Giacomo Pozzoni
661f554b9e
Core/Misc: Fix static analysis issues ( #25924 )
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* Core/Misc: Fix static analysis issues
* Fix infinite loop in ".debug send opcode"
Fix using uninitialized memory in ".debug send opcode"
2021-01-24 16:04:47 +01:00
Treeston
3084170123
Core/Authserver: Get rid of a leftover declaration after 70d6aebafc
2020-09-08 17:17:10 +02:00
Treeston
bcdbdd6f23
Core/Authserver: Removal of sha_pass_hash, compatibility fields, and everything that uses them (PR #25156 )
2020-09-06 16:04:10 +02:00
Shauren
39c5e03b74
Core/CrashHandler: #ifdef cleanup to make VS not choke when parsing, fixed file being all red in editor
2020-08-07 17:19:18 +02:00
Treeston
44a3aad0af
Core/Authserver: Deprecation of sha_pass_hash (PR #25138 )
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see also #25157
2020-08-06 00:20:23 +02:00
Giacomo Pozzoni
07fd84b679
Core/Misc: Fix static analysis issues ( #25194 )
2020-08-04 11:36:47 +02:00
Treeston
3164b58c7d
Core/Authserver: Re-organize the accounts table (PR #25135 )
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- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA)
- salt/verifier/session_key are now binary
- old s/v/sha_pass_hash fields kept around for backwards compatibility
- sha_pass_hash is still updated (for now), s/v are not
- sha_pass_hash is only read if s/v have been manually changed
- SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19)
2020-08-02 22:52:21 +02:00
Treeston
7f7fa8b23d
Core/Authserver: Split SRP6 into its own file (PR #25131 )
2020-07-29 00:07:41 +02:00
Treeston
210176fd91
Core/Authserver: Authserver cleanup (PR#25093)
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- Fix a handful of 1/256 bugs with most significant byte zero in BigNumber
- Get rid of (most of) the C-style arrays in authserver
- CryptoRandom as a unified source for cryptographic randomness
- Bring our other crypto APIs into 2020
- BigNumber usability improvements
- Authserver is now actually readable as a result of all of the above
2020-07-26 01:53:34 +02:00
Treeston
6bdba191b5
Core/Authserver: Some safeguards in case anyone (read: me) tweaks these files in the future.
2020-07-22 14:54:17 +02:00
ipriver
a46d047f94
fixed indentation for cmake files
2020-06-24 14:42:02 +02:00
ForesterDev
8e0365d8a6
DB/Account: update account_access table ( #24788 )
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* DB/Account: update account_access table:
- rename fields id -> AccountID, gmlevel -> SecurityLevel
- add Comment field
- rename command .acc set gmlevel to .acc set seclevel
* Update auth database
* Fix primary key
* Temporary restore old command account set gmlevel with same handler as account set seclevel
Use Optional for realmID - if not set, use -1 (for all realms)
* Rename 2020_XX_XX_00_auth.sql to 2020_06_20_00_auth.sql
* Update auth_database.sql
* Rename 2020_XX_XX_00_world.sql to 2020_06_20_06_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-06-20 21:49:18 +02:00
ipriver
dc467ee0f6
Additional cmake entry for configs
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Closes #24812
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-06-19 15:06:03 +02:00
Giacomo Pozzoni
141ada19b0
Cherry pick some db commits ( #24713 )
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* Core/DBLayer: Implement async transaction completion callbacks
(cherry picked from commit 0f0ca3a919 )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/bnetserver/Server/Session.cpp
# src/server/bnetserver/Server/Session.h
# src/server/database/Database/Transaction.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSocket.cpp
# src/server/game/Server/WorldSocket.h
* Core/Misc: Fixed char enum packet sometimes not showing newly created character when client latency is too low
(cherry picked from commit fc9d2e728e )
# Conflicts:
# src/server/game/Handlers/CharacterHandler.cpp
* Fix no-pch build
* Core/Player: Wait for correct transaction on character creation
(cherry picked from commit 01c68b2aa2 )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
* Fix warning
* Remove unused login transaction
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-05-30 17:43:54 +02:00
myuzhobcplidtkieno
ae553f8966
Added the ability to use TLS when connecting to a database. ( #24348 )
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* Added the ability to use TLS when connecting to a database.
