DDuarte
5193eaac87
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
2014-07-24 03:35:19 +01:00
Shauren
42eeec12bf
Core/Mains: Handle SIGBREAK to achieve clean shutdown when users click X button on windows
2014-07-23 19:04:07 +02:00
Vincent-Michael
8bc519a308
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
2014-07-23 06:32:44 +02:00
Shauren
0b236d480a
Core/Authserver: Fixed changing realms
2014-07-22 20:15:11 +02:00
DDuarte
01d9681a4d
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/authserver/Realms/RealmList.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
2014-07-22 13:15:36 +01:00
Vincent-Michael
946ab3e8b7
Core: Kill again whitespace :(
2014-07-21 18:14:22 +02:00
Vincent-Michael
e108478d62
Core: Fix non build (gcc)
2014-07-20 04:22:20 +02:00
Vincent-Michael
e68d3b0937
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
2014-07-20 03:06:03 +02:00
leak
dce92611f3
Refactored singletons to enable proper deconstruction during shutdown
2014-07-20 00:40:08 +02:00
Shauren
abe8dd7abf
Build fix (gcc)
2014-07-19 20:05:36 +02:00
Shauren
0bcc92d900
Part 3: Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2014-07-19 17:03:32 +02:00
Shauren
3e56a4b8d7
Part 1: Merge branch 'master' into 4.3.4
2014-07-19 13:40:14 +02:00
Shauren
909acdbac3
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
2014-07-19 03:51:11 +02:00
Chaplain
68398a559e
[Auth\Worldserver] Use boost to load console arguments. (Added a few style changes and cmake fix)
...
Conflicts:
src/server/worldserver/Main.cpp
2014-07-15 18:15:55 +02:00
Subv
e84ba172a7
Fixed a GCC internal error when compiling AsyncAcceptor
2014-07-10 13:36:54 -05:00
Subv
110396447f
Fixed the authserver not accepting clients.
...
Fixed using hostnames in the realmlist table.
2014-07-07 14:25:17 -05:00
Subv
77caf33deb
Removed some unneeded boost dependencies.
...
Ensure that the correct packet sizes are read in the authserver.
Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
2014-07-06 17:04:42 -05:00
leak
59c8ffe4b3
Change the freeze detector thread to be a periodic callback running on the thread pool
2014-07-06 23:04:38 +02:00
leak
021e18d152
Refactored both world and auth main
...
- Master/Worldrunable removed
- World Update loop now running on main (which was doing nothing before)
- Processpriority moved to shared
- Added a preliminary thread pool for boost::asio::io_service
2014-07-04 15:22:06 +02:00
leak
4f2f9e08f8
Fixed compilation and some copy paste error
2014-07-04 15:20:23 +02:00
Subv
151785b9ce
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
...
Conflicts:
src/server/game/World/World.cpp
2014-07-03 15:57:47 -05:00
Subv
2874014443
Cleaned up the authserver includes a bit.
...
Fixed authserver pch build
2014-07-02 11:50:03 -05:00
leak
c31c6f3ba3
Backported AsyncAcceptor generalization to authserver
2014-07-02 18:05:30 +02:00
leak
310f5e6846
Some ground work for ASIO based RemoteAccess handling
2014-07-02 17:38:44 +02:00
leak
66c94ce965
Delinking ACE from Shared and authserver
2014-07-02 00:43:47 +02:00
leak
029bad6698
Replaced all remaining ACE based Singletons
...
Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
2014-07-01 00:54:09 +02:00
leak
eb36acd152
Replaced ACE_Task_Base based LogWorker with ProducerConsumerQueue
2014-06-30 14:44:52 +02:00
Vincent-Michael
a260454ad6
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-06-28 21:08:20 +02:00
jackpoz
82df3f090b
Auth/Misc: Move OpenSSL version log from Warning to Information
2014-06-28 17:55:40 +02:00
leak
a20ac4c25b
Compile fix for recently added coding accessing socket information
2014-06-24 17:41:43 +02:00
Vincent-Michael
d8234bed42
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Accounts/AccountMgr.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Server/WorldSocket.cpp
src/server/game/World/World.cpp
2014-06-23 23:47:48 +02:00
Subv
0db743c4ff
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
...
Conflicts:
src/server/authserver/Server/AuthSession.cpp
src/server/game/Server/WorldSession.h
src/server/shared/Packets/ByteBuffer.cpp
src/server/shared/Utilities/Util.h
2014-06-23 16:35:54 -05:00
Shauren
ec49d510fc
Core/Battle.net: Defined more communication channels
2014-06-21 23:45:06 +02:00
Subv
b9d288e2ad
Auth/Battle.net: Corrected some battle.net auth response enum values
2014-06-20 20:04:05 -05:00
Ascathor
6949735098
Core/Misc:
...
* Fix some codestyle, fix some typos
* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.
* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.
* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account
* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange
* Added new Hook to PlayerScripts: OnFailedPlayerDelete
* Added new variables to PlayerScripts: OnPlayerDelete
2014-06-13 16:25:11 +02:00
Shauren
0a6e81989a
Core/Battle.net: Sorted out includes in BattlenetBitStream.h
2014-06-11 22:56:34 +02:00
Shauren
2b6575692b
Core/Battle.net: Added missing include and fixed a warning
2014-06-11 20:51:48 +02:00
Shauren
fea9995797
Build fix
2014-06-11 18:17:45 +02:00
Shauren
434b3a80e1
Core/Commands: Added a set of commands to manage battle.net accounts
...
TODO: Ban commands, linking game accounts to battle.net accounts
2014-06-08 17:58:28 +02:00
Shauren
7dd552c826
Merge branch 'battle.net' into 4.3.4
2014-06-08 16:14:24 +02:00
Shauren
9f69eda67f
Core/Battle.net: Additional checks
...
* Force grunt login for versions < 15595
* Force bn login if supported and game account is linked to bn account
2014-06-08 15:34:24 +02:00
Shauren
05c0524bf3
Core/Battle.net: Refactored handling multiple game accounts
2014-06-08 14:54:37 +02:00
Vincent-Michael
1d39db16b9
Core/Misc: Kill Whitespace ...
2014-06-07 23:58:08 +02:00
Shauren
6eee75a4f7
Core/Battle.net: Removed sending "b", it's supposed to stay secret
2014-06-03 19:15:12 +02:00
Shauren
7a27492071
Core/Crypto: Refactored HmacHash to make it easier to use with different hash algorithms
2014-06-03 18:15:35 +02:00
leak
68e22ad311
Replaced ACE based typedefs for fixed width ints with C++11 versions
2014-06-01 20:55:31 +02:00
Shauren
c98853ca1c
Core/Authserver: Added game account flags
2014-06-01 15:03:22 +02:00
Shauren
bdd6e9aa8a
Core/Battle.net: Implemented reconnects
2014-06-01 13:56:36 +02:00
Shauren
dc5c5ef636
Core/Authserver: Refactoring - moved GetAddressForClient to Realm structure, changed BigNumber string methods to return std::string, added missing prepared statement
2014-06-01 13:03:30 +02:00
Shauren
db2cb70120
Core/Battle.net: Refactored ModuleInfo creation
2014-06-01 02:39:55 +02:00