Fix race condition by replacing a static volatile uint32 with proper atomic thread-safe ACE_Atomic_Op<ACE_Thread_Mutex, uint32>, incremented in WorldRunnable::run() at each world loop and read in FreezeDetectorRunnable::run().
Helgrind log:
Possible data race during read of size 4 at 0x2400D54 by thread #12
Locks held: none
at 0x100FEA6: FreezeDetectorRunnable::run() (Master.cpp:106)
by 0x1637892: ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by 0x518F555: ACE_OS_Thread_Adapter::invoke() (OS_Thread_Adapter.cpp:103)
by 0x4C2B5AD: mythread_wrapper (hg_intercepts.c:219)
by 0x61DAB4F: start_thread (pthread_create.c:304)
by 0x6C69A7C: clone (clone.S:112)
This conflicts with a previous write of size 4 by thread #9
Locks held: none
at 0x100C23E: WorldRunnable::run() (WorldRunnable.cpp:55)
by 0x1637892: ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by 0x518F555: ACE_OS_Thread_Adapter::invoke() (OS_Thread_Adapter.cpp:103)
by 0x4C2B5AD: mythread_wrapper (hg_intercepts.c:219)
by 0x61DAB4F: start_thread (pthread_create.c:304)
by 0x6C69A7C: clone (clone.S:112)
Fix an assert triggered by float to int32 cast overflowing to -1, now it replaces -1 with max int32 value.
Fix another assert triggered by Vector3 magnitude float overflow to max/infinity in StaticMapTree::isInLineOfSight(), in this case return false.
Both asserts can be reproduced by casting Mind Control to a NPC, tele to z: 1.0e+38 using client hack tools, move to allow the server to register the new position and stop Mind Control.
Closes#8970Closes#10578Closes#10355Closes#10673
- Remove EAI's ACTION_T_CAST_EVENT and ACTION_T_CAST_EVENT_ALL
- Remove SAI's SMART_ACTION_CALL_CASTEDCREATUREORGO
- Split QUEST_TRINITY_FLAGS_KILL_OR_CAST into QUEST_TRINITY_FLAGS_KILL and QUEST_TRINITY_FLAGS_CAST
- Assign QUEST_TRINITY_FLAGS_CAST to all the quests that were using RequiredSpellCastX
- (unrelated) Fix a warning in Player.cpp
- Replace CastedCreatureOrGO usage in scripts by KilledMonsterCredit
TODO: Convert the two EAI scripts commented out in the .sql to proper SAI
Closes#10667
Currently regulates the usage of CMSG_CHAR_ENUM only, but can be easily
extended to detect inappropriate network behaviour by using
AntiDOS.AllowOpcode in WorldSession's handlers.
These were non-wdb fields that didn't have much use.
Most quests that were using these fields (not many) should still work,
however, if you find any quest that worked before and is now broken
please report it in the issue tracker and it will be promptly fixed.