* Trying to kickstart CI checks
* Revert the kickstart change
Co-authored-by: myuzhobcplidtkieno <myuzhobcplidtkieno@github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-07 22:08:28 +02:00
Lewis Brumby
caf4c4cf2b
Update AuthSession.cpp ( #24397 )
2020-04-06 00:36:56 +02:00
Shauren
fe1003bdbd
Core/DBLayer: Prevent using prepared statements on wrong database
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(cherry picked from commit e8e89f58fb )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/bnetserver/Server/Session.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.cpp
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/PreparedStatement.cpp
# src/server/database/Database/PreparedStatement.h
# src/server/database/Database/QueryHolder.cpp
# src/server/database/Database/SQLOperation.h
# src/server/database/Database/Transaction.h
# src/server/game/Accounts/BattlenetAccountMgr.cpp
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/Battlegrounds/ArenaTeam.cpp
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/Chat/Channels/Channel.cpp
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Guilds/GuildMgr.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ItemHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Handlers/TicketHandler.cpp
# src/server/game/Loot/Loot.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Movement/Waypoints/WaypointManager.cpp
# src/server/game/OutdoorPvP/OutdoorPvP.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Reputation/ReputationMgr.cpp
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSocket.cpp
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_account.cpp
# src/server/scripts/Commands/cs_ban.cpp
# src/server/scripts/Commands/cs_battlenet_account.cpp
# src/server/scripts/Commands/cs_group.cpp
# src/server/scripts/Commands/cs_lfg.cpp
# src/server/scripts/Commands/cs_list.cpp
# src/server/scripts/Commands/cs_message.cpp
# src/server/scripts/Commands/cs_misc.cpp
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_tele.cpp
# src/server/scripts/Commands/cs_wp.cpp
# src/server/shared/DataStores/DB2DatabaseLoader.cpp
# src/server/shared/Realm/RealmList.cpp
2020-03-31 13:42:01 +00:00
Aokromes
ed93932537
New year
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Say bye bye to every year changing dates
2020-01-02 06:25:50 +01:00
Shauren
3bf44a5891
warning fix
2019-12-07 14:43:46 +01:00
Shauren
b990a79fd8
Core/Realms: Move build info (and auth seeds) to database
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(cherry picked from commit 61f2eed353 )
2019-12-07 13:14:16 +01:00
Treeston
4211645834
[3.3.5] Core/Authserver: TOTP rewrite: (PR #23633 )
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- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
2019-08-10 21:34:51 +02:00
Shauren
c278044739
Core/Authserver: Fixed crash happening when sending packets larger than 4096 bytes (giant realmlist basically)
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Closes #23597
2019-07-15 22:28:10 +02:00
Trond B. Krokli
f9b1e4a032
Core/conf: conf.dist typo & grammar corrections ( #23190 )
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- Typo and spelling corrections
- Grammar corrections, English grammar
- Minor adjustments in example code readability
- Capitalization adjustments to keep consistency
with existing idioms, phrases and concepts
2019-04-21 15:59:48 +02:00
Shauren
d56c671064
Core/Dep: Boost 1.70 compatibility
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(cherry picked from commit bcda8dd742 )
2019-04-14 01:04:02 +02:00
Shauren
d834ac0255
Warning fix
2019-01-15 22:52:17 +01:00
Shauren
250fcc8970
Core/Auth: Implement additional version check for modified clients during login
2019-01-15 22:49:27 +01:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
Shauren
0ead73516a
Core/Misc: Improved ip2location code and set it to disabled by default
2018-06-23 21:31:09 +02:00
Gooyeth
2fe4ab94c5
Common: Replace ip2nation by ip2location. ( #21957 )
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Replace ip2nation by ip2location.
Download: https://lite.ip2location.com/database/ip-country
2018-06-23 01:32:39 +02:00
Shauren
b2b4f9d1e4
Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff
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* Based on work done by @dimiandre in PR #21173
Closes #21171
Closes #21173
(cherry picked from commit dfd2660a85 )
2018-01-06 12:30:28 +01:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
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Best wishes for the new year.
2018-01-01 01:55:29 +01:00
Naios
85e460802d
Build: Inherit the features and warning flags privately
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(cherry picked from commit 1285347518 )
2017-12-21 23:31:11 +01:00
Naios
92f96fc10e
Build: Use the cotire library for precompiled header handling
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* Required for handling flags inherited by linked projects
correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers
2017-12-17 20:22:34 +01:00
Shauren
57c13c539b
Buildsystem: Fixed windows pch build with ninja
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(cherry picked from commit a6e46c1c2e )
2017-12-13 13:41:47 +01:00
jackpoz
97f33dc779
Core/Misc: Fix static analysis issues
2017-11-11 20:27:30 +01:00
Shauren
1f63554312
Core/Auth: Fixed client getting stuck on login or realm change
2017-07-21 20:34:00 +02:00
Shauren
fba87d3f33
Core/Auth: Prevent queueing more than one realmlist query at the same time
2017-07-12 19:22:53 +02:00
Shauren
5024813fe3
Buildsystem: Minor PCH building changes
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* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header
* Don't call the linker for pch helpertargets
(cherry picked from commit 137f5e7887 )
2017-06-22 02:33:12 -03:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
Shauren
7874bee7bf
Core/Misc: Cleanup worldserver/authserver main() functions to run destructors in predictable order
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* world/auth servers will now fail to startup if listen ports are in use
* Restored "Network.OutUBuff" config option lost during boost transition
(cherry picked from commit 6c92a481a3 )
2017-06-19 04:04:21 -03:00
Shauren
9ec2a82cac
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
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(cherry picked from commit b8db320bf1 )
2017-05-23 18:46:44 +02:00
Shauren
14abd1f587
Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This resolves another authentication bypass issue
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(cherry picked from commit cmangos/mangos-wotlk@ea3e08a812 )
2017-03-15 21:41:58 +01:00
Gildor
b209353266
Build Fix ( #19004 )
2017-01-29 18:15:21 +01:00
Tonghost
684a5fd3f1
Core/Auth: Use QueryCallbackProcessor insted boost::optional. Fixes build for boost 1.55.0
2017-01-26 13:21:58 -03:00
Shauren
4c27203c8f
Core/DBLayer: Convert async queries to new query callbacks and remove old callback handling
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(cherry picked from commit 8e2634b2b4 )
Conflicts:
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/database/Database/QueryCallback.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/SocialHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/World/World.cpp
src/server/game/World/World.h
2017-01-25 23:38:13 -03:00
tkrokli
6a51a88767
Update Copyright notice for 2017
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Happy new year!
2017-01-02 19:52:45 +01:00
Chaosvex
ed2cd6b34f
Core/Auth: Resolved authentication bypass
2016-11-10 23:00:58 +01:00
joschiwald
ec221c5500
Core/Auth: removed unneeded sub query
2016-09-25 18:06:01 +02:00
joschiwald
96316530d8
Core/Auth: fixed logic in FailedLogins check
2016-09-24 20:03:31 +02:00
Aokromes
1ad24352ac
Core/Logs: Fine tune more logs
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And move others to more logical appenders
2016-08-11 09:10:20 +02:00