Commit Graph

250 Commits

Author SHA1 Message Date
Vincent-Michael
478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
MitchesD
cdb5bd3eb7 Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now used to check for dead creature entries (0 - alive, 1 - dead)
* I used 0 for alive to avoid touching all conditions with this type
2015-12-03 21:37:33 +01:00
Vincent-Michael
d80f38ed4f Core/Condition: Remove unused code 2015-11-15 00:40:29 +01:00
Vincent-Michael
39a5844c6e Core: Fix warning
(cherry picked from commit d0c28c66eb)
2015-11-14 04:25:11 +01:00
Vincent-Michael
700508e484 Core/Condition: Fix issue reported by static analysis
Coverity defect ID: 1339314

(cherry picked from commit d188960216)
2015-11-14 04:24:51 +01:00
Naios
b7b49fe35f Core/Globals: Use std::string rather than char* to pass script names around. 2015-11-04 20:52:13 +01:00
Shauren
d8391f23b1 Build fix after cherry-picks 2015-10-31 00:05:09 +01:00
Shauren
db0c48c17f Core/Conditions: Optimizations part 3 changed ConditionStore to a simple array 2015-10-25 13:35:45 +01:00
Shauren
b09e63e9de Core/Conditions: Optimizations part 3 removed copying condition containers all over the place 2015-10-25 13:20:28 +01:00
Shauren
2cce998e90 Core/Conditions: Add const to methods not modifying ConditionMgr 2015-10-25 12:22:53 +01:00
Shauren
e5c1e7d71c Core/Conditions: Optimizations part 2 removed unneeded code 2015-10-25 12:22:04 +01:00
Shauren
9fa938f3e0 Core/Conditions: Optimizations part 1 - use containers more suited for their role 2015-10-25 12:00:05 +01:00
Shauren
5e0cee85dd Core/Conditions: Type renaming 2015-10-25 10:59:58 +01:00
Shauren
52d5de1a7f Core/Conditions: Phase condtion changes
* SourceGroup defines which phase should the condition affect
* SourceEntry limits the area of the phase (alternatively 0 means all areas)
2015-10-25 00:22:21 +02:00
joschiwald
cf1e80e3d0 Core/Misc: removed some useless map checks 2015-10-04 14:53:05 +02:00
Zedron
ff755dbc07 Core/Conditions: Fixed a typo
Fixed a typo which caused implicit target conditions to only be applied to the first effect
bug was introduced in 926a37a
2015-10-01 02:05:25 -05:00
Kittnz
21e0880fba Core/Condition: Add In Water Condition
Updates #7019

(cherry picked from commit 5f8db04761)

Conflicts:
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h

Closes #15285

CONDITION_TERRAIN_SWAP (40) has been changed to 41 to keep compatibility with the 3.3.5 branch
2015-08-15 18:34:48 +01:00
Vincent-Michael
2e586bc520 Core: Header cleanup in game/*/*.cpp 2015-07-25 20:18:42 +02:00
DDuarte
2ce76a25c3 Fix build after recent cherry picks 2015-06-26 03:57:57 +01:00
ariel-
7ee455df59 Spell logging corrections
(cherry picked from commit fe83ecb2cf)

