Vincent-Michael
53ee1eff0b
Core: Fix warning
2014-09-12 19:51:29 +02:00
Shauren
6dff6b7425
Core/NetworkIO: Set non blocking mode on sockets properly
2014-09-12 19:34:26 +02:00
w1sht0l1v3
c4ce889344
Core/Misc: Kill few more warnings.
2014-09-12 00:16:04 +03:00
w1sht0l1v3
0392bf9bdf
Core/Misc: Get rid of some warnings.
2014-09-11 23:08:02 +03:00
jackpoz
8bb4f33852
Core/DB: Fix crash on shutdown
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Fix race condition crash on shutdown, closing MySQL connections with queries still being executed
2014-09-10 22:39:03 +02:00
Duarte Duarte
2697b18cf2
Core/Net: Fix GCC build
2014-09-09 22:32:27 +01:00
Shauren
0c40ca8574
Build fix
2014-09-09 21:32:21 +02:00
Shauren
e0ce4528c5
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
2014-09-09 19:19:25 +02:00
Odyssey
54e201b8b9
Scripts/Commands: Allow to set a custom duration to the Freeze command applied Aura
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- Allow to set a default duration for the Freeze Aura in worldserver.conf
- Handle the .freeze and .unfreeze command custom effects through the Freeze AuraScript
- Make players able to eventually unfreeze by themselves since the aura will expire without someone having to use .unfreeze
- Make .freeze command usable with the following syntax:
* .freeze (with a targeted player)
* .freeze duration_in_seconds (with a targeted player)
* .freeze playername duration (if duration is an invalid value it will be defaulted to the config one)
* .freeze playername (in this case, duration will be defaulted to the config value)
- Make .listfreeze command able to show the remaining freeze duration on all affected players
Closes #12972
2014-09-08 15:56:32 +01:00
Leonid Logvinov
1e34aa9dcf
Removed redundant cast to c_str() in ConfigMgr::Reload function.
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cppcheck performance warning:
[src/server/shared/Configuration/Config.cpp:62]: (performance) Passing the
result of c_str() to a function that takes std::string as argument no. 1 is
slow and redundant.
2014-09-07 21:35:37 +02:00
Shauren
9ab74b3910
Core/DBLayer: Fixed GetUInt32,GetInt64 and GetUInt64 on windows when value stored in db was greater than 2147483647
2014-09-06 22:58:29 +02:00
ShinDarth
b65172910c
Core/BattleGrounds: store data about BGs victories
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Enable in worldserver.conf
Closes #12944
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 15:32:38 +01:00
jackpoz
7fe7f30521
Core/Misc: Fix some -Wconversion warnings
2014-08-23 19:56:41 +02:00
Shauren
abfd29ab61
Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and reordered checks during login to always initialize encryption first to make sure the client can read failure packet
2014-08-21 18:18:13 +02:00
Shauren
7cb72c2aac
Core/DBLayer: Fixed an incredibly rare memory leak happening when player started loading from database and never finished
2014-08-16 01:43:42 +02:00
Shauren
aab4ab166d
Core/Socket: Added helpers to retrieve the size of currently ready data
2014-08-15 18:43:17 +02:00
joschiwald
ccfa82e7d5
Core/Creature: update creature_template and some other small things
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http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14 16:09:14 +02:00
Shauren
bd4edf6e22
Core/Threading: Fixed possible race condition with m_timeOutTime and fixed Thread #1 : pthread_cond_{signal,broadcast}: dubious: associated lock is not held by any thread in PCQ
2014-08-12 18:18:52 +02:00
Shauren
c741d2682a
Core/NetworkIO: Prevent queueing more async operations when socket is already closed
2014-08-11 20:43:07 +02:00
leak
1a27ce1267
Core/NetworkIO: Restore networking related scripting hooks
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Closes #12607
2014-08-11 17:40:43 +02:00
leak
528baae5f7
Kill potentially uninitialized variable warning
2014-08-11 14:03:16 +02:00
leak
14cb6e4235
Resolve shutdown crash/leak if MySQL server is not running
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Fixes #12734
2014-08-10 22:43:48 +02:00
Vincent-Michael
9aea8046ce
Core: Fix non pch build
2014-08-10 21:46:04 +02:00
Shauren
f5bf13295c
Core/NetworkIO: Prevent double closing the same socket
2014-08-10 21:32:57 +02:00
Shauren
99e36e923f
Core/Misc: Removed ACE leftovers
2014-08-10 12:09:26 +02:00
Shauren
df11916ad5
Core/NetworkIO: Allow receiving packets bigger than buffer size and properly handle situations where not entire packet was read in one go
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Core/Authserver: Restored authenticator functionality
2014-08-10 11:00:27 +02:00
Vincent-Michael
0daebd9705
Core: Fix build for Intel Composer XE
2014-08-10 01:08:07 +02:00
DDuarte
df3b08d140
Core/Server: Use nullptr instead of 0 where pointers are expected
2014-08-09 21:32:26 +01:00
DDuarte
a394205eca
Core/Server: Add missing overrides
2014-08-09 20:17:40 +01:00
Shauren
936db9d50d
Core/NetworkIO: Handle exceptions thrown from socket constructor when retrieving remote address
2014-08-08 14:01:09 +02:00
Vincent-Michael
7c6e1b1505
Revert "Core: Fix build for vs2014"
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This reverts commit e303451189 .
