VladimirMangos
5823b0379b
Core/Loot:
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- SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY.
- Fixed chat message displayed when looting gold with > 1 member in group.
2011-09-07 00:04:27 +02:00
Nay
990ab77b82
Core/PacketIO: Remove most calls to hexlike()
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These are not needed in production code (even in debug logging)
2011-09-06 19:32:06 +01:00
Spp-
30fb856ea3
Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURRECTION)
2011-09-06 14:23:53 +02:00
Spp-
4560991144
Core/Handler: Do now use dynamic memory allocation in character creation
2011-09-06 10:41:10 +02:00
kaelima
f8023d912d
Core/PacketIO: Fix some more "unprocessed tail data" errors.
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Also some cleanup.
2011-09-05 14:54:19 +02:00
kaelima
35680c2f1f
Core/Channels: Properly fix "opcode CMSG_MESSAGECHAT have unprocessed tail data".
2011-09-05 13:58:49 +02:00
kaelima
18af717a0f
Core/Channels: Fix crash in HandleJoinChannel introduced with commit bbde479f4a.
2011-09-05 13:53:14 +02:00
Nay
bbde479f4a
Core/Channels: Fix the console error "opcode CMSG_MESSAGECHAT have unprocessed tail data" and some logic problems when joining/leaving some channels (like only be able to join LFG inside a city)
2011-09-04 18:56:04 +01:00
Chaplain
79fb3d487e
Core/Spells: Core/Spells: Fix manual cancel of mind control. closes #2676
2011-09-03 17:29:56 +02:00
Spp-
aa85553bfd
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
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- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Spp-
45c0fd2d37
Core/Handlers: Set LFG_GET_STATUS session status to unhandled (Kills log flood)
2011-08-26 09:43:29 +02:00
Spp-
85164d2876
Core: Some cosmetic changes and minor optimizations
2011-08-26 09:41:33 +02:00
QAston
5ebb4ba4c1
Core/Packets: Update opcodes enum - research by TOM_RUS, also remove some useless/obsolete comments from opcodes.h
2011-08-25 12:48:51 +02:00
Lopin
0c410bda43
Core/Logs: Added some more log informations to certain logs
2011-08-24 13:37:05 +02:00
Chaplain
fb27848510
Core: Clean up here and there.
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*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
Shauren
ce27105a68
Core/Spells: Also prevent using self-resurrection spells like Reincarnation when under effect of SPELL_AURA_PREVENT_RESSURECTION
2011-08-21 14:38:21 +02:00
Shauren
5f6c6d3925
Core/Auras: Implemented SPELL_AURA_PREVENT_RESSURECTION
2011-08-21 12:42:22 +02:00
Lopin
8166e338ad
Core/Logs: Added some useful informations to certain logs, part #1 . Requested by Aokromes
2011-08-19 19:17:39 +02:00
QAston
a077a26aa5
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
tobmaps
54cf7f28d2
Core/Misc: Fix some typos in af040fc18d
2011-08-13 20:53:24 +07:00
leak
af040fc18d
Core/Players: Allow players to answer gamemaster whispers even if whispers are disabled. Whitelist can be reset by .whispers off
2011-08-13 15:10:45 +02:00
Shauren
6ea362e9e0
Core/PacketIO: Documented structure of SMSG_OVERRIDE_LIGHT
2011-08-13 11:44:05 +02:00
Shauren
6ebca04861
Core/Misc: Removed existence check from HandleSetSelectionOpcode and moved setting faction visible to gossip open
2011-08-06 18:48:58 +02:00
Spp
d0de7976dc
Core/ObjectMgr: Some minor changes in LocaleString functions
2011-08-04 15:14:15 +02:00
Silinoron
76fe596160
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
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Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Spp
43720b1e3a
Core/Movement: Add better error log msg when trying to change active mover
2011-08-02 21:32:35 +02:00
Silinoron
28d541fed3
A handful more compilation errors tossed out. The core should now compile as normal.
2011-08-01 19:34:26 -07:00
Silinoron
588f5af26a
A few more mistakes are fixed. Keep in mind you have to re-run cmake in order to compile properly.
2011-08-01 18:54:03 -07:00
Silinoron
a80b2c0dc0
Fix a couple of mistakes made in the last commit. It appears to have been too long since I last worked on TC.
2011-08-01 18:25:48 -07:00
Silinoron
286749550f
Add some packet handlers for Refer-a-Friend (work in progress). There is no guarantee that this code will work or even compile. Use at own risk.
2011-08-01 18:19:29 -07:00
Spp-
acd0fc79f6
Core: Pass by const reference for simple objects replaced with pass by value
2011-08-01 14:23:27 +02:00
Machiavelli
58f10c74f7
Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to better manipulate the behaviour of certain triggered spells.
2011-07-31 21:58:25 +02:00
Shauren
8753a18263
Core/Auras: Corrected SPELL_AURA_CLONE_CASTER and mirror image opcode handling, will no longer rely on incorrectly used creator guid
2011-07-31 16:43:54 +02:00
Machiavelli
b2d37062a0
Core/Vehicles: Allow damaging NPC passengers.
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+ Forgotten change from 2effb7
2011-07-30 21:55:06 +02:00
Spp-
e47b96af3e
Core: Append single character to stream as character, not as a string
2011-07-29 14:18:28 +02:00
QAston
495ead5f7f
Revert "Core/Spells: Fix a crash on checking school immunity added to unit manually (not by aura)"
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This reverts commit 07badd7385 .
2011-07-28 23:44:39 +02:00
QAston
07badd7385
Core/Spells: Fix a crash on checking school immunity added to unit manually (not by aura)
2011-07-28 23:41:29 +02:00
QAston
045dec19fa
CoreSpells: Typofixes: fix area auras autocast and usage of items in combat.
2011-07-28 13:21:31 +02:00
Machiavelli
e291464e06
Fix a warning
2011-07-27 21:27:43 +02:00
Machiavelli
0dcc229071
Core/Commands: Allow muting offline players - the mute will become effective on next player login.
2011-07-27 17:51:57 +02:00
Shauren
b9a6e2333c
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copypaste mistakes and one crash
2011-07-27 12:35:59 +02:00
Spp-
b2a84d9f1e
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
2011-07-27 12:14:27 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
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*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
Machiavelli
85caf3a2c1
Core/Instances: Fix dungeon and raid difficulty setting for characters under level 70. Prevents entering heroic modes of instances when access criteria are not met.
2011-07-19 20:35:05 +02:00
Shauren
1e3c23a4e8
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target
2011-07-15 12:33:03 +02:00
Spp-
6e68b82250
Core/Handlers: Use correct packet size in SMSG_LOOT_MONEY_NOTIFY
2011-07-08 11:15:00 +02:00
Spp-
3f9db9d29e
Core/Quests: Reduced the need to expose internal Player's class member
2011-07-08 10:54:46 +02:00
Spp-
a17aae626c
Core/Misc: Add better log error in CMSG_FAR_SIGHT Opcode
2011-07-08 10:18:20 +02:00
Nay
d6782fa826
Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell)
2011-07-04 14:46:48 +01:00
click
a3ff97297d
Core: Fix a minor issue with GUID readout for a questhandler logentry
2011-07-02 01:42:18 +02:00