Commit Graph

295 Commits

Author SHA1 Message Date
Shauren
618afa3656 Scripts/Icecrown Citadel: Fixed possible crash in Shadow Prison aura script
--HG--
branch : trunk
extra : rebase_source : 6eb3f49dece9087b4ac82a1cda236ca63ce97c24
2010-10-28 16:55:28 +02:00
Shauren
c9fba03da9 Scripts/Icecrown Citadel: Fixed Gaseous Blight removal on Festergut's death
Scripts/Icecrown Citadel: Added missing in room check for Blood Prince Council
Scripts/Icecrown Citadel: Fixed Professor Putricide facing during phase transitions

--HG--
branch : trunk
2010-10-27 18:46:48 +02:00
Shauren
ba6fc58bad Core/Spells: Fixed "not handled custom case" log spam for Sniper Training
--HG--
branch : trunk
2010-10-26 15:36:32 +02:00
Spp
2e08f94338 Core/Dungeon Finder/Script: Move debug log msg to debug priority
--HG--
branch : trunk
2010-10-25 13:00:34 +02:00
Shauren
4acf6012a8 Scripts/Pit of Saron: Added script for Overlord's Brand aura
--HG--
branch : trunk
2010-10-25 11:23:29 +02:00
Spp
3fc2d414b1 Core/Dungeon Finder: Use scripts to interact between groups and LFG
--HG--
branch : trunk
2010-10-25 07:29:53 +02:00
click
910264070c Core/OpenPVP: Fix Outdoor PVP objectives in Eastern Plaguelands - patch by retriman, converted by D_Skywalker
--HG--
branch : trunk
2010-10-25 01:51:48 +02:00
click
989f696d1e Core/Scripts: Fix chest respawn exploit in Hellfire Rampart - origjnal fix by Gyullo (thanks)
--HG--
branch : trunk
2010-10-25 01:39:18 +02:00
click
b3f60aee2d Core/Scripts: Fix non-PCH compile
--HG--
branch : trunk
2010-10-25 01:22:00 +02:00
Shauren
d03aeab9ad Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
2010-10-24 21:27:02 +02:00
Supabad
153352aac0 More missing script_texts by Tome
- Master Kelerun Bloodmourn
- fix typo in previous commit
- fix typo in script and apply some standards

--HG--
branch : trunk
2010-10-24 00:46:21 +02:00
_manuel_
4ab3b63646 Core/Scripts: Applied some Coding Standards.
--HG--
branch : trunk
2010-10-21 23:24:12 -03:00
_manuel_
8ad97b1a47 Core/Scripts: Uldaman improvements.
Uldaman now is near to 99% blizzlike, datas and events are fully rewriten.
* Add save to instance.
* Add support for quest 2240 (Hidden Chamber).
* Archeadas Encounter more blizzlike.
* Ironaya Event (and animation) now working for Horde and Ally.

Author: D_Skywalk

Closes issue #4431.

--HG--
branch : trunk
2010-10-21 20:54:47 -03:00
click
78f506be8a Scripts/VioletHold: Give Ichiron adds the proper visual model (give them the proper aura) - fix by Gyullo / Manuel
Closes issue 3288

--HG--
branch : trunk
2010-10-21 22:17:04 +02:00
click
34eed2de3f Core/Scripts: Fix menu clearing in onGossipSelect()-sections for some scripts (including examples) - patch/fix by Paradox
Closes issue 4524

--HG--
branch : trunk
2010-10-21 20:12:33 +02:00
azazel
64c1b6b465 Core/Guilds: replace container type for guilds (use vector instead of map).
Scripts/Misc: remove another warning (I can't pass by such things and I don't want to make separate commit for such changes).

--HG--
branch : trunk
2010-10-19 16:17:54 +06:00
Shauren
a449a4020d Scripts/Forge of Souls: Added missing visual for Soul Fragment, thx Dark0r
--HG--
branch : trunk
2010-10-18 20:59:44 +02:00
Shauren
1fc734555d Scripts/Icecrown Citadel: Festergut will no longer target melee DPS with Vile Gas
Scripts/Icecrown Citadel: Rotface's Mutated Infection will now target only one player instead of whole raid

Closes issue #4449.
Closes issue #4422.