2014-08-07 21:21:19 +02:00
Vincent-Michael
e303451189
Core: Fix build for vs2014
2014-08-07 20:41:33 +02:00
Duarte Duarte
ca368a781b
Core/Socket: Fix typo in constructor
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Using moved objects is generally a bad idea
Thanks @Daejiv
Closes #12800
2014-08-07 14:25:43 +01:00
Vincent-Michael
fad2bd4f92
Core: Kill AGAIN whitespace :(
2014-08-07 07:19:06 +02:00
Vincent-Michael
8c73b2dbae
Core: Fix non pch build
2014-08-07 07:00:17 +02:00
leak
48b94c3beb
Prevent reading address information from potentially closed socket
2014-08-06 23:16:40 +02:00
Shauren
7d97b4b841
Core/Misc: Fixed textlike/hexlike methods of ByteBuffer to print properly
2014-08-06 10:00:23 +02:00
Vincent-Michael
c8956ca6f2
Core: Fix build for shit OS
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Closes #12597
2014-08-05 17:16:53 +02:00
DDuarte
cb453fa093
Core/Shared: Fix world and auth crash on shutdown (PCQ & DbWorker)
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Fixes #12704
2014-08-02 19:30:55 +01:00
joschiwald
04bb78f6c3
Scripts/OutdoorPvP: replaced some chat texts with proper defense messages
2014-07-29 23:45:34 +02:00
DDuarte
0e52b111f3
Core/Config: User-friendlyfy configuration parsing errors
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It will now print useful error messages that pinpoint the issue
with the config file (missing file, bad syntax, etc)
In memory of MitchesD that lost 18 hours finding a problem with
his config because of a duplicated line.
2014-07-29 01:47:00 +01:00
Shauren
833195062c
Update Socket.h
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Added missing typename keyword
2014-07-29 02:00:23 +02:00
Shauren
6418789489
Core/Socket: Fixed expected template evaluated type for AsyncWrite if PacketType is a pointer (Bla* const& is not what we want)
2014-07-29 01:52:28 +02:00
DDuarte
100fd82b2b
Core/Networking: Attempt to fix some exceptions
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Call the non-throwing versions of socket.remote_endpoint in GetRemoteIpAddress
and GetRemotePort. Sh*t will still be broken tho
2014-07-28 02:58:03 +01:00
leak
e502e01f5d
Fixed a rare crash case when authserver socket was forcefully closed during read
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Closes #12634
2014-07-27 18:36:03 +02:00
Shauren
6f272ea5b7
Core/Network: Optimized packet sending by removing unneccessary memory copying
2014-07-27 17:46:46 +02:00
Shauren
e77c0b6ed4
Core/Network: Allow storing any packet types in Socket write queue to reduce the amount of copying going on
2014-07-27 14:59:46 +02:00
Shauren
26715795b4
Fixed gcc build
2014-07-27 01:26:03 +02:00
Shauren
c1b1ba44ba
Core/Network: Refactored socket code, moved common operations to base Socket class
2014-07-26 23:26:01 +02:00
Shauren
e1c400250c
Added comments to 6961f957c9 to make sure noone decides that storing the result in a variable is unneccessary
2014-07-26 16:14:18 +02:00