Commit Graph

22 Commits

Author SHA1 Message Date
QAston
5f6705535b *Fix bug that traps were activated by totems.
--HG--
branch : trunk
2009-02-13 20:16:38 +01:00
megamage
ae5e608c00 *Fix a crash bug in the previous rev.
--HG--
branch : trunk
2009-02-04 16:30:20 -06:00
QAston
ee65a34544 *Implement stealth detection for traps.
--HG--
branch : trunk
2009-02-04 19:43:00 +01:00
megamage
4d008f2043 Replace tabs with spaces, and fix crlf issues
--HG--
branch : trunk
2009-02-04 10:33:18 -06:00
megamage
184b82abcc Backed out changeset: ad4f100c0a9d
--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage
3cb4e7c716 *Update to Mangos 6938. (Only build for VC9)
--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
megamage
b6c288ca9f *Update to Mangos 6902. Source: Mangos.
*Skipped rev: rev 6893, some code about waypoint movement.

--HG--
branch : trunk
2008-12-12 11:21:28 -06:00
megamage
39083f4ff8 *Add function SummonTrigger and allow to override its AI.
*Remove some trigger scripts. Use default trigger AI and db data instead.
*Small fix on eagle boss' electrical storm.

--HG--
branch : trunk
2008-12-10 20:25:47 -06:00
megamage
c5593ef779 *Update to Mangos 6880. Source: Mangos.
*Skip 6878, 6871.
*Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect.

--HG--
branch : trunk
2008-12-06 14:01:44 -06:00
megamage
fa667cf450 *Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk.
--HG--
branch : trunk
2008-11-21 19:45:49 -06:00
megamage
9bcb0119e9 *Fix Gruul's shatter effect damage. Patch provided by _krz.
--HG--
branch : trunk
2008-11-16 16:56:35 -06:00
visagalis
bfa9e75161 [svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

--HG--
branch : trunk
2008-11-14 17:03:03 -06:00
visagalis
d1e759479b [svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

--HG--
branch : trunk
2008-11-14 16:28:45 -06:00
megamage
ee02a2fc84 [svn] Send AttackStart package when update visibility.
Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.

--HG--
branch : trunk
2008-11-09 14:54:13 -06:00
megamage
c10a9e6ccc [svn] Fix a bug that GameObject::CastSpell crash the server.
--HG--
branch : trunk
2008-11-02 08:44:15 -06:00
megamage
972e2d56e2 [svn] Add function GameObject::CastSpell. Used for hunter's trap and so.
Use original caster instead caster to check spell hit result.
Let spell triggers have the same faction as the summoner.
Fix the bug that trigger creatures attack enemy. (no need use civilian extra flag in the future, 128 is enough)
Fix shadow step.

--HG--
branch : trunk
2008-11-02 00:59:44 -05:00
w12x
e72a13c3dd [svn] * Allow WorldObjects to keep the grid active, and prevent it from being unloaded. This can be done through calling WorldObject::setActive(bool) from the scripting library. Note that entire instances are still unloaded if no player is present on that map to save resources. This behavior can be changed if the need arises.
--HG--
branch : trunk
2008-10-27 08:41:55 -05:00
w12x
b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
Seline
2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003
95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
1fc5c0d6d7 [svn] * Little fix in RandomMovementGenerator
* Updated to 6731 and 680

--HG--
branch : trunk
rename : 6721-676 => 6731-680
2008-10-06 04:48:59 -05:00
Neo2003
9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00