--HG--
branch : trunk
2010-10-18 18:58:51 +02:00
Shauren
09260ee6c1 Scripts/Forge of Souls: Revisited Bronjahm script, removed ugly hacks and fixed spells properly
--HG--
branch : trunk
2010-10-18 13:19:04 +02:00
click
4070a205d1 Core/Scripts: Let Professor Putricide do his mischief on NIX-platforms to (when not using PCH)
--HG--
branch : trunk
2010-10-17 00:43:44 +02:00
Shauren
8a17d95647 Scripts/Icecrown Citadel: Added Professor Putricide script
Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead
Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction
Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code)
Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask)

--HG--
branch : trunk
extra : rebase_source : 943e3bac5d9063974d7f7132f144e91946f825d4
2010-10-16 16:34:21 +02:00
azazel
3bd1ee0665 Fix most of the recently introduced warnings
--HG--
branch : trunk
2010-10-16 13:32:30 +06:00
_manuel_
ecfd91a77d Core/Scripts: Target Dummies can be stunned in retail, and they leave combat after 5 seconds (it starts to count after the last damage done) not 10.
--HG--
branch : trunk
2010-10-15 00:00:23 -03:00
Supabad
8f9660fa07 Scripts/Ulduar: Boss Razorscale
- Update Boss Razorscale thanks to PrinceCreed
- harpoon event needs work
- apply trinity coding standard to patch
- change minor typo in Boss Ignis Thanks to Lopin

--HG--
branch : trunk
2010-10-11 01:17:16 +02:00
Shauren
9a47bc96a1 Scripts/Icecrown Citadel: Added Rotface script
Scripts/Icecrown Citadel: Corrected death speech for Stinky and Festergut
Scripts/Icecrown Citadel: Fixed Boned! achievement conditions

--HG--
branch : trunk
2010-10-09 16:50:03 +02:00
QAston
f8a4312701 Core/ScriptSystem: Add compile time type check of function assigned to hooks -
prevents incorrect function calls. Since this rev you have to put
PrepareAuraScript(<yourscriptclassnamehere>) at the beginning of every aura
script.

--HG--
branch : trunk
2010-10-08 22:33:21 +02:00
QAston
1760e42e2c Core/ScriptSystem: Add compile time type check of function assigned to hooks - prevents incorrect function calls. Since this rev you have to put PrepareSpellScript(<yourscriptclassnamehere>) at the beginning of every spell script. Yes, i know it's unhandy, but unfortunately C++ preprocessor is very limited, so you have to do that extra work each time you write a script:(.
--HG--
branch : trunk
2010-10-08 21:33:44 +02:00
Supabad
f6645ce6e8 Scripts/Ulduar: Boss Ignis
- Update Boss Ignis thanks to snakeice for main patch
- add support for spell slagpot thanks to Shauren and Linencloth
- apply trinity coding standard to patch

--HG--
branch : trunk
2010-10-08 18:04:11 +02:00
click
613b81f36f REALLY fix the CRLF-crap...
--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
dd29d9e422 More copyright header updates (will this ever end?)
--HG--
branch : trunk
2010-10-07 14:50:05 +02:00
click
a67d7c9afd Copyright header updates - part 3... (and some whitespace cleanups)
--HG--
branch : trunk
2010-10-07 14:00:52 +02:00
click
df66aee929 Yet more copyright header updates
--HG--
branch : trunk
2010-10-07 13:38:35 +02:00
Shocker
2843be87a0 Core/Spells: Fix Flask of the North, it should give specific buff depending on class
--HG--
branch : trunk
2010-10-06 21:47:25 +03:00
QAston
b345dc5061 Scripts/Spells: Update Master's Call script
--HG--
branch : trunk
2010-10-04 21:08:51 +02:00
QAston
caaa77deb2 Core/ScriptSystem:
Add basic code for runtime checks of function calls in AuraScripts
 Make AuraScript::PreventDefaultAction() do not take parameters and add description for the function
 Remove PreventDefaultEffect() from aura script, use PreventDefaultAction() instead
 Unload aura scripts memory on aura delete

