8781
Core/Spells: Correctly fix Item - Chamber of Aspects 25 Normal/Heroic Tank Trinket
2011-06-01 16:14:26 +03:00
kaelima
1fb096c2a9
Core/Spells: Fix Item - Chamber of Aspects 25 Normal/Heroic Tank Trinket.
2011-06-01 01:12:04 +02:00
tobmaps
106493737f
Core/Spells: Fix spell power and attack power coefficients for Seal of Righteousness
2011-05-31 23:17:17 +07:00
QAston
f3428cbad4
Core/Auras: Fix a crash in Unit::RemoveAurasDueToSpellBySteal
2011-05-31 15:30:41 +02:00
tobmaps
fd08b0060c
Core/Commands: Localized npc name for commands .npc say, .npc yell, .npc whisper
2011-05-30 20:47:33 +07:00
tobmaps
76413ae661
Core/Players: Allow damaging spells to complete their damage-ticks/hits even if target runs to a sanctuary zone
2011-05-30 05:27:41 +07:00
Shauren
27246db7d5
Core/Auras: Replaced false with NULL since we are dealing with pointers
2011-05-29 14:01:20 +02:00
QAston
42a20f14ef
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
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You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Machiavelli
48b0570f53
Core/Vehicles:
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- Temporarily unsummon pets when entering vehicle and resummon them when exiting. Also fixes missing pet cast bars on exit.
- Correct SMSG_PET_SPELLS packet for vehicle spell initialize
2011-05-27 17:31:31 +02:00
Shauren
0f7b73c141
Compile fixes
2011-05-26 23:12:53 +02:00
kaelima
fc84253f7d
Core/Spells: Typo from last commit, should of course only remove negative effects.
2011-05-26 03:46:33 +02:00
kaelima
60585941f6
Core/Spells: Fix Glyph of Icy Veins haste debuff removal.
2011-05-26 03:43:07 +02:00
Shauren
5f5af1e95d
Core/Spells: Implemented SPELL_ATTR3_IGNORE_HIT_RESULT. Spells with this attribute will only be subject to own spell modifiers, ignoring enemy avoidance auras such as Cloak of Shadows or Deterrence
2011-05-25 18:31:10 +02:00
QAston
a1b8fd2054
Core/AuraScripts: Add AfterEffectRemove and AfterEffectApply hooks, to allow safe triggering of spellcasts or other actions which may call linked events while OnEffectApply and OnEffectRemove are still there for overriding the way effect is handled on target.
2011-05-25 17:13:32 +02:00
QAston
ca8eb707d7
Core/Auras:
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- Use safer order of calls in AuraEffect handlers (unit modification goes before any calls which may result in linked events execution)
- Allow manual removal of further effects of an aura during aura removal (so Unit::RemoveAurasByType works well in such situations)
2011-05-25 15:13:55 +02:00
Aokromes
6acd954bf5
Core/Misc: Some random cleanups
2011-05-25 19:54:17 +07:00
johnholiver
d25ba34342
Core/Spells: Fixed random Unholy Blight DoT damage ticks
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Tnx Arcane
2011-05-24 19:34:53 -03:00
Shauren
78ea0075e1
Core/Spells: Allow overriding aura stack amount from CastCustomSpell
2011-05-21 21:36:37 +02:00
tobmaps
f03bdceaff
Core/Spells: Properly fix Arcane Surge bug
2011-05-20 03:16:48 +07:00
tobmaps
e2310fe541
Core/Spells: Fix a bug with proc of Arcane Surge when it shouldn't
2011-05-20 02:59:02 +07:00
Shauren
69376d0e1c
Core/Units: Removed calculating complete mechanic mask when checking if unit has aura with such mechanic, instead return result immediately (immunities don't need to be checked, unit won't have such aura if immune)
2011-05-19 17:46:36 +02:00
tobmaps
a8c784b50c
Core/Spells: Properly fix talent Torment the Weak
2011-05-19 22:01:01 +07:00
tobmaps
a0ad1fcc24
Core/Spells: Fix talent Torment the Weak
2011-05-19 18:55:08 +07:00