Conflicts:
	src/server/game/Conditions/ConditionMgr.cpp
2015-06-26 03:27:29 +01:00
Shauren
ca83e14f8b Core/Entities: Reworked guid scopes
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
joschiwald
355928305a Core/Conditions: adjust logging code after recent phases changes 2015-03-30 16:08:48 +02:00
Rat
eebc468e62 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Conflicts:
	src/server/collision/Management/MMapManager.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
2015-03-24 20:01:02 +01:00
Duarte Duarte
ec640e3840 Merge pull request #14370 from Kittnz/realm_achievement
Core/Condition: Realm Achievement condition
(cherry picked from commit 769acfbd02)
2015-03-18 00:36:17 +00:00
Rat
8f3a80c1cf Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic 2015-03-16 07:28:49 +01:00
jackpoz
e6f26cfb1f Core/Misc: Fix static analysis issues
Fix some static analysis issues reported by Coverity.
Rename SpellMgr::EnsureSpellInfo() to SpellMgr::AssertSpellInfo() to be consistent with other similar methods.
2015-02-08 19:40:03 +01:00
jackpoz
5dfd07fa4f Core/Misc: Fix static analysis issues
Fix some static analysis issues reported by Coverity
2015-01-18 18:30:34 +01:00
Shauren
faa583c784 Core/Maps: Updated map difficulties 2015-01-10 01:35:47 +01:00
Vincent-Michael
ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Rat
eda9094226 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into Spells 2014-11-29 14:52:53 +01:00
Rat
926a37a305 Core/Spells: more code updates... 2014-11-22 17:18:16 +01:00
joschiwald
eeef284a53 Resolve merge conflict 2014-11-21 01:36:50 +01:00
joschiwald
fe2649f6e5 Core/Logging: improved conditions error log messages
(cherry picked from commit d9c6b8fd89)
2014-11-21 01:14:17 +01:00
Intel
b5236a6cdc Core/DataStores: Updated AreaTable.dbc
Signed-off-by: Nayd <dnpd.dd@gmail.com>
2014-11-15 04:27:35 +00:00
Shauren
9e1930959d Core/Entities: Changed object lowguid to uint64 2014-10-26 02:57:28 +02:00
Shauren
08c56eb110 Core/Entities: First step to 128 bit guids
* Database fields storing full guid have been converted to BINARY(16)
2014-10-23 17:01:26 +02:00
Shauren
8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
56f46e3ce5 Scripts
* Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there)
* CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed
* Fixed compile in boss scripts starting with letter A
2014-09-14 23:23:23 +02:00
Vincent-Michael
4a58341e6d Core: Fix warnings 2014-08-24 18:08:29 +02:00
Vincent-Michael
560048cf33 Core: meh, fix build and warnings 2014-08-24 02:22:14 +02:00
Vincent-Michael
547115476f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Spells/spell_warrior.cpp
2014-08-24 02:11:33 +02:00
joschiwald
2a36d2bf5b Core/Conditions: allow CONDITION_OBJECT_ENTRY to check for object guid
Ref #12910
2014-08-24 00:10:09 +02:00
Vincent-Michael
a917b6599f Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Server/WorldSocket.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
2014-07-30 22:26:59 +02:00
Vincent-Michael
04f8a902af Core/Conditions: Added more infos for CONDITION_SPELL error log 2014-07-29 17:41:06 +02:00
Shauren
909acdbac3 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Realms/RealmList.cpp
	src/server/authserver/Realms/RealmList.h
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSocket.h
	src/server/authserver/Server/RealmAcceptor.h
	src/server/game/Accounts/AccountMgr.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Movement/Spline/MoveSplineFlag.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/server/shared/Cryptography/BigNumber.h
	src/server/worldserver/RemoteAccess/RASocket.cpp
	src/server/worldserver/worldserver.conf.dist
2014-07-19 03:51:11 +02:00
Shauren
7532864264 Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv
402b9b055c Core/Conditions: Removed deprecated CONDITION_PHASEMASK and implemented CONDITION_PHASEID 2014-06-07 19:42:08 -05:00
Subv
48ec2df81f Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
Put here for peer review.
2014-06-01 22:27:29 -05:00
Vincent-Michael
e4b14b943d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
	sql/updates/world/2013_07_24_00_world_spell_script_names.sql
	sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Chat/ChatLink.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Groups/Group.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/World/World.h
	src/server/scripts/Commands/cs_character.cpp
	src/server/scripts/Commands/cs_lookup.cpp
	src/server/scripts/Commands/cs_titles.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_mulgore.cpp
	src/server/scripts/Kalimdor/zone_tanaris.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
	src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
jackpoz
8c44259fae Core/Misc: Fix some static analysis issues
Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00