--HG--
branch : trunk
2010-10-04 17:44:49 +02:00
Supabad
5adaf5887e Core/Scripts/Ulduar: fix Ulduar Teleporter
- fix ulduar save system
- adjust leviathan to use correct savesystem

--HG--
branch : trunk
2010-10-04 15:11:01 +02:00
Shauren
6c35c376e9 Buildsystem: Generating revision.h is now a part of build process (revision.h is back as target)
Buildsystem: Removed non-existing include directories

--HG--
branch : trunk
2010-10-03 16:30:22 +02:00
click
b87d8f4700 Buildsystem: Overhaul of the CMake buildsystem:
- utilize CMake for completely generating revision.h (kills off genrev and revision.h targets):
  - pull and set correct revision-ID/hash from Mercurial (hg) when using regular repository sourcetree
  - pull and set correct revision-ID/hash from archived releases (when pulled from googlecode)
  - set and use _BUILD_DIRECTIVE definition (earlier part of revision.h) as compiletime definition
- delete genrev and related buildsystems
  (now deprecated)
- Move some files around to adhere to buildsystem structure
Thanks to Shauren for figuring out the definition-behaviour for MSVC while he was in the shower

--HG--
branch : trunk
rename : cmake_uninstall.cmake.in => cmake/platform/unix/cmake_uninstall.in.cmake
2010-09-29 23:42:09 +02:00
linencloth
20b124ab03 Core: Fix compile
--HG--
branch : trunk
2010-09-29 23:08:46 +02:00
Shauren
67a531c8c7 Core/Scripts/Items: Removed unused variable from shadowmourne script (forgot to delete temp dev stuff)
--HG--
branch : trunk
2010-09-29 22:46:13 +02:00
Shauren
d2117fd4ee Core/Spells: Fixed Shadowmourne proc
Scripts/Quests: Fixed quest 24547 (A Feast of Souls)

Closes issue #2331.

--HG--
branch : trunk
2010-09-28 17:35:59 +02:00
Spp
e27976102d Core/: Fix warnings
--HG--
branch : trunk
2010-09-28 14:48:17 +02:00
Shocker
c847d3c825 Core/Spells: Fix Glyph of Blast Wave (based on patch by dr.tenma), closes issue 3593
--HG--
branch : trunk
2010-09-28 09:11:41 +03:00
click
8c9501286f Scripts/Vazruden: Stop the infinite respawning of the lootable chest after the Vazruden fight. (Fix by Leak)
Closes issue 4186.

--HG--
branch : trunk
2010-09-27 05:44:50 +02:00
click
461590832a Core: Generic cleanup (tab2spaces/whitespace removal)
--HG--
branch : trunk
2010-09-25 22:03:57 +02:00
Shauren
8a9f931184 Scripts/Icecrown Citadel: Fixed coldflame damage
Closes issue #3569.
Closes issue #3943.

--HG--
branch : trunk
2010-09-22 19:17:24 +02:00
azazel
5eb0fd80ac Scripts/Spells: move implementation of some spells into scripts.
* 41337 Aura of Anger
* 46394 Burn (Brutallus)
* 53302 Sniper Training
* 45472 Parachute
* 66118 Leeching Swarm
* 51685 Prey on the Weak
* 20911 Blessing of Sanctuary
* 25899 Greater Blessing of Sanctuary
Scripts/Spells: remove several spells implementations from core to table (requires DB data)
* 31231 Cheat Death
* 51662 Hunger for Blood

--HG--
branch : trunk
2010-09-21 23:59:45 +06:00
Shocker
63aa6e44fb Core/Scripts: Small, insignificant cleanups
--HG--
branch : trunk
2010-09-21 04:57:08 +03:00
Spp
822421f625 Core: Fix some warnings:
- enumeration value ‘X’ not handled in switch
- unused parameter 'X'

--HG--
branch : trunk
2010-09-20 13:52:11 +02:00