Vincent-Michael
478cc756eb
Update copyright note for 2016
...
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
MitchesD
cdb5bd3eb7
Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now used to check for dead creature entries (0 - alive, 1 - dead)
...
* I used 0 for alive to avoid touching all conditions with this type
2015-12-03 21:37:33 +01:00
Vincent-Michael
d80f38ed4f
Core/Condition: Remove unused code
2015-11-15 00:40:29 +01:00
Vincent-Michael
39a5844c6e
Core: Fix warning
...
(cherry picked from commit d0c28c66eb )
2015-11-14 04:25:11 +01:00
Vincent-Michael
700508e484
Core/Condition: Fix issue reported by static analysis
...
Coverity defect ID: 1339314
(cherry picked from commit d188960216 )
2015-11-14 04:24:51 +01:00
Naios
b7b49fe35f
Core/Globals: Use std::string rather than char* to pass script names around.
2015-11-04 20:52:13 +01:00
Shauren
d8391f23b1
Build fix after cherry-picks
2015-10-31 00:05:09 +01:00
Shauren
db0c48c17f
Core/Conditions: Optimizations part 3 changed ConditionStore to a simple array
2015-10-25 13:35:45 +01:00
Shauren
b09e63e9de
Core/Conditions: Optimizations part 3 removed copying condition containers all over the place
2015-10-25 13:20:28 +01:00
Shauren
2cce998e90
Core/Conditions: Add const to methods not modifying ConditionMgr
2015-10-25 12:22:53 +01:00
Shauren
e5c1e7d71c
Core/Conditions: Optimizations part 2 removed unneeded code
2015-10-25 12:22:04 +01:00
Shauren
9fa938f3e0
Core/Conditions: Optimizations part 1 - use containers more suited for their role
2015-10-25 12:00:05 +01:00
Shauren
5e0cee85dd
Core/Conditions: Type renaming
2015-10-25 10:59:58 +01:00
Shauren
52d5de1a7f
Core/Conditions: Phase condtion changes
...
* SourceGroup defines which phase should the condition affect
* SourceEntry limits the area of the phase (alternatively 0 means all areas)
2015-10-25 00:22:21 +02:00
joschiwald
cf1e80e3d0
Core/Misc: removed some useless map checks
2015-10-04 14:53:05 +02:00
Zedron
ff755dbc07
Core/Conditions: Fixed a typo
...
Fixed a typo which caused implicit target conditions to only be applied to the first effect
bug was introduced in 926a37a
2015-10-01 02:05:25 -05:00
Kittnz
21e0880fba
Core/Condition: Add In Water Condition
...
Updates #7019
(cherry picked from commit 5f8db04761 )
Conflicts:
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
Closes #15285
CONDITION_TERRAIN_SWAP (40) has been changed to 41 to keep compatibility with the 3.3.5 branch
2015-08-15 18:34:48 +01:00
Vincent-Michael
2e586bc520
Core: Header cleanup in game/*/*.cpp
2015-07-25 20:18:42 +02:00
DDuarte
2ce76a25c3
Fix build after recent cherry picks
2015-06-26 03:57:57 +01:00
ariel-
7ee455df59
Spell logging corrections
...
(cherry picked from commit fe83ecb2cf )
Conflicts:
src/server/game/Conditions/ConditionMgr.cpp
2015-06-26 03:27:29 +01:00
Shauren
ca83e14f8b
Core/Entities: Reworked guid scopes
...
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
joschiwald
355928305a
Core/Conditions: adjust logging code after recent phases changes
2015-03-30 16:08:48 +02:00
Rat
eebc468e62
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
...
Conflicts:
src/server/collision/Management/MMapManager.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
2015-03-24 20:01:02 +01:00
Duarte Duarte
ec640e3840
Merge pull request #14370 from Kittnz/realm_achievement
...
Core/Condition: Realm Achievement condition
(cherry picked from commit 769acfbd02 )
2015-03-18 00:36:17 +00:00
Rat
8f3a80c1cf
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
2015-03-16 07:28:49 +01:00
jackpoz
e6f26cfb1f
Core/Misc: Fix static analysis issues
...
Fix some static analysis issues reported by Coverity.
Rename SpellMgr::EnsureSpellInfo() to SpellMgr::AssertSpellInfo() to be consistent with other similar methods.
2015-02-08 19:40:03 +01:00
jackpoz
5dfd07fa4f
Core/Misc: Fix static analysis issues
...
Fix some static analysis issues reported by Coverity
2015-01-18 18:30:34 +01:00
Shauren
faa583c784
Core/Maps: Updated map difficulties
2015-01-10 01:35:47 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
...
Happy new year
2015-01-01 00:28:09 +01:00
Rat
eda9094226
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into Spells
2014-11-29 14:52:53 +01:00
Rat
926a37a305
Core/Spells: more code updates...
2014-11-22 17:18:16 +01:00
joschiwald
eeef284a53
Resolve merge conflict
2014-11-21 01:36:50 +01:00
joschiwald
fe2649f6e5
Core/Logging: improved conditions error log messages
...
(cherry picked from commit d9c6b8fd89 )
2014-11-21 01:14:17 +01:00
Intel
b5236a6cdc
Core/DataStores: Updated AreaTable.dbc
...
Signed-off-by: Nayd <dnpd.dd@gmail.com >
2014-11-15 04:27:35 +00:00
Shauren
9e1930959d
Core/Entities: Changed object lowguid to uint64
2014-10-26 02:57:28 +02:00
Shauren
08c56eb110
Core/Entities: First step to 128 bit guids
...
* Database fields storing full guid have been converted to BINARY(16)
2014-10-23 17:01:26 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
56f46e3ce5
Scripts
...
* Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there)
* CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed
* Fixed compile in boss scripts starting with letter A
2014-09-14 23:23:23 +02:00
Vincent-Michael
4a58341e6d
Core: Fix warnings
2014-08-24 18:08:29 +02:00
Vincent-Michael
560048cf33
Core: meh, fix build and warnings
2014-08-24 02:22:14 +02:00
Vincent-Michael
547115476f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Spells/Spell.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Spells/spell_warrior.cpp
2014-08-24 02:11:33 +02:00
joschiwald
2a36d2bf5b
Core/Conditions: allow CONDITION_OBJECT_ENTRY to check for object guid
...
Ref #12910
2014-08-24 00:10:09 +02:00
Vincent-Michael
a917b6599f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Server/WorldSocket.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
2014-07-30 22:26:59 +02:00
Vincent-Michael
04f8a902af
Core/Conditions: Added more infos for CONDITION_SPELL error log
2014-07-29 17:41:06 +02:00
Shauren
909acdbac3
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
2014-07-19 03:51:11 +02:00
Shauren
7532864264
Buildsystem/MSVC: Warning fixes
...
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv
402b9b055c
Core/Conditions: Removed deprecated CONDITION_PHASEMASK and implemented CONDITION_PHASEID
2014-06-07 19:42:08 -05:00
Subv
48ec2df81f
Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
...
Put here for peer review.
2014-06-01 22:27:29 -05:00
Vincent-Michael
e4b14b943d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/World/World.h
src/server/scripts/Commands/cs_character.cpp
src/server/scripts/Commands/cs_lookup.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
jackpoz
8c44259fae
Core/Misc: Fix some static analysis issues
...